Hey everybody, scared that you’re 3DS will get stolen in public? I’m pretty sure this has crossed the minds of those with the ambassador program! Here are some tips you can use to ensure your system will stay in your hands at the end of the day. I have done these strategies ever since I have had a handheld, and I can assure you they have helped me very well so far. Before you say “well, it’s better if you leave it at home”. This holds very true, but the 3DS was meant for you to use outdoors. The streetpass feature pushes you to take it out. If you have any other system like a PSP, or a gba (which if you do, you are behind) then it’s ok. A 3DS, you make progress out in the real world.
GENERAL USE: This is for general use outside, such as the bus, food area, etc. First of all, never play and walk at the same time. Even if you’re with friends this is very bad. Someone can run and snatch it, and you’re attention is fixed only at the screen the whole time. You could even get hit by a car! Check your surroundings first before you take it out. Look around you, if any people look unsavory, they most likely are. DO NOT TRUST STRANGERS! If you’re in a public area, check your 3DS for streetpasses or short stuff like swapnote only. If you plan on using wifi somewhere or if you’re going to play for an extended period of time, make sure it’s in a safe area. Library is fine, also coffee shops too. Make sure you look up during loading times. If someone keeps looking at you, consider them a potential threat to your investment of the system. I don’t advise you let anyone play the game unless it’s a friend. If someone else has a 3DS and you start a conversation, it’s ok to feel a little safer, depending on how they are. Groups are better but again; don’t expose your system like it’s not worth anything.
SCHOOL: Never reveal your system in school. Besides it being confiscated, your fellow classmates may be salivating for the moment you’ll let your guard down. Keep it hidden, don’t tell ANYONE outside your friend circle, and do not use it. If you MUST, go somewhere quiet like the side of a class building or any other place where nobody usually hangs out. You don’t really need to use it in school either, since most of the features the system has can be activated while it is closed (streetpass for miis and games). If you have a backpack, put your books in, then wrap your system in a sweater if you brought one like this:
(wrap it nice and tight. Do not forget to tuck the sleeves in the center so the system wont be reveal!)
As you can see, ALWAYS keep the system in the biggest pocket! That way, it is tucked inside the hardest part to reach if some punk decides to sneakily open your backpack. If you put it in the small pocket it’s easier to snatch. Burglary is done quick, or it’s not done at all. You get things stolen only if you let them. On the biggest pocket, it’s the hardest. If someone does manage to open the biggest pocket, they will have a hard time taking out your system from your sweater, if they even know. If they do, you will feel the shift in weight change from your backpack. When walking in class groups, have your backpack by your side, or be one of the students in the way back. Always be aware of your bag and surroundings. Highly do not recommend keeping it in your pants, unless you got some kind of zipper or Velcro cover.
GATHERINGS: This is the biggest one of all. Too many people, too many distractions, you are always at risk here. Apply everything from school here as well as the following tips. When there is a show or huge event of some sort, people will stand or sit and glare for long moments, even hours. This is the best time to steal from unknowing saps, saps like YOU! If you have a jacket with a pocket, keep the 3DS there. Make sure it rests on your body as well, that way you will feel it if it moves for any reason. If you have pockets outside, make sure they are buttoned as well, or velcroed. Even then, lightly rest your hand over it. Always be aware of it even when your attention is not on it. If you have a pocket on the inside, you are 100% guaranteed safety if you keep it in there and zip yourself up.
(pockets are great as long as they are buttoned, someone would have to be bold to grab it then.)
Well that wraps it up. Keep these paranoid tips by your side and your system will always be in your hands.
Edit by Nin3DS: We don’t use img BB code here, we use HTML. Post edited.
Yeah, the first trailer for the game is finally out, clearly showing the new main characters, professor character and various other new additions and features. You can watch it here:
However that’s not the only big news. No, Coro Coro says they’ll be revealing a new POKEMON in the next issue. Huh? This isn’t a new generation…
I’m going to guess it’s either a new form of a familiar Pokemon (which could be interesting), or maybe Genesect for the first time ever officially. Have to say that I don’t see any practical way this news can turn out to be anything other than a complete cop out given that the games will probably have to have full compatibility with their predecessors and those weren’t really programmed to allow new Pokemon we’ve never heard of before other than those hackers have found data for in game, but it’s interesting news regardless.
All in all, one new trailer and a new Pokemon being revealed in a Japanese magazine new month or so. Exciting times ahead!
This site linked has made some notes about the new Unova region map, and it seems it’s been changed quite drastically from its appearance in the first games. They say:
Route 4 is now lined with buildings reminiscent of a mining town in architecture. So it seems one route will be made more like a town in these games.
New gateway building between Route 4 and Nimbasa City
Entralink is completely different. So buildings from the original Pokemon Black and White have had their designs changed near enough entirely.
Driftveil City is very different, lighthouse does not exist, two “craters” exist, shipping docks are less developed.
New city directly south of Driftveil City, another new city west and slightly south of that, and then Hiougi City southwest of that. So at least three new cities exist in this updated version of Unova. Pretty cool I guess, that’s definitely what you call a drastically updated region.
The electric web in front of Chargestone Cave has been removed. No idea what this means.
Challenger’s Cave no longer exists. I assume some people won’t be too pleased about this change, seeing as it was where you could fight high level trainers and catch high level wild Pokemon after beating the Elite Four for the first time in the earlier games.
Ice seems to be translucent, as Poké Transfer Lab’s outline seems to be visible. Nice graphical effect.
New area (building?) due north of Poké Transfer Lab
There is a yellow building to the right of the Ferris Wheel in Nimbasa City. The path in front of it also now extends across to the stream.
Now it seems new buildings have been added to certain towns and cities, presumably to either tie in with the updated plot or to additional sidequests.
