And long time Paper Mario fans will notice a few rather curious things about it, like the presence of Bowser Jr on the box. Here’s the box art image:
It’s pretty interesting looking considering all the weird non paper items mixed in with the paper characters, and to see Bowser Jr and the Clown Car in Paper Mario style is a nice touch, but I have to say I have very mixed feelings about it.
Namely that the presence of Bowser Jr seems a bit odd in a Paper Mario game. I mean, yes he’s a key character in the Mario series, but why include him now when the games released after his original debut left him out entirely? It’s nice to know the guy hasn’t vanished without a trace after not appearing in Super Mario 3D Land and New Super Mario Bros 2 but it kind of implies the game is basically a traditional Mario story with traditional Mario ideas and locations except in paper style. And that seems like a poor design decision to make after the unique characters and settings of the past few games.
It also has some pretty odd, almost clashing artwork there. Seriously, the cat and clock do not go with the paper style at all. And Bowser Jr looks like he was rotoscoped in from Mario and Luigi Partners in Time.
But it’s still nice to know we now have the game’s final box art, and at least it’s not as plain and empty as the artwork used for nearly every other Mario game box in the last few years. What do you think of the box art for Paper Mario Sticker Star?
And in case the title throws off a few people, it’s a localisation of Onitore/Devil Training, the funny looking Brain Training sequel where the good doctor takes on a demon form for whatever reason. It’s being released in the US on December 3rd 2012, as a comment on Nintendo of America’s Twitter account makes clear:
Dr. Kawashima is back to train your brain! Brain Age: Concentration Training launches for Nintendo #3DS on 12/3.
Interestingly, it seems Nintendo have found their own way around the whole ‘demon’ issue, just try to avoid mentioning that part of the game in the title or advertising. Crafty way of getting around the controversy that’d be caused by trying to sell a Nintendo game with ‘devil’ in the title in certain regions, but it’s presumably still a noticeable theme in the game itself.
So anyone who wants to train their brain on more mini game puzzles or enjoyed the older DS installments, go out and buy this game when it comes out on the 3rd of December.
Sorry people, it looks like the original source of the image has gone and confessed to it being a fake on another forum. The likes of Zelda Informer haven’t seemed to pick this addition up yet, but in their own words:
LOL! What a hoax! I made this on Powerpoint yesterday morning after hearing about Nintendo Direct and it took me no more than 30 minutes! I can’t believe you’re all getting so pumped up about it! Lol!
You can see the original topic that seemingly sparked off all this controversy here, where the member called ‘Magmortar963’ confesses to it all being made up and the image being mocked up in PowerPoint in anticipation of the Nintendo Direct presentation. Here’s the link:
You can give it all up now folks, it’s a hoax. Majora’s Mask 3D isn’t real. And because it seems half the internet hasn’t seen the rest of the story, here’s a link to My Nintendo News to give people there the full story on the game.
Luigi’s Mansion: Dark Moon is coming to Nintendo #3DS the first quarter of 2013.
In other words, it’ll be out sometime between 1 January 2012 and 31 March 2012. Hopefully in January given that the game was delayed from its initial late 2012 release date, but anything before April is good enough.
We haven’t seen one of those since Drill Dozer on the Game Boy Advance, have we? Either way, their new game was announced at today’s Nintendo Direct conference and it really does seem to be a very intriguing new game.
Basically, it’s a platformer crossed with a rhythm game. Think of it as like Theatrhythm Final Fantasy as crossed with a Mario like platformer, and that’s pretty much the basic gist of it.
There are some more interesting details though. For example, did you know that at one point this was going to be a standard DS game and that about six months of development was spent on this before it got moved over to the 3DS? I guess Game Freak never initially did get the hang of making 3DS games before now, and that this is their first attempt at working with the system.
Three playable characters are also selectable; Tempo, Laila and Jinbei & Symbi (they work together as if they were one character). The former is the main character shown in the trailer and the knight the story centres around, the latter two use either a harp like a bow and arrow or team based attacks to take down enemies.
The story is as follows:
In order to stop the Noizido and their noise, Tempo and Tappy head to the Royal Kingdom of Symphonia to deliver the Legendary Wand, a wand that can rid Harmonia of Noise, to a HarmoKnight, who are the only ones capable of using the wand.
Another thing that’s a bit interesting is who the game was designed by. That person was James Turner, the guy who designed the Vanilux evolutionary line and Vullaby, some Pokemon found in Pokemon Black and White and their sequels.
But enough text, here’s the trailer for the game from Nintendo Direct:
And here’s some more footage taken from the game’s official website showing the two additional playable characters and the boss battles:
Seems like this will be a fantastic game when it’s done, and a nice extra title for Game Freak to give them a break from the Pokemon series. Hopefully it gets localised and released outside of Japan at some point in the future, but I suspect that’s basically a given with a title by Game Freak.