When a couple of folks online managed to post leaked footage of the Nintendo Switch menu, few people were particularly surprised. After all, consoles and games are leaked all the time. Paper Mario, Pokemon Sun and Moon, much of the Switch lineup itself… Basically, leaks are almost a rite of passage now.
What isn’t normal though is how these Switch consoles were leaked.
Because as Nintendo says in a statement, they were stolen. As in, employees from a US distributor stole the systems and resold them illegally. Bit more serious than a broken Street Date, don’t you think?
Yeah, we’d say so too. Here’s Nintendo’s own official statement on the matter confirming it:
Earlier this week, individuals claimed to prematurely purchase a small number of Nintendo Switch systems from an unspecified retailer. Nintendo has determined these units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold. The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges.
As you can see there, things are resolved now. The employees responsible have been sacked from their jobs. The police are investigating the thefts and resales. And well, if that NeoGAF user who got one Switch is to be believed… Nintendo are trying to take back the stolen consoles right now. So it’s not been a total loss for the company.
But hey, it’s still messed up none the less. Let’s hope this is the last story we’ll hear about this distributor or its employees. That unlike the first guy, the next few Switch owners don’t leak everything weeks in advance.
Or worse yet, rip games and post them online. Cause damn, that would be damaging for Nintendo right now!
Still, what do you think? Are you surprised the Switch was stolen by a distributor’s employees?
Post your thoughts on the thefts here or on social media today!
Nintendo Confirms Switch Systems Stolen (IGN)
As was made obvious by the trailers and videos shown so far, The Legend of Zelda Breath of the Wild is trying a whole bunch of things to change up the Zelda formula. The increasing linearity has been rolled back, leaving Hyrule as a world you can explore any way you want. The focus on a set of main dungeons has been toned down, leaving hundreds of optional shrines in their place (for the most part). And with the increased focus on survival, it’s clear that Hyrule won’t be such an easy to explore place this around.
But it seems like the open world and content won’t be the only major change to the Zelda formula in Breath of the Wild. Why? Because just earlier today, Zelda director Eiji Aonuma has announced that the game will also be getting paid DLC later this year!
This DLC (called an ‘Expansion Pass’) will cost $19.99 and be available to buy from March 3rd 2017.
Here’s a video giving more details about it via Nintendo’s official channel:
But what’s in it?
Well, quite a few things really. Because the Expansion Pass is not a singular DLC pack. Instead, it acts like a sort of ‘season ticket’ for extra game content in Breath of the Wild, and lets the owner access different sets of content released during the year.
So when you buy it in March, you’ll merely get three extra treasure chests with useful items and clothing. However, later that year (in Summer 2017), this will then let you access DLC Pack 1, complete with:
- A new Cave of Trials challenge (like in Twilight Princess HD)
- A new Hard mode (yeah, they’re charging for Hero Mode this time around)
- As well as an ‘extra map feature’ of some sort.
And that’s not all. Oh no, there’s also an update planned for the 2017 Holiday Season too. What does this one come with?
The following extras:
- A new original story (presumably a continuation of the main storyline or a major sidequest)
- A new dungeon
- And additional challenges as well
So yeah, it’s basically three DLC packs for the price of one. Not too bad of a deal to be honest, especially when the price is pretty reasonable in general. After all, Mario Kart 8’s DLC packs come to $11.99 when bought together, and Super Smash Bros’s DLC can cost nearly double this amount.
But Nintendo made a small mistake here. Why?
Because as you likely noticed by now, they announced Breath of the Wild’s DLC before the game was released.
And well, when a creator does that in the video game industry, it’s pretty much a one way ticket to becoming an internet pariah. So at least a vocal minority are now quite upset that the game’s DLC has been announced already. Especially given how Hard Mode is one of the features included in it or how you can’t buy the packs separately.
But still, what do you think about this? Are you happy to see a main series Zelda game with DLC? Or do you feel like Nintendo should have waited till the game was out to post about this?
Have your say on the matter here or on social media today!
Ah, we’ve had a lot of Nintendo related leaks recently, haven’t we? We saw the entirety of Pokemon Sun and Moon leaked on 4chan. Tons of Nintendo Switch details ended up all over Eurogamer and other such gaming sites last year. And well, if history has taught us anything, it’s that pretty much nothing is safe when the internet is involved with it.
But today’s one is something else entirely. Why? Because a huge amount of Nintendo Switch details and devkit pictures have been leaked by an indie developer. These include multiple developer only guides, information about account limitations and even pictures of a Nintendo devkit itself.
So if you’re interested in finding out more, keep reading. If not, turn away now, because there will be spoilers in the coming post!
Are you attending this year’s Game Developer’s Conference?
Do you want to know more about how The Legend of Zelda Breath of the Wild was designed?
If so, it turns out you’re in luck! Because three Nintendo developers for the game (director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta) are hosting a discussion about the game for a panel there.
Said panel will cover two things. Namely:
- The major, convention breaking changes made to the series with the game.
- And how the Nintendo Switch helped them implement them and take the series in a new direction
So if you’re interested in, head to Room 134, North Hall on Wednesday March 1st at 11AM. It’s an hour and a half panel, so it’s certainly going to have a fair bit of content included.
Other panels of interest at GDC this year are one on No Man’s Sky (sadly it’s about the random terrain rather than the marketing) and a non game one about Rogue One. That last one is about the film’s visual effects (or more precisely creating a character in real time), so it should be an interesting one to listen to.
But hey, what do you think? Are you attending GDC this year? And if so, how excited would you be to hear more about Breath of the Wild’s development?
Zelda Breath of the Wild Talk (GDC Schedule)
There’s been quite a few video game related TV shows and films announced recently. From the Tetris trilogy to Nintendo’s work in TV shows and many more besides, it seems like both Hollywood and the TV networks have taken an interest in adaptating video games to other mediums.
And today, it turns out that Castlevania has joined the queue! Why? Because in today’s Netflix announcement, guess what this series was listed on the paper?
Yep, a 2017 Castlevania TV series!
So what’s it going to be like? Well, Netflix isn’t giving anything away just yet. There’s nothing in the announcement talking about the characters or storyline or cast that are part of the show, nor how it connects to the rest of the series.
Well, unless we look at other related stories that is! Because about a year ago, Adi Shankar posted a very interesting message about a Castlevania series on Facebook.
Here it is:
Breaking News: I’m producing a super violent Castlevania mini-series with my homies Fred Seibert and Kevin Klonde. It’s…
Posted by Adi Shankar on Tuesday, 25 August 2015
As you can see, it’s talking about a ‘super violent’ Castlevania mini series involving Fred Seibert and Kevin Klonde. What’s more, this series was previously mentioned on a Nick Animation podcast, where he talked about making a series based on a ‘world-famous video game of the last 30 years’.
And that’s not all. Oh no, he also mentioned a few details about the adaptation earlier today as well. There he described it as a Netflix Original Series with a season 1 in 2017 and a season in 2018. As well as the ‘western world’s first good video game adaptation’.
Here’s the post about that in case you haven’t seen it:
Castlevania is a Netflix Original Series with Season 1 launching in 2017 and Season 2 in 2018. Furthermore,…
Posted by Adi Shankar on Wednesday, 8 February 2017
So yeah, it seems we’ve got a real interesting series coming up here. Let’s hope it lives up to all the hype!