Activision: Call of Duty is Going Back to its Roots

When Call of Duty Infinite Warfare was announced, fans were not too pleased. They downvoted the trailer to hell, which actually made it the second most disliked video on YouTube. They complained about the content being too different, and the space theme not really working in the Call of Duty series.

And when it came out, the game drastically undersold compared to past titles too, with its sales being down 50% compared to the (much better received) Blacks Ops III.

Fortunately for them though, it seems Activision has been listening. Why?

Because according to their latest business report, the next game will literally be ‘heading back to the series roots’:

Activision Franchise Details (earnings report)

This follows quite nicely from their comment last year that the ‘space setting didn’t resonate with players’. As well as that Infinite Warfare ‘wasn’t the success that they planned’.

So as a result, Call of Duty is going back to its roots again.

But what are those roots?

Well, it’s hard to tell at the moment. Activision do mention that ‘traditional combat will once again take centre stage’ (hence implying any recent gimmicks aren’t returning here). But that’s pretty vague on its own. After all, every setting in the first five or six games had traditional combat taking centre stage. That’s why it was called traditional combat.

Still, the prevailing wisdom online is that either World War 2 or Modern Warfare is a likely theme this time around. Both are part of the most beloved games in the series, both leave very little room for unusual mechanics and either one would be a drastic shift away from Infinite Warfare’s space themes to boot.

Regardless of the one chosen though, it’s quite clear that Activision is done with Infinite Warfare and its ideas now. So what do you think about it all? Are you happy that Activision is taking Call of Duty back to its roots? Or would you have rather seen an Infinite Warfare follow up after all?

Source:

Activision Q4 Earnings Report

Netflix Announces Castlevania TV Show!

There’s been quite a few video game related TV shows and films announced recently. From the Tetris trilogy to Nintendo’s work in TV shows and many more besides, it seems like both Hollywood and the TV networks have taken an interest in adaptating video games to other mediums.

And today, it turns out that Castlevania has joined the queue! Why? Because in today’s Netflix announcement, guess what this series was listed on the paper?

Yep, a 2017 Castlevania TV series!

So what’s it going to be like? Well, Netflix isn’t giving anything away just yet. There’s nothing in the announcement talking about the characters or storyline or cast that are part of the show, nor how it connects to the rest of the series.

Well, unless we look at other related stories that is! Because about a year ago, Adi Shankar posted a very interesting message about a Castlevania series on Facebook.

Here it is:

Breaking News: I’m producing a super violent Castlevania mini-series with my homies Fred Seibert and Kevin Klonde. It’s…

Posted by Adi Shankar on Tuesday, 25 August 2015

As you can see, it’s talking about a ‘super violent’ Castlevania mini series involving Fred Seibert and Kevin Klonde. What’s more, this series was previously mentioned on a Nick Animation podcast, where he talked about making a series based on a ‘world-famous video game of the last 30 years’.

And that’s not all. Oh no, he also mentioned a few details about the adaptation earlier today as well. There he described it as a Netflix Original Series with a season 1 in 2017 and a season in 2018. As well as the ‘western world’s first good video game adaptation’.

Here’s the post about that in case you haven’t seen it:

BREAKING:
Castlevania is a Netflix Original Series with Season 1 launching in 2017 and Season 2 in 2018. Furthermore,…

Posted by Adi Shankar on Wednesday, 8 February 2017

So yeah, it seems we’ve got a real interesting series coming up here. Let’s hope it lives up to all the hype!

Grand Theft Auto V Ships 75 Million Copies

With a critical average of 97% and acclaim from just about everyone, it can’t be denied that Grand Theft Auto V has done exceptionally sell since it’s released in 2013.

And now, despite 3+ years having passed since then, it seems things are still going amazingly for this game.

Why?

Because as the title suggests, it has now ‘sold in’ 75 million copies since its release date.

And trust us, that’s one amazing sales record. After all, 75 million copies puts it above:

  • The original Super Mario Bros on NES (40 million copies sold)
  • Any Call of Duty game ever made(best selling one sold 26.5 million copies)
  • Pokemon Red and Blue (23.6 million copies)
  • Tetris on Game Boy (35 million copies)
  • And The Sims 2 (20 million copies)

That’s incredibly impressive. Indeed, it’s so much so that with just 7 million more copies it’d outsell Wii Sports, and with another 25 million it’d outsell all versions of Minecraft combined. So how did it do so well?

Well, part of the reason is down to the systems it was released on. Basically, Grand Theft Auto V was released for:

  • PS4
  • Xbox One
  • PS3
  • Xbox 360
  • PC

Over the three plus years since launch. As a result of this, it’s quite likely than many people bought the game multiple times in a row, so they could play one version on a computer and one on their new 8th gen console. Or whatever other combo of systems they wanted it for.

Add the fact the game had new features and changes for later rereleases, wasn’t replaced in a year (like Call of Duty or FIFA) and had that Call of Duty Online mode included, and you’ve got a game whose sales could reasonably build up over time.

You also have to keep in mind that these are sell-in figures, aka those shipped to shops. So technically the sales to end players could be a tad lower than the 75 million.

But it’s a massive success none the less.

So congrats Rockstar! You managed to make a game that’s sold more copies than the entire population of the UK and Ireland combined. Talk about a record!

Source:

Grand Theft Auto 5 has now sold in 75 million copies (IGN)

E3 is Open to the Public This Year

When it comes to events in the gaming world, nothing tops E3. Seen as the most important one in the entire calendar, this summer event in LA has been the location of everything from new console reveals to trailers and demos of games as big as Zelda Breath of the Wild and Super Mario Galaxy among many others. It’s the event pretty much every gamer dreams of attending.

And this year, it seems they’ll get their chance! Because as the title suggests, E3 2017 will now be open to the general public as well as the press. Here’s the official post about it via the official E3 Twitter account:

So how does it work anyway?

Well to put it simply, it works as you’d expect. There’s a limited amount of tickets (15,000 of about 50,000) that are now available for anyone to buy. These cost $250 in total (or $150 with an early bird discount), and let the holder enter the convention and try out whatever games are available there.

Either way, everyone does well now. The media still go and get information about new games for their sites and magazines. The industry still have a way to advertise their wares. And now Average Joe can go and enjoy the new games and presentations. Everyone’s happy, right?

Not quite. As you can probably guess, some parts of the media are a little… upset that their event is now open to everyone. After all, why should they mix with the hoi polloi? It’s like we’re treated as gamers rather than ‘insiders’ now!

But still, these are minority views expressed by a couple of folks on Twitter. For the most part, people are happy with E3 being open for the public to attend. It’s just another fun event for the gaming community calendar.

So what do you think? Are you happy that E3 is now available to the public? Or do you wish it was still a press only deal like it was before?

Namco Founder Masaya Nakamura Passes Away at Age of 91

As you probably know, 2017 hasn’t been a good year for celebrity deaths. We lost Mary Tyler Moore and John Hurt earlier in the week. Luigi’s Super Show voice actor Tony Rosato passed away just a short while earlier.

And now it seems we’ve got another major gaming industry death today. Namely, Namco founder Masaya Nakamura. Responsible for setting up the company in 1955, Nakamura was responsible for publishing all kinds of great games and franchises over the years. These include Pac-Man, Ridge Racer, the Tales series and Dig Dug among many, many others.

So thank you Mr Nakamura. It’s through your work and dedication that many of these games got released at all. Thanks for starting Namco and bringing us so many great games.

We wish all the best to your friends and family.

Source:

Gematsu Article