Should Nintendo make a direct sequel to Mario Kart 7 soon?

As in like how there was a Super Mario Galaxy 2 after the first Super Mario Galaxy and Pokemon Black and White 2 after Pokemon Black and White? Part of me wonders whether this would be a really good move for Nintendo to make at this point in time, and whether it could revive the steadily dropping interest in the game in general.

On paper, it seems like this could fix quite a few problems Mario Kart 7 has due to being quickly rushed out the door for Christmas 2011 and maybe even help Nintendo make up some more 3DS sales in 2012/2013.

For a start, this opportunity could be used to fix all the hated glitches that have been ruining Mario Kart 7’s online play and that presumably put a fair few people off the game.  Wuhu Mountain Loop would be edited to remove the uber shortcut, and Wuhu Island Loop and Bowser Castle 1 would undertake much the same process. This would bypass the problems with patching Mario Kart 7 because no one could deliberately/accidentally avoid patching the game, and hence these glitches would be completely eliminated.

Wuhu Mountain Loop’s glitches could be fixed (image from Mario Wiki)

The character roster could then be expanded to fix the complaints arising from the lack of Waluigi and other fan favourites.  No this isn’t too implausible for a direct sequel, if Pokemon Black and White 2 can add a few hundred Pokemon from past generations to the Unova regional Pokedex, then Mario Kart 7.5/8 could theoretically bring the Mario Kart Wii cast list over to Mario Kart 7’s game. Imagine how many issues would be fixed if a sequel added Waluigi, Birdo, Dry Bones, Bowser Jr, Diddy Kong, Baby Mario and Luigi, Toadette and maybe King Boo to the already fairly decent Mario Kart 7 roster.

Waluigi could return in a direct Mario Kart 7 sequel.

Other features could be added to improve it, mainly basic features like online leaderboards for time trials, single player vs mode and some sort of tournament/mission mode thing as well.

Not to mention they can then go full out like in Super Mario Galaxy 2 and Pokemon Black and White 2 and maybe add an extra cup full of new tracks or two.  One of these cups could be a few more retro tracks/favourites people liked from past Mario Kart games, the other could be some new tracks that people were expecting to get (like the standard city track with traffic to dodge or a new haunted house or a new desert themed level)

A traffic based level like Moonview Highway would be a pretty good addition if new tracks were planned.

Then they could balance the items a bit, fix up communities to have better/more options and move the unlockables around so you don’t just get new stuff for beating 150cc.  The new characters could therefore be unlocked in 50 and 100cc as well as Mirror Mode to reward completionists with more than a changed ending and different title screen.

But if that’s why such a game could be really good as far as gameplay and content go, then what of the business side of things?  Surely Nintendo needs a good reason to make such a game when they could try making something else, right?

Of course.  The thing is, Mario is a known franchise and the Mario Kart series has always sold really well.  It’d be safer than taking a risk on a new series or untested game, and Nintendo would be able to get a good five or so million sales out the title, and presumably rocket the 3DS right to the top of the hardware sales charts.

Super Mario Galaxy 2; Easy enough to make, sold great too.

This might well be needed in 2012, since the games planned to be released for the 3DS at the end of the year are probably not going to do as well as those released last year, bar the 2D Mario platformer.  Luigi’s Mansion 2 is probably going to be a fantastic game, but the original didn’t exactly do as well as a Mario Kart game could have done.  And Paper Mario, while also fantastic hasn’t generally sold that well in the greater scheme of things.

But this is only if such a game would come out in the holiday season, where Nintendo already has a full line up of great 3DS (and probably Wii U) games planned.  But what about the time in between?

Kid Icarus Uprising came out in March

New 2D Mario game will come out at the end of the year

Paper Mario/Luigi’s Mansion 2 will probably come out near the end of the year

What’s between them as far as major Nintendo titles goes?  Middle of the year is roughly when other direct sequels come out, Mario Galaxy 2 came out in May 2011 and Pokemon Black and White 2 will come out on the 23rd June 2012.  Around May-July could be a good time to market another direct sequel to a well known 3DS game, right?

Not to mention that it’d revive the hype that Mario Kart 7 received on its release date, hype which has since pretty much died off near completely.  That’s not good news for Nintendo seeing as the last two games stuck around in at least a generally popular state for two or three years before online died off completely, while their latest one has basically ‘failed’ after about four months on the market.  And while Kid Icarus Uprising is currently the big ‘online multiplayer’ game of the moment, having two successful ones on the market wouldn’t be a bad thing, would it?

