New ARMS Update Adds Max Brass and More!

Yes, it’s finally happened. Thanks to the new update ARMS has received today, Max Brass has now been added to ARMS as a playable character. He’s got all the abilities from his boss fight, comes with his signature ARMS and even has his special Sky Arena stage included with him.

So if you wanted to main Max Brass, now you can. Your favourite Johnny Bravo style commissioner is now a playable character in the game!

However, as amazing as he is, he’s not the only addition here. Oh no, quite a few other things have been tweaked or added too.

Including an interesting mode called Hedlock Scramble. This mode adds a capsule containing the Headlock mask in the middle of the arena. By breaking it, players can take control of Hedlok for a short period of time.

It’s a neat addition, and certainly varies up the gameplay in ARMS. So it’s available to play in local multiplayer, or in Party Mode matches online.

And that’s still not all. Oh no, a fewmore minor options have been added as well. These include a Stats option (to check what fighter you’ve used most and your ARMS accuracy) and an events one that lets you decide whether you want to be part of official events.

Obviously they’re not major additions, but they’re neat extras none the less.

Yet the changes don’t end there! Oh no, Nintendo’s also made a few dozen bug fixes and quality of life improvements as well.

For example, Snake Park has now been replaced by Sky Arena in ranked mode. So if you’re one of those pro players annoyed by the gimmick (random discs you can move around on), you won’t have to deal with it much longer.

That’s good for the competitive scene, and shows Nintendo will balance or replace gimmicky arenas as necessary to make it more fair.

Which is also something you can say about the bug fixes too. Because oh boy, Nintendo has implemented a lot of them with this update.

For instance, Ribbon Girl used to have a bug where she