Castelia City, Anville Town, and Opelucid City seem to be identical to before
Well, I guess it’s not all been changed.
None the less, looks like a lot of things have been changed in these games, don’t you think? This pretty nice to see given that so many companies merely make mission pack sequels and assume that’s good enough.
As in like how there was a Super Mario Galaxy 2 after the first Super Mario Galaxy and Pokemon Black and White 2 after Pokemon Black and White? Part of me wonders whether this would be a really good move for Nintendo to make at this point in time, and whether it could revive the steadily dropping interest in the game in general.
On paper, it seems like this could fix quite a few problems Mario Kart 7 has due to being quickly rushed out the door for Christmas 2011 and maybe even help Nintendo make up some more 3DS sales in 2012/2013.
For a start, this opportunity could be used to fix all the hated glitches that have been ruining Mario Kart 7’s online play and that presumably put a fair few people off the game. Wuhu Mountain Loop would be edited to remove the uber shortcut, and Wuhu Island Loop and Bowser Castle 1 would undertake much the same process. This would bypass the problems with patching Mario Kart 7 because no one could deliberately/accidentally avoid patching the game, and hence these glitches would be completely eliminated.
Wuhu Mountain Loop’s glitches could be fixed (image from Mario Wiki)
The character roster could then be expanded to fix the complaints arising from the lack of Waluigi and other fan favourites. No this isn’t too implausible for a direct sequel, if Pokemon Black and White 2 can add a few hundred Pokemon from past generations to the Unova regional Pokedex, then Mario Kart 7.5/8 could theoretically bring the Mario Kart Wii cast list over to Mario Kart 7’s game. Imagine how many issues would be fixed if a sequel added Waluigi, Birdo, Dry Bones, Bowser Jr, Diddy Kong, Baby Mario and Luigi, Toadette and maybe King Boo to the already fairly decent Mario Kart 7 roster.
Waluigi could return in a direct Mario Kart 7 sequel.
Other features could be added to improve it, mainly basic features like online leaderboards for time trials, single player vs mode and some sort of tournament/mission mode thing as well.
Not to mention they can then go full out like in Super Mario Galaxy 2 and Pokemon Black and White 2 and maybe add an extra cup full of new tracks or two. One of these cups could be a few more retro tracks/favourites people liked from past Mario Kart games, the other could be some new tracks that people were expecting to get (like the standard city track with traffic to dodge or a new haunted house or a new desert themed level)
A traffic based level like Moonview Highway would be a pretty good addition if new tracks were planned.
Then they could balance the items a bit, fix up communities to have better/more options and move the unlockables around so you don’t just get new stuff for beating 150cc. The new characters could therefore be unlocked in 50 and 100cc as well as Mirror Mode to reward completionists with more than a changed ending and different title screen.
But if that’s why such a game could be really good as far as gameplay and content go, then what of the business side of things? Surely Nintendo needs a good reason to make such a game when they could try making something else, right?
Of course. The thing is, Mario is a known franchise and the Mario Kart series has always sold really well. It’d be safer than taking a risk on a new series or untested game, and Nintendo would be able to get a good five or so million sales out the title, and presumably rocket the 3DS right to the top of the hardware sales charts.
Super Mario Galaxy 2; Easy enough to make, sold great too.
This might well be needed in 2012, since the games planned to be released for the 3DS at the end of the year are probably not going to do as well as those released last year, bar the 2D Mario platformer. Luigi’s Mansion 2 is probably going to be a fantastic game, but the original didn’t exactly do as well as a Mario Kart game could have done. And Paper Mario, while also fantastic hasn’t generally sold that well in the greater scheme of things.
But this is only if such a game would come out in the holiday season, where Nintendo already has a full line up of great 3DS (and probably Wii U) games planned. But what about the time in between?
Kid Icarus Uprising came out in March
New 2D Mario game will come out at the end of the year
Paper Mario/Luigi’s Mansion 2 will probably come out near the end of the year
What’s between them as far as major Nintendo titles goes? Middle of the year is roughly when other direct sequels come out, Mario Galaxy 2 came out in May 2011 and Pokemon Black and White 2 will come out on the 23rd June 2012. Around May-July could be a good time to market another direct sequel to a well known 3DS game, right?
Not to mention that it’d revive the hype that Mario Kart 7 received on its release date, hype which has since pretty much died off near completely. That’s not good news for Nintendo seeing as the last two games stuck around in at least a generally popular state for two or three years before online died off completely, while their latest one has basically ‘failed’ after about four months on the market. And while Kid Icarus Uprising is currently the big ‘online multiplayer’ game of the moment, having two successful ones on the market wouldn’t be a bad thing, would it?
Of course, people are going to say Nintendo is greedy/evil/[insert negative term here] for releasing such a game if it was ever made, the same crowd seems to think everything and anything should be downloadable content in this day and age. But hey, we didn’t originally expect two 3D Mario games on a console or two… three main series Pokemon games on a console either, right?
So with all that said, would it be a good idea to make/release a direct sequel to Mario Kart 7 in the foreseeable future to make up for the rushed state the first one was released in and to get people playing the Mario Kart series again? What do you think?
I just updated the style used for the main website to the latest version (to fix bugs and potential security issues) and it seemed to revert the style of the site back to the default for the ‘Red Modern’ style.
So I’ve now readded the random character code in the banner, fixed the title for the Twitter widget and changed the colour scheme back to how it should be, and it seems to all be working fine as of now.
What’s better still, Nintendo 3DS Daily is now up to date again, which should mean the site won’t have to be changed for a while. Still, enjoy Nintendo 3DS Daily, and if you find any bugs or errors in any internet browsers (or when viewing it on an actual 3DS/portable device/phone), please contact me.