Of course, people are going to say Nintendo is greedy/evil/[insert negative term here] for releasing such a game if it was ever made, the same crowd seems to think everything and anything should be downloadable content in this day and age.  But hey, we didn’t originally expect two 3D Mario games on a console or two… three main series Pokemon games on a console either, right?

So with all that said, would it be a good idea to make/release a direct sequel to Mario Kart 7 in the foreseeable future to make up for the rushed state the first one was released in and to get people playing the Mario Kart series again?  What do you think?

Sorry for any technical problems at Nintendo 3DS Daily

I just updated the style used for the main website to the latest version (to fix bugs and potential security issues) and it seemed to revert the style of the site back to the default for the ‘Red Modern’ style.

So I’ve now readded the random character code in the banner, fixed the title for the Twitter widget and changed the colour scheme back to how it should be, and it seems to all be working fine as of now.

What’s better still, Nintendo 3DS Daily is now up to date again, which should mean the site won’t have to be changed for a while.  Still, enjoy Nintendo 3DS Daily, and if you find any bugs or errors in any internet browsers (or when viewing it on an actual 3DS/portable device/phone), please contact me.

Pokemon Black and White 2 Details Revealed (new areas, gyms and characters)

Seems like a massive update to Pokémon Black and White from the details that are currently known, since instead of merely adding minor things like a battle tower/frontier, the whole structure of the game is being redone.  Here’s what’s new:

set 2 years later than Black/White

Like Pokémon Gold and Silver really.  This isn’t no Pokémon Yellow/Crystal situation where you’re just replaying the same story from a different perspective, this is a redone version of Unova with new areas, gym leaders, Pokemon (well, older ones available) and more.  Keep reading.

Unova is partially frozen

Yeah, this whole Kyurem thing is definitely going to be driving the plot.  Kind of like how in Pokémon Ruby and Sapphire the world ended up in a permanent drought/rainstorm until the legendary Pokemon in question were caught or defeated.

has 300 Pokémon within it

Not the same Pokedex as last time.  And as you can guess, some of these are old favourites like presumably Pikachu (Psyduck shows up for certain).

various new areas in Unova

Not just a battle frontier either, or the usual add on islands they usually add to the past regions (third gen was notorious for this, remember the Sevii Islands?)  I think I figured out why they’re adding so much stuff in this respect though.

It’s because the original Black and White games were seen as too ‘linear’ and perhaps a bit empty as far as areas to explore went.  So they’re probably reverting back to the old way of designing Pokémon regions to use Hidden Machines and with various legendaries and things hidden off the beaten track.

this includes Hiougi City, where you begin your journey

Yeah, new cities and towns.  That’s unexpected, although I partly suspect the addition of these is to compliment the anime series, which needs some good old detours and filler episodes every now and again.

another area has a gym leader who focuses upon Poison; Homika

New gym leaders?  That’s a pretty different change to make to a direct sequel.  Even Pokemon Yellow with its edited teams didn’t do this, and I think Pokémon Platinum simply changed the elite four/champion rather than the gym leaders.  It even looks like the whole eight gyms will have new leaders and Pokémon in them!

That’s impressive, almost a whole new adventure in what might as well be a different region.

Homika is also said to be in the anime this June

Of course the anime won’t pass this by.  However, I have to wonder what they’re going to do as far as badges go?  Because usually there aren’t direct sequels, so Ash never needs more than eight badges in one region. Will he end up with sixteen of them this time around?

another gym leader is Shizui, the Water-type leader

Meh, water’s such an overused type.

the trainer with the spiky hair is the rival

There’s a new rival too?  This is looking to be an interesting sequel.  Forget it just being a ‘third edition’, this looks to be a whole new game.

new researcher called Akuroma who researches Pokémon Strength

Even the main researcher/professor might be a new character!

Hiougi City has a Pokémon Centre and a Trainer School

So you start out in a proper city rather than a tiny town/village in the middle of nowhere?  That’s rather interesting if you ask me.

it also has areas where you can look upon the other areas

Huh?  Like a glass pane, or a raised area where you can look upon the rest of the region?

features shops, underwater tunnels with clear glass

Okay, this sounds pretty cool and futuristic.  Reminds me a bit of Koopa Cape from the Mario Kart series.

there are buildings with blue and red statues all around Unova

Seems like a good chance these have some major plot significance, presumably to do with each of the new Kyurem forms.

