It’s Nintendo’s biggest new IP in years, and it seems they’ve got plans to keep it going in the future too!
Why? Because as the title says, Splatoon 2 has been announced for the Nintendo Switch in today’s presentation. Here’s a trailer showing the title in action:
As well as the game’s box art:
So what’s new here?
Well, the usual stuff really. You’ve got new and revamped stages, new weapons and special weapons and additional options for character customisation. There’s also eight player local multiplayer too. So that’s nice I guess.
But either way, it’s what you’d expect from a Splatoon sequel. Which isn’t really a bad thing, since the original game was perfectly fine. I mean, that’s what sequels are meant to be really. More of the same for people who liked the first one.
Still, what do you think? Are you looking forward to the game? And if so, what additions are you interested in the most?
Well, it’s been rumoured for a while. And now it seems the rumours are true! Mario Kart 8 is getting a Wii U port called Mario Kart 8 Deluxe!
Here’s the trailer showing the game in action:
So what can see? Well off the bat we can see some new characters. These are:
- King Boo (he was in the original Switch preview footage)
- Dry Bones
- Male and female Inklings (from Splatoon)
- Bowser Jr
No Petey Piranha or Diddy Kong, but a decent enough set of additions none the less.
We also have a few new battle courses, since the battle mode now features proper arenas in this game. These arenas include:
- Battle Stadium
- Urchin Underpass
- SNES Battle Course 1
- GCN Luigi’s Mansion
And that’s not all! Oh no, Bob-omb Blast returns from Mario Kart Double Dash too! So hey, fans really do have the expanded battle mode they’ve been waiting for since Mario Kart 8 originally launched.
Finally, we have some new items and vehicles. The former include the Cape Feather and Boo (the first is straight from Super Mario Kart!), while the latter includes the Koopa Clown from Mario Kart 7 and a few new Splatoon themed vehicles.
So what can I say about this?
Well to be honest… I’m not sure.
On the one hand, I do like the additions here, and I do feel they’re going to make this the definitive version of Mario Kart 8. So hey, that’s good.
And it’s good for non Wii U owners needing a quick Mario Kart experience. I mean, not everyone’s played as much of this game as I did. For them, it’s a brand new title with lots of interesting modes and extra content.
But then I have to wonder…
Why is this a full price game?
Every single aspect of this title could have been released for Mario Kart 8 as standard DLC. You added 200cc to the original game. We know it’s possible.
Yet we’re being charged full game prices for it. For a slightly modified version of the exact same game we bought back in 2014. That’s pretty… sketchy on Nintendo’s part.
And given that this seems like it’ll be the ‘main’ Mario Kart game for the Nintendo Switch, it’s a little disappointing. It’s basically all the worries I had about the Switch and its library rolled into one. That outside the big titles, it’ll be a ton of Wii U ports.
Still, what do you think? Are you going to buy Mario Kart 8 Deluxe? Is it even worth it for owners of the original?
A while ago, a short clip of Mario running around a desert town was shown in the reveal trailer for the Nintendo Switch. This video showed a new 3D Mario title with new concepts and characters, and hinted that a Mario 64 style title could be in the pipeline in the foreseeable future.
And yesterday, it was officially announced. Super Mario Odyssey would be that revolutionary new 3D Mario game for the Switch.
So here’s the game’s first trailer, showing it in action:
What can I say?
Well, that it looks incredible, that’s what! I mean, I liked Super Mario 3D World, and I liked Super Mario Galaxy and Sunshine before it. Those were good games.
But what I’ve always really wanted was a proper to god non linear sequel to Super Mario 64. Like the Super Mario 64 2 that was in development decades ago. A game where Mario can go and explore. Where 3D is more than just a visual effect.
And Super Mario Odyssey looks to be that exact game.
