Mega Man 2.5D Has Been Released!

It’s been eight years in the making, but Mega Man 2.5D has finally been released! Yes, the long developed Mega Man fan game was released earlier today for PCs, and can be downloaded from the official site here:

Here’s a trailer showing it in action:

But what is the game you might wonder?

Well, as the name suggests, it’s a pseudo 3D Mega Man game inspired by the classic series. You’ve got the same eight bit stylings, just in a fake 3D style that makes them appear to have some sort of depth. In other words, it’s like a Mega Man ROM hack played on a polished version of the following emulator:

So yeah, pretty simple concept really. However, one question may still be in the back of people’s mind here.

Namely, will the game stay online?

After all, we’ve seen a fair few fan games get taken down in the last few months or so, with everyone from Nintendo to Konami having a few examples under their belt.

What’s chances that Mega Man 2.5D will follow them?

Quite slim to be honest with you. Yeah, it’s based on the Mega Man series. And yes, there’s always the potential Capcom could try and take it down with a DMCA notice.

But if the likes of Street Fighter X Mega Man are to be believed, they seem fairly laid back on the fan game front. Add how this game isn’t a remake of any sort, and well, I can see it being left alone really.

Still, what do you think? Are you going to try out this interesting Mega Man fan game? If so, give your thoughts on the title here in the comments or on our social media page today!


Mega Man 2.5D Official Site

New Coin Discovered in Donkey Kong 64… 18 Years Later

When it comes down to it, long lost secrets in older games are not particularly rare.

After all, the Mew glitch in Pokemon was only found in 2003. A new ‘impossible coin’ was only spotted in Super Mario 64 last year.

And well, Paper Mario has so many bugs and glitches that Stryder7X has basically made a YouTube career out of documenting them.

But Donkey Kong 64’s newly found coin is another matter entirely. Why?

Because unlike most other cases, this isn’t a glitch. The coin wasn’t located out of bounds where only a careful wall clip could let the player collect it. There’s no archaic series of events needed to unearth it (like a long lost cheat code).

Nope, it’s just found by pounding the ground in a certain spot in Fungi Forest. That’s it. Here’s a tweet showing its location in the level:

So why did it take so long you might wonder?

Well, here’s the thing. Basically, the spot you need to pound is under tall grass. As a result, it’s pretty much completely distinguishable from the rest of the area.

This means that anyone who doesn’t know it’s here is not going to find the coin except through sheer dumb luck. It’s literally like trying to find a needle in a haystack.

So how did the Twitter poster find it?

Well, he pretty much hacked the game. He looked through the code, noticed a certain coin hadn’t been collected and went off to hunt it down. That’s it.
Rare literally made the coin so well hidden that people could only find it by either examining the code or pure luck.

That’s impressive as all hell really.

But still, what do you think about this? Are you impressed that a coin escaped notice in Donkey Kong 64 for nearly two decades? Or did you come across this collectable while playing the game yourself back in the day?

Animal Crossing Mobile Delayed Till April

A while ago, Nintendo announced that Fire Emblem and Animal Crossing would be getting apps based on them released for smartphones.

Which is all well and good for Fire Emblem. We’ve got a name for it (Fire Emblem Heroes). There’s been a trailer as part of a recent Fire Emblem themed Nintendo Direct. Plus a release date has been set for February 2017.

But what about Animal Crossing? What happened to that smartphone game?

Well, here’s the answer. Basically, Nintendo have delayed it to the next fiscal year. Which for people who don’t follow finance, means the earliest release date will be sometime in April 2017.

However, that’s not likely to happen. Why? Well, have much Animal Crossing Mobile information have you seen?

Yeah, I thought so. Nintendo hasn’t even posted a name for the game, let alone a logo or trailer. So unless this is coming in the next month or so, it seems most likely that the game will be a Summer or Autumn release. Heck, maybe even later if Super Mario Run is to be taken as an example.

But still, the delay is the only thing we know about so far. So what do you think? When do you expect that Animal Crossing get to be released for smartphones?


Nintendo’s Q3 Financial Results

Super Mario Run Updated to Version 1.1

Well, this is a bit unexpected! Seems Nintendo has released an update for Super Mario Run, complete with a few new features and fixes!

Most notably, a new Easy Mode! This interesting addition lets players race through levels without the risk of ever dying, since Bubbles are now unlimited and the time limit has been removed altogether. That’s good news for people who aren’t so good at Mario, since they can now literally force themselves through the game without risk of messing up.

But that’s not the only change here! Oh no, difficulty has also been decreased in Toad Rally too. Why?

Because you both gather more Toads as you play and lose less when you lose the race. This means completing Kingdom Builder is much quicker and more convenient, and a lot more people will be able to hit the 9999 Toads mark this time around.

Other additions include the ability for the game to display Korean text, a bit of groundwork for future event releases (like the recent Christmas one) and the ability to download Toad from My Nintendo multiple times. So hey, if you lose your phone or want to move Mario Run to a new one, you can get Toad back really easily now.

And finally, you’ve got the usual bug fixes. Nothing more to say there really. Probably just tweaks to fix issues like the sound sometimes not playing in the app.

So that’s the new Super Mario Run update for you. Do you like it? Could the new features be interesting to use?

Or do you think Nintendo may have toned it down a tad much?


Super Mario Run Updated (Japanese Nintendo)

Namco Founder Masaya Nakamura Passes Away at Age of 91

As you probably know, 2017 hasn’t been a good year for celebrity deaths. We lost Mary Tyler Moore and John Hurt earlier in the week. Luigi’s Super Show voice actor Tony Rosato passed away just a short while earlier.

And now it seems we’ve got another major gaming industry death today. Namely, Namco founder Masaya Nakamura. Responsible for setting up the company in 1955, Nakamura was responsible for publishing all kinds of great games and franchises over the years. These include Pac-Man, Ridge Racer, the Tales series and Dig Dug among many, many others.

So thank you Mr Nakamura. It’s through your work and dedication that many of these games got released at all. Thanks for starting Namco and bringing us so many great games.

We wish all the best to your friends and family.


Gematsu Article