Animal Crossing Mobile Delayed Till April

A while ago, Nintendo announced that Fire Emblem and Animal Crossing would be getting apps based on them released for smartphones.

Which is all well and good for Fire Emblem. We’ve got a name for it (Fire Emblem Heroes). There’s been a trailer as part of a recent Fire Emblem themed Nintendo Direct. Plus a release date has been set for February 2017.

But what about Animal Crossing? What happened to that smartphone game?

Well, here’s the answer. Basically, Nintendo have delayed it to the next fiscal year. Which for people who don’t follow finance, means the earliest release date will be sometime in April 2017.

However, that’s not likely to happen. Why? Well, have much Animal Crossing Mobile information have you seen?

Yeah, I thought so. Nintendo hasn’t even posted a name for the game, let alone a logo or trailer. So unless this is coming in the next month or so, it seems most likely that the game will be a Summer or Autumn release. Heck, maybe even later if Super Mario Run is to be taken as an example.

But still, the delay is the only thing we know about so far. So what do you think? When do you expect that Animal Crossing get to be released for smartphones?


Nintendo’s Q3 Financial Results

Super Mario Run Updated to Version 1.1

Well, this is a bit unexpected! Seems Nintendo has released an update for Super Mario Run, complete with a few new features and fixes!

Most notably, a new Easy Mode! This interesting addition lets players race through levels without the risk of ever dying, since Bubbles are now unlimited and the time limit has been removed altogether. That’s good news for people who aren’t so good at Mario, since they can now literally force themselves through the game without risk of messing up.

But that’s not the only change here! Oh no, difficulty has also been decreased in Toad Rally too. Why?

Because you both gather more Toads as you play and lose less when you lose the race. This means completing Kingdom Builder is much quicker and more convenient, and a lot more people will be able to hit the 9999 Toads mark this time around.

Other additions include the ability for the game to display Korean text, a bit of groundwork for future event releases (like the recent Christmas one) and the ability to download Toad from My Nintendo multiple times. So hey, if you lose your phone or want to move Mario Run to a new one, you can get Toad back really easily now.

And finally, you’ve got the usual bug fixes. Nothing more to say there really. Probably just tweaks to fix issues like the sound sometimes not playing in the app.

So that’s the new Super Mario Run update for you. Do you like it? Could the new features be interesting to use?

Or do you think Nintendo may have toned it down a tad much?


Super Mario Run Updated (Japanese Nintendo)

Namco Founder Masaya Nakamura Passes Away at Age of 91

As you probably know, 2017 hasn’t been a good year for celebrity deaths. We lost Mary Tyler Moore and John Hurt earlier in the week. Luigi’s Super Show voice actor Tony Rosato passed away just a short while earlier.

And now it seems we’ve got another major gaming industry death today. Namely, Namco founder Masaya Nakamura. Responsible for setting up the company in 1955, Nakamura was responsible for publishing all kinds of great games and franchises over the years. These include Pac-Man, Ridge Racer, the Tales series and Dig Dug among many, many others.

So thank you Mr Nakamura. It’s through your work and dedication that many of these games got released at all. Thanks for starting Namco and bringing us so many great games.

We wish all the best to your friends and family.


Gematsu Article

Super Mario Run Coming to Android Devices in March

It’s been an iOS exclusive since December now, with its lack of presence on Android baffling analysts and consumers alike. But now it seems the wait is over for Super Mario Run on Android.

Why? Because as mentioned on Twitter, Super Mario Run now has a release month on Android! Namely, March 2017.

Here’s Nintendo’s message with more information about the upcoming launch:

So yeah, the wait is now over for Android users. Let’s see if they’ll enjoy Super Mario Run any more than their iOS counterparts did late last year!

Fire Emblem Heroes Announced for Android Devices!

Back in April of 2016, we got the announcement that Fire Emblem and Animal Crossing were getting games on smartphones.

However, that’s where the story kind of went cold. We knew the game was coming sure. We heard rumours it might be free to play with microtransactions, true. But we never saw anything more about the game or its features that year.

But now thanks to today’s Fire Emblem Direct, we do have new information about the game! Like the title for the whole deal. Fire Emblem Heroes.

And trust us, that ‘heroes’ aspect is a pretty important part of the name in the end. For now though, here’s the trailer showing the title in action:

So what can learn from this?

Well, for one thing, it’s now confirmed the title will be a free to play game with microtransactions. You know, like most mobile games out on the market at the moment.

These microtransactions then work with a special ‘orb’ system. What does this mean? Well, you basically have special orbs used to ‘buy’ heroes.

And these can be gotten in two different ways:

  1. You pay for them with real money
  2. They’re earned by completing tasks in game

So like various other mobile games, you can either play the hard way or skip ahead with cash. Pretty standard stuff really.

What’s not so standard though is the content. Basically, this game is a fan’s crossover dream, with characters from all over the series being included as heroes.

Like say, the ones in the poll here. Aka the ones Nintendo is asking fans to vote for to have them included in the game:

But don’t be fooled into thinking this is a merely stripped down version of Fire Emblem. Because while it has free to play mechanics, it has no shortage of modes to play. Including:

  • Story Maps: This is the main mode, and has you team up with familiar faces from the series to save the Kingdom of Askr.
  • Training Tower: A challenge mode that has you take on different battle scenarios for rewards and experience. It’s randomised too, which is pretty nifty.
  • Arena Duels: A mode where you can ‘fight rivals around the world’, or basically take on other players in some way.
  • Hero Battles: Limited edition battle scenarios where you can defeat the opposing Heroes and convince them to join your army.

And when you add the fact the game is still very much a traditional strategy title (with the weapons triangle and other mechanics from the core games), it’s quite clear that Fire Emblem Heroes is going to provide a lot more value than a few hours or so at the start.

What’s more, it seems Nintendo has learnt a few lessons from Super Mario Run this time around too. Why?

Because the game is going to get regular free updates with new characters and content to play around with. And with Android devices being the primary platform of choice (it’s coming on February 2nd there, while iOS devices have no release date provided), it seems like Nintendo’s trying their hardest to fix the mistakes from their earlier app release.

But what do you think of it? Post your thoughts on the game here or at the Gaming Reinvented forums today!