It’s got big open worlds, like a giant city, Mexican town and haunted forest to run around in. There are tons of new characters and concepts, like the legions of human NPCs, the weird skull people NPCs based on the Mexican Day of the Dead festival, a large dog Mario can ride like a Yoshi and numerous new species of enemies. Mario can use his hat as a platform to reach new heights. Bowser returns looking like a Southern gentleman in a white tuxedo.
Basically, it looks like Super Mario exploring the real world, and it looks like an incredibly fun experience all round.
But that’s not all it is. It’s also the end to the ‘generic Mario’ style.
What do I mean by that?
Well, look at New Super Mario Bros. Or the 3D Land/World games. Or Mario & Luigi Paper Jam.
They all seem to be going for the same generic style. You know, lots of generic Toads, overdone SMB 3 style settings, Koopaling overload… It’s the style that made Mario feel soulless in the Wii U era.
Yet Super Mario Odyssey doesn’t have it. The worlds are unique and interesting to explore. The NPCs are not generic Toads. The gameplay isn’t straight out of Super Mario Bros 3.
Instead, it’s all fun and original. It’s how Mario should be.
And it’s why Super Mario Odyssey currently looks to be my most anticipated game on the system. Because of what it promises for the future of the franchise.
Either way, it’ll launch this holiday system.
As you know, Nintendo is holding a presentation for the Nintendo Switch tonight. This video will show lots of new games for the console (likely including Mario Kart and Super Smash Bros), and is such a major deal in the gaming world that some people are even calling it ‘Switchmas’ as a result.
You can watch that video here:
However, there’s an issue. Basically, I’m from Europe rather than the US or Japan, and as a result, the timing for this video is absolutely terrible. I mean, it airs at around 4 in the morning over here in the UK! And it’s not much better for fans in France/Germany/Spain/Italy/wherever else on the continent.
So we’ll have to post about the news early tomorrow instead of as it happens live. Hopefully this won’t be too much a problem, since every international site on the planet will be writing about the news three seconds after it airs.
You can also write the news story yourself if you want. Just sign up here!
Go back to the main site, then click ‘New Post’ to reach the post editor. From here, you can write for Gaming Reinvented yourself in exchange for a share of any ad revenue your content brings in. So yeah, go ahead and post about the news if you want. It’ll help us out immensely!
Thanks for reading this announcement from Gaming Reinvented!
In almost every generation after the third, an older set of Pokemon games have been remade. Gen 3 had FireRed/LeafGreen, which revisited the original titles with new colourful sprites and extra areas. Gen 4 had HeartGold and SoulSilver, which reimagined Johto in the style of the modern titles (complete with online multiplayer). And then generation 6 got Omega Ruby and Alpha Sapphire, reimaginings of the generation 3 titles with full 3D graphics and worlds.
So with Sun and Moon being generation 7, and the Nintendo Switch likely getting a new Pokemon game of some sort, it’s quite obvious we’re due for another set of games.
But here’s where it gets complicated.
Basically, there is almost equal amounts of evidence available for both Diamond and Pearl remakes and Red and Blue ones. After all, lots of things (like Lillie’s story and Pokemon GO compatibility) point to Kanto, and lots of others (like Type: Null point to Sinnoh).
So let’s have a look shall we? Let’s weigh up the evidence for Kanto and Sinnoh, and see which comes out on top!
Pokemon Red and Blue (Generation 1) Remakes
Starting with the reasons why Nintendo might decide to revisit gen 1 all over again…
It’s a Milestone Celebration
Such as the game being a sort of milestone celebration for the franchise. What do I mean by this?
Well, if future Pokemon games are coming to the Nintendo Switch, then that technically means it’s the first ever time a main series Pokemon game has been released on home console! No, we’re not counting Colosseum or XD here. They were good games, but they weren’t really traditional Pokemon in the gameplay department.
These games would be. And so it only seems logical for them to revisit the region everyone remembers in glorious HD graphics with an orchestrated soundtrack blaring in the background. To deliver the definitive version of the Kanto region for the people who grew up with it.
But it’s not just timing and nostalgia on its side. Oh no, there are story reasons for a generation 1 remake too!