Black Kyurem will know the move Freeze Shock

White Kyurem knows the move Ice Burn

I think we know this already, but it’s nice to hear it from an official source.

the Unova Pokédex contains a combination of old and new Pokémon

So like Ruby/Sapphire and Diamond/Pearl.  Again, I think they’re doing this due to the sales of Black and White being a bit below expectations, since a significant part of the fandom presumably got put off by the lack of old favourites like Pikachu in the Pokedex for much of the game.  Still, you’ve got about 300 Pokémon in the regional Pokedex alone, including Eevee and evolutions, Lucario, Tyranitar and Metagross, which doesn’t exactly leave you short for options.

Psyduck is #026, Riolu is #033 and Metagross is #254

This could be one heck of an awesome regional Pokédex, and adequate enough to keep players interested even before they get the national/global version.

June 24rd Japanese release date reconfirmed

It’s probably going to be out this year then.

None the less, this looks like a great year for any Pokémon fans still around, don’t you think?  Having a direct sequel Super Mario Galaxy 2 style to some of the best games this generation is going to be awesome for them, right?

And here are the magazine scans, showing new gym leaders, rivals and apparently even protagonists:

Looks like this whole Kyurem formes business is certainly going to be shaking up the whole region and causing a lot of changes to the games as far as structure goes.  Those kids still interested in the series should be grateful, people would have loved something like this back in the Pokémon Yellow/Crystal days!

Never the less, who’s excited for these games now?  Because there’s a lot to like in what’s now been revealed!

Heroes of Ruin being released June 26th

Yeah, this was just now confirmed by a promotion email Square Enix has sent and now posted on their official site.  You can see the content of that mail here:

http://uman.square-enix-europe.com/tracker.php?doc=HRUINRDPO_US&code=1651978&lang=en&page=email&id=VIDEO

Anyone who cares for Heroes of Ruin can be glad it now has an official US release date.

Project X Zone Revealed; Crossover RPG with Sega, Namco and Capcom characters

Not a fighting game interesting enough, but a strategy RPG.  Still, it has some very interesting characters on the roster and it has quite a few other interesting things, so keep reading for more details.

Here’s the currently known character roster:

Capcom

Ryu & Ken Masters (Street Fighter 0)
X & Zero (Rockman)
Demitri and Dante (Darkstalkers and Devil May Cry)
Chris Redfield and Jill Valentine (Resident Evil)

SEGA

Ichiro Ogami and Sakura Shinguji (Sakura Wars)
Akira Yuki Chen and Pai Chan (Virtua Fighter)
Kurt Irving & Riera Maruserisu (Valkyria Chronicles)
Cyrille & Toma and Urara (Shining Force EXA & Space Channel 5)

Namco Bandai

Sanger Somvold (Super Robot Wars)
Jin and Ling Xiaoyu (Tekken)
Kos-Mos and T-elos (Xenosaga)
Yuri Lowell & Estellise (Tales of Vesperia)
Kite and Black Rose (.Hack)

That’s a lot of interesting characters to play as.  Have to wonder what it’ll be like playing as Mega Man, Resident Evil and Street Fighter characters in a strategy RPG given their history of starring in more action based games.

They do also have their special attacks from said games to use, such as Ryu and Ken’s Shoryuken and X and Zero’s respective X Buster and Z Saber.

More interestingly, this isn’t the full character list.  Who knows what classic characters are going to be revealed?  Heck, how about Sonic the Hedgehog?  Because this seems very much like the kind of game which he’d end up in, and if Smash Bros Brawl was any indication, his presence here would cause an internet meltdown of overexcitement.

Characters mainly fight in teams, and the game is 50% complete, with a release date in 2012 promised.

Now, here are some (aka about 30-50) screenshots of the game:

The main logo for the game.  Looks nice enough, reminds me of Marvel vs Capcom, which was supposedly an influence in the development of this.

Some screenshots.  Mainly showing the characters firing weapons.  Have to admit the graphics style here looks very nice, almost like a mix between classic sprites and cel shading,

Who is this character?

Street Fighter attacks in RPG battles are go apparently!  Looks pretty nice.

Oh cool, Mega Man X/Zero characters! Can’t have a cross over otherwise!

And at least it’s two Mega Man characters people want, not Bad Box Art Mega Man like in Marvel vs Capcom!

Many, many screenshots and official art pieces showing just how many characters are in this game.  It looks really good if I do say so myself.

A magazine scan showing much of the above as well as other screenshots of the game.

In general, this looks to be a fantastic new 3DS game and a very interesting strategy RPG crossover.