The Worst Gaming Journalism of 2016

As you probably know by now, gaming journalism… does not have a good reputation. It’s seen as corrupt, filled with obvious clickbait and flooded to the brim with articles based on questionable rumours from sources with absolutely no evidence behind it. Admittedly, that may or may not be a fair assessment of the field. But it’s definitely how the public think of it, for better or worse.

Yet as bad as the reputation may be, there are some examples of ‘journalism’ that well and truly live up to it. These include articles and videos based on questionable rumours, obvious clickbait made to attract pageviews from angry people and all manner of other things besides.

And so here they are. Here are the worst examples of gaming journalism in 2016!

12. SJW Says Super Mario Run is ‘Sexist’ Because She’s Captured in Super Mario Run

So let’s start this party with a bit of a bang. Or in this case, a delusional moron who’s never played Super Mario Run complaining that Peach being kidnapped is ‘sexist’ for the two hundred and fifty millionth time.

https://archive.fo/yrudB

Of course, what makes it all more hilariously bad are the complaints brought up here. Oh no, she’s baking a cake instead of DJ-ing at a party! That’s a sexist stereotype!

No really, that’s actually from the article. As are comments about how the series should be ‘restructured’ to appeal to young girls. Because apparently Super Mario 3D World, Mario & Luigi Paper Jam and various other games where Peach is either an independent character or outright playable don’t exist, do they?

And to put the final nail in the coffin, this is in regards to Super Mario Run. You know, a game where…
Peach actually IS a playable character! No really, you unlock her as a playable character complete with floating ability after playing a bit of Toad Rally.

So not only is the article painfully outdated and cliché with its content, but it was clearly written by someone who’d played four minutes of Kingdom Tour and assumed Peach was only a damsel in distress. Hooray for thorough research there guys!

11. Destructoid Says Minecraft Billionaire ‘Feels Oppressed by Women’

But hey, at least Super Mario Run is sort of relevant news. Cause this Destructoid article (about an argument between Notch and Jennifer Scheurle on Twitter) really isn’t:

https://archive.fo/R2ar0

Basically, the latter posted a picture of a statue and said it was ‘Mansplaining: the statue’, then Notch followed it up with a comment about mansplaining being a sexist term and a joke involving the non word ‘cuntfusing’ some time afterwards.

Fair enough. It’s your usual back and forth between someone with more left wing political views and someone with more right wing political views. Like the other two hundred times it’s occurred on Twitter by now.

Which means it’s not newsworthy. Even if one guy was the creator of Minecraft and the other one was a game designer.

But no, they ran with it. What a pointless article to run on an otherwise respected website.

10. Polygon Tries to Play Doom

But hey, onto something a bit light-hearted now. Namely, Polygon’s absolutely terrible attempt at showcasing the 2016 version of Doom. Here it is, if you haven’t seen it:

It’s pretty obvious that whoever is filming this cannot play the game to save their life. Seriously, even the simple tasks of moving out of the way of enemy fire and not falling off cliffs while trying to shoot opponents seems to be beyond the person holding the controller.

Now admittedly, that’s not an uncommon thing for gaming videos. After all, if you ever saw people trying to play Mario Kart Wii before its release date, it was just one big cringey train wreck filled with karts and bikes flying off the road at every opportunity. And every Pokemon game seemingly gets recorded by an awful lot of gaming journalists and YouTube celebrities who clearly don’t have the slightest clue how the game mechanics work.

But here’s the thing:

Most of those were done by either one man bands or people whose jobs didn’t specifically involve playing games.
Polygon on the other hand, has a team of staff. Of which most of them likely have different interests and game genres they’re good at.

So here, someone who’s played an FPS before should probably have taken the reigns. That way, the video would have shown how the game actually works (aka when played by someone with any interest at all in the genre) and the site’s reputation wouldn’t have dropped even harder the minute the video hit the internet.

Still, it’s a simple mistake to make.

