Ever liked Final Fantasy 7 when it was originally released? Well you’ll be happy to know Theatrhythm Final Fantasy includes some of the great music from the game and various references to it, as shown in the videos below:
Top one is One Winged Angel, the final boss theme from the game, second is Aerith’s theme. Pretty good music in both videos, and sure to bring back memories to people who grew up with the game back in the days of the original Playstation.
In other news, the game’s getting various reviews, most of which seem pretty positive. 1Up gives the game a B and says it’s an interesting cross between a music game and an old school RPG, although a bit repetitive:
It’s about the Dream Eaters or whatever this time, and the one shown in the video kind of looks like the worlds ugliest Kirby knockoff in existance. It’s a decent trailer though, showing the kinds of abilities these things have and some gameplay from the game, and it can be watched here:
Yeah, they’ve posted two possible choices for the game’s box art on their Facebook page and have asked people who liked the game to vote on which one they want to see in the comments. Here are the two box art choices:
It’s not much of a difference. However, the one at the left shows the Disney villains looking out from each of their respective world portals while the one on the right merely shows the portals and Mickey. Personally, I think the first one looks just that bit more interesting due to the added detail, and the game really does need all the help it can get to prove traditional platformers can sell, so the added villains might make a few more kids decide to buy the game.
That’s why I’d personally hope for box art 1, and from what I see on their Facebook page, most of the commenters agree with me here.
If you want to vote on it, visit their Facebook page here:
Yes, the legendary Rare composer who worked on games like Banjo Kazooie and Perfect Dark was turned down because they said they were ‘full’? I’m sorry, while he may not be quite as good as David Wise, he’s much better than whoever the hell was hired to compose the original music from Donkey Kong Country Returns.
On the one hand, I guess if Retro are full that’s sort of okay, but couldn’t they at least make an exception for a well known musician who worked on many of the best regarded and most popular games of the 90s? I’m serious, any sane company if given the choice should hire someone with those kinds of credentials, even if it does mean getting rid of some more average composers. How the hell is it a smart idea to hire someone nobody’s ever heard of and who’s only ever composed mediocre music over someone who’s almost famous in the video game industry to the point of having a Wikipedia page and a significant following? If he made music for Donkey Kong 64, surely he’d be a great choice of composer for the inevitable Donkey Kong Country Returns 2. Hell, hire this game and David Wise and you can literally fire every composer currently working at Retro Studios and still have a game with amazing music. Seriously though, it’s a well known figure in a company which is supposedly losing a significant amount of employees, you’d think it’d be a sure thing.
What do you think of this situation and Retro Studios deciding not to hire Grant Kirkhope?
As we all know, Rareware hasn’t been doing too well the last few years, having been near enough permanently forced into making Kinect Sports games for the Xbox after having driven their once beloved franchises into decline via mediocre Xbox 360 sequels. Not to even mention the constant influx of staff from the company to elsewhere.
Remember this back in the day?
But one company’s loss might be another one’s gain I think. What if Nintendo decided to outright buy back Rare’s franchises from Microsoft? Would it potentially open the door to a lot of new major series to help Nintendo compete even better with Microsoft, Sony and various third party companies?
I think it could. Just as interestingly, it doesn’t seem like this would be a particularly difficult thing to do. Would Microsoft sell them to Nintendo? Possibly, they’re certainly not gaining anything from most of Rare’s series at the moment (Banjo Kazooie Nuts and Bolts did rather pathetically at retail, and I don’t think either Conker Live and Reloaded or Perfect Dark Zero did much better) and unless they’re so desperate to screw Nintendo over that they’d just sit on the property for ever without doing anything, I think it seems plausible that they’d sell up if offered a significant amount of money.
In addition to this, it’s not like most of Rare’s old staff would be too difficult to recruit. A good percentage of them permanently left over the years, among them the designers of Banjo Kazooie, Donkey Kong Country and Conker’s Bad Fur Day. The most difficult ex employee to hire would probably be Grant Kirkhope (Banjo series music composer) due to his current employment at Epic Games, but hey, most of the other staff are working freelance at the moment and probably wouldn’t object too much about the chance to work on one of their favourite franchises again. Especially if offered a significant high salary in return for their work, we all know Nintendo would be able to offer far more cash than your average iPhone game development studio ever could.
But why would they want Rare’s franchises you might be asking. Well, I think it could help Nintendo expand into areas they don’t currently have much representation in.
For example, they don’t have a First Person Shooter series, do they? And while unfortunately making sequels to GoldenEye is out the picture due to obvious legal issues, I think Perfect Dark could potentially be a pretty decent rival to at least the likes of Halo if handled properly.
In addition to this, what about some obscure older series Rare had? Killer Instinct could be an interesting addition to the Nintendo series line up if they managed to get hold of it, as could the likes of Jet Force Gemini, it being a third person shooter and all.
But let’s not forget the obvious choice here, the Banjo Kazooie series. It was pretty much THE alternative to Mario back in the Nintendo 64 era, and many claim that Banjo Tooie was actually a much better game like either Super Mario 64 or Sunshine ever were. It really does just mesh so well with Nintendo as a company, and the characters in it really do fit in among their various others (admit it, Banjo and Kazooie as playable in Super Smash Bros would be amazing). But more importantly, it’s the only genuine example of a real collectathon game series where this kind of exploration based gameplay is seen as a good thing.
Admit it, everyone would like a Banjo Threeie for Wii U or 3DS, right?
That may not seem too important, but given how increasingly linear the 3D Mario games have gotten ever since at least Super Mario Galaxy, and how much unfair criticism they sometimes get from overly negative cynics like Sean Malstrom, I think the Banjo Kazooie series could really be used as a sort of neutral replacement to 3D Mario in the traditional sense. I mean, people always said they wanted another Super Mario 64 or Sunshine like game, and the Banjo Kazooie games prior to Nuts and Bolts were pretty much exactly that type of game, but better with more interesting settings and generally better everything. Plus, Banjo Kazooie as a series always started in 3D, so there’ll be no need to try and pander to the old school/retro audience with it, they could just make a fun 3D platformer with all the quirky humour and interesting characters and settings of the originals.
As for Conker’s Bad Fur Day, well a sequel wouldn’t go amiss on the 3DS or Wii U, would it? Plus, it could be Nintendo’s first ever franchise aimed at an older audience in general, something desperately missing in a stable of series aimed at kids and teens. Just hope they’d get the humour right, much of the appeal of the original game to some people came from the often fourth wall breaking absurd humour and what not.
Would anyone want the Conker series revived on Nintendo consoles?
Due to all this, I really do think Nintendo should one day consider buying Rare’s franchises, it’s not like Microsoft seems to have any plans to do anything with them and they could hand them over to either their original developers and staff or their talented internal teams like Nintendo EAD or Retro Studios. They’d also fill a lot of gaps in their console game and genre line ups, plus give us a bunch of new characters, stages, music and trophies for Super Smash Bros 4!
Do you think Nintendo should buy Rare’s franchises and revive them for the 3DS and Wii U?