Well, this is a bit of a surprise isn’t it? We’ve heard of games getting delayed or pushed back, but never one getting its release date actually brought forward!
But with Crash Bandicoot N Sane Trilogy, that’s exactly what’s happened. Yep, as mentioned on the official Twitter account, the game’s now due to be released on other consoles on June 29th instead of July 10th, giving fans a nice extra week or so to enjoy the title!
Here’s the original tweet confirming the change:
So yeah, good news Nintendo fans! It turns out you won’t be waiting as long to play N Sane Trilogy after all!
Crash Bandicoot Release Date Update (Twitter)
In recent times, it seems Valve has slipped away from the world of video game development. Oh sure, they’ve occasionally made updates to existing games like Team Fortress 2, and Steam is as popular as ever. The company isn’t technically dead the same way Treasure is at the moment.
Yet new IPs are few and far between, with releases in general having slowed down to a crawl in the last decade.
However, that may be all about to change. Why? Because as the title suggests, Valve has now acquired Campo Santo.
Yep, as announced on their blog earlier today, the Firewatch dev team are now part of Valve after realising the latter felt the same way about their work as they did.
It’s quite an interesting turn of events really, especially from a company like Valve.
But it won’t affect Campo Santo’s current projects. Oh no, as they also point out on their official site, In the Valley of the Gods is still in development and Firewatch will be supported for the foreseeable future. Or in other words… nothing will change game wise, they’ll just be Valve published games instead.
It’s good news all round, especially if future games get the extra manpower and financial support Valve can offer. Maybe the next Firewatch could be as big a deal as Team Fortress or Portal was! Or Campo Santo could become the next big development team to watch.
Eh, anything’s possible.
Still, what do you think of it all? Are you happy that Valve has acquired Campo Santo? Do you feel this partnership could lead to better games, or Valve getting into proper game development again?
Tell us your thoughts on the matter here in the comments or over on the Gaming Latest forums today!
Campo Santo News Update (Campo Santo Blog)
Ever since Bioshock Infinite in 2013, it seems the Bioshock series has remained in limbo. Oh sure, the games have been ported to later systems, and a collection was released in 2016, but actual new games in the franchise have been non-existent all the while.
However, it seems that may be changing very soon. Why? Because according to a recent Kotaku report on the making on Mafia 3, the developers at a neighbouring studio are apparently working on an interesting game codenamed ‘Parkside’, with rumours going around that said game is actually the next in the Bioshock series.
And that ties in very well with recent happenings hinting at a Bioshock revival. For example, in late 2015, Take Two Interactive (which owns 2K Studio and the franchise) mentioned the series was a ‘permanent franchise’, whereas a few years later the company hinted at a ‘highly anticipated title from one of their biggest franchises’ being released by March 2019.
Which lines up very well with this project, given its current early status in development. So yeah, it seems like the chance of a new Bioshock game is now higher than ever, and that one could well be on its way by March 2019.
However, what do you think about this? Are you with IGN and Kotaku when they say that a new Bioshock game could be on the way?
Or do you think this secretive ‘Parkside’ game could be something else entirely?
Post your thoughts on the matter here in the comments or at the Gaming Latest forums today!
2K Studio Reportedly Developing New Bioshock Game (IGN)
Well, it’s that time of year again. Yup, it’s April 1st, or April Fool’s Day for the internet population. And like every other year, that means plenty of jokes and fake announcements from game developers, publishers, critics and others in the gaming industry.
So here at Gaming Reinvented, we’ve decided to list them all. From Mario Wiki to Pokemon and Square Enix, here are today’s coolest April Fool’s Day jokes!
Games Industry Jokes
Starting with a few from actual game developers and companies. Such as Capcom’s Mega Man ones…
Fake Robot Masters from Mega Man 11
Which in Japan, means a bunch of fake Robot Masters supposedly included in Mega Man 11. These include the somewhat Indiana Jones inspired Whip Man, what appears to be Guts Man in a business suit and… this weird office lady robot:
Yeah, they’re all parody shout outs to other media.
Date My Robot Master
Which is 100% not the case with Capcom’s US joke. Oh no, in that one they announce a Mega Man dating sim called ‘Date My Robot Master’. Yes, it really is as ridiculous as it sounds. After all, who could possibly believe this could be real?
No one, that’s who! Mega Man has never and will never do anything that ridiculous, he just can’t…
Oh, forget it. If Mega Man Football was real, then in some alternate universe a Mega Man dating sim could have been real too.
But it’s not, moving on…
Final Fantasy XIV Online GO
Namely to Square Enix’s jokes. Of which their first one was a Final Fantasy XIV spinoff inspired by Pokemon GO.
And their second one was… this thing. A trailer for a non-existent retraux game called Maganai Fantasy:
Which was actually pretty cool looking to be honest. After all, who could ever say no to a new classic style Final Fantasy? One with 8-bit sprites even?
Not us, that’s for sure!
The Team Rocket Takeover
As for Nintendo, well they did a few things for today themselves. Like having Team Rocket take over their website and social media accounts for the day, in the most glorious fashion possible:
Pokemon GO Sprites
Whereas Niantic Labs decided to replace many of the Pokemon graphics with sprite-based versions for a ‘retro’ look. Eh, pretty neat, though the lack of changes to the map and actual encounter setup hold it back from being truly awesome.
In a surprise announcement no one saw coming, Square Enix have just released Chrono Trigger on Steam! Yep, earlier today (on February 27th 2018), the game suddenly appeared on the platform for a standard price of £11.99. Here’s the Steam page if you haven’t seen it already:
As you can see, it’s clearly an official release, and on the surface seems pretty decent. However, there’s just one problem:
This is not the version of Chrono Trigger you’d likely want to play. That’s because contrary to the pictures (and common expectations), this isn’t a port straight from the SNES, or a version based on the DS re-release we saw a few years back.
Instead, it’s a redo of the mobile version of the game. What’s more, it’s not exactly a thorough redo of the mobile version either, with the same UI choices being carried over despite the differences in platform, and changes that make no sense given the game’s situation.
And that’s not the end of it either. Oh no, there are tiling issues, weird filters applied to the game, very few options to customise the experience and no way to edit the controls to make it more convenient for the player. Indeed, this one is in fact so limited (and clearly edited from the mobile version) that even the tap overlay remains intact here. You know, the thing that only makes on a touch screen device.
So, while it’s still a good game (and that this version is at least a legitimate version of it), it’s not the one we’d recommend you buy. Try the DS version if you can find it, or the one on the Wii Virtual Console if you still have access to that thing. Those are much better ports, with either some decent new features or the original UI from the original version instead.
Still, what do you think about it? Are you happy with this version of Chrono Trigger you can get on Steam? Or do you feel Square Enix may have done a pretty poor job with this port?
Tell us what you feel about the game here in the comments or over on Gaming Latest today!
Chrono Trigger (Steam Store)