9. Metro Assumes Niantic is Making Harry Potter GO

Which is more than you can say about this one. Where the Metro newspaper is saying that Niantic is working on Harry Potter GO:

http://archive.is/8o5G2

Sounds good, right?

Well, no. Because there’s just one snag here.

They’re not making Harry Potter GO. The original news story was from a questionable site (which might be rightfully classed as ‘fake news’) that ended up being debunked by Snopes.

And that’s not all! Because you see, they never bothered doing the research or actually looking at where the story came from. Instead, they found a random online gossip blog (which then quoted the fake site), and took their word as gospel. Great work guys! Not only did you not look up whether your source was a reliable one, but you never bothered to look up whether THEIR source was reliable as well!

Just goes to show you how much ‘research’ goes into news reporting this days…

Continue Reading…

Shantae: Half-Genie Hero Now Available to Download!

It’s been in development for years, but Shantae: Half-Genie Hero is now available to download! Created by WayForward, it’s part of a great (but underrated) series of 2D platformers dating back to the Game Boy era, and is well worth a buy for anyone interested in that genre.

So yeah, watch the trailer here:

And go buy it on PlayStation 4, Xbox One, Wii U, Vita or Steam right now. Well okay. I guess you could wait for a physical release if that’s your thing. I mean, that’s out in just a week too.

But either way, it’s gonna be a good game. Check it out if you get the chance!

Source:

WayForward’s Announcement on Twitter

The Next Paper Mario Game Will Use a New Battle System

A lot of people aren’t exactly fans of the battle system in Paper Mario Sticker Star or Color Splash. Partly because it’s a departure from the traditional RPG system of the first two titles and partly because it’s awkward in its own way, the system is seen as a broken mess that never really feels as engaging as the rest of the gameplay does.

But for these people, it seems there’s good news ahead! Why? Because in a recent Game Informer interview with Kensuke Tanabe, he has said quite clearly that the next Paper Mario game will likely have a new system! Here are his words in full:

Personally, I don’t give much thought to how we are leaving old methods behind in any series, not just Paper Mario. I always prioritize thinking about how we can build new methods and new elements. Of course, there were some series where we have not made big changes to the systems, but sometimes that’s because we feel as though these systems haven’t been perfected yet, or the gameplay can be expanded even further. We felt both of those things in Color Splash. However, I do feel as though we reached the end of where Color Splash is headed, so if we get the chance to continue the series, I think we’ll want to create a Paper Mario with a different system

So if the series continues, there’s a good chance the system will be replaced by something new.

And of course, the ‘if’ part is very relevant here. Why? Because as people had predicted before its release, Paper Mario Color Splash seemingly bombed pretty hard in terms of sales.

Yeah, no ‘current’ figures exist, sure. But based on what has been heard online, plus the first week sales in various regions, it’s pretty obvious the game hasn’t broke a million copies worldwide. That’s pretty bad, especially after the previous ‘Paper Mario’ title (Paper Jam on the 3DS) also failed to make a dent in the sales department.

So it’ll be interesting to see whether a new Paper Mario games will get made at all at this point. But either way, if it does, it’ll come with a new battle system that’s nothing like the one in Sticker Star or Color Splash.

Source:

Paper Mario Color Splash Producer on ‘a new System’ (Nintendo Everything)

Wario was Meant to be German?

With Mario and Luigi being Italian American, it would be quite reasonable to assume Wario and Waluigi were the same. After all, they’ve got similar names. They’re all voiced by Charles Martinet. And hey, even some of their friends and enemies from their own games are Italian in origin!

But did you know this wasn’t originally the case?

That Wario was actually meant to be German?

No, I’m not kidding. The original concept for Wario (in the days of the Game Boy and N64) was that he was going to be a German character rather than an Italian or Italian American one. It’s why his Mario Party 1 voice actor wasn’t Martinet at all, but German actor Thomas Spindler.

Who in a recent YouTube comment said:

This is 100% correct. Wario speaks German: he says (or rather, *I* say) ‘So ein Mist!’ The recording was done in a studio of the former Nintendo head office in Kyoto (not the new Nintendo premises in Kamitobaguchi), under the direction of Mr. Takashi Tezuka. Back then, I worked on the script for another Nintendo project with my French friend and colleague Julien Bardakoff (who voiced Toad/Kinopio). My company T.S. Word Co.Ltd. also translated and edited the German script for Star Fox which can be verified in the credits of Star Fox 64. The concept behind Wario was that of a German character and those responsible for the voice-overs at Nintendo back then intended him to speak German. I hope that this resolves the issue once and for all.

This may explain a few things about his portrayal in that era. Like say, his very different voice style to Mario and Luigi in the older games…

How this ‘doh I missed’ comment is actually meant to be the German phrase ‘So ein mist!’ (aka ‘Aw darn’):

Or (and this is probably a bit of a stretch), Waluigi’s own design as well. Maybe the Dick Dastardly similarities weren’t a complete coincidence there (remember what side Dastardly was on in his own second series of cartoons).

And while most of it got dropped when Martinet took over Wario’s voice in the Mario spinoffs, there’s even a bit of a German influence in Wario’s portrayals up to this day. For example, just tell me his theme from Mario Strikers Charged doesn’t sound like German folk music:

So yeah, seems Next Level Games wanted to provide a shout out to Wario’s roots as well. Guess even recent games haven’t completely forgotten about the original intentions for the character!

But hey, what do you think about this? Are you surprised that Wario was going to be a German character at one point? Or did you kind of realise this after hearing him in action in Mario Party 1?

Post your thoughts here in the comments below!

Source:

Wario Was Intended to be German? (Wario Forums)

Wii U Version of Yooka-Laylee Cancelled

It’s been the main system Yooka-Laylee was meant for since it’s announcement, but now Playtonic Games have posted an important update about the game’s Wii U version.

Namely, it’s cancelled. The game isn’t coming to the Wii U any more. Because of ‘technical issues’.

Yeah, that’s gonna suck for more than a few backers I know. After all, how many backed it to play it on the Wii U? I’m guessing around 50-70% of the game’s audience really.

But don’t despair! Because where the Wii U has gone, the Nintendo Switch has stepped in instead! Yes, Yooka-Laylee is now coming to the Nintendo Switch!

So don’t worry Nintendo fans. You’ll still be playing Yooka-Laylee, it’ll just be on Nintendo’s upcoming system rather than their current one. Nintendo themselves are even working with Playtonic to make that a reality!

And it’s that which makes me wonder whether this is really the full story. Because I don’t believe the game was cancelled for the Wii U due to technical difficulties. I mean yeah, it’s a fairly ambitious title. But the game was being developed for the system to begin with, and all other ports based on that one.

Instead, I suspect the real answer is a bit more pragmatic; Nintendo knew Yooka-Laylee was popular and they wanted it for the Nintendo Switch. Maybe even as a launch title.

So they quickly told Playtonic that hey, the Wii U was going out of fashion soon, maybe move over your game to the new system. You’ll get more tech support, some help with marketing it and what not, and the Nintendo Switch gets a major game right off the bat.

Or maybe they simply realised the market wasn’t there on the Wii U any more. After all, the Wii U isn’t being made any more, and it’s being completely replaced by the Yooka-Laylee release date in 2017. Launching a major game on the Wii U seems like a financially bad decision.

But hey, regardless of why it’s happened, the Wii U version of Yooka-Laylee is cancelled and the Switch one confirmed in development. They’ve released a new trailer too, which is nice:

So what do you think? Are you disappointed? Happy that the Switch will be getting the game? Post your thoughts on the matter at Gaming Reinvented or on social media today!

Source:

Yooka-Laylee Rattles Towards Release (Official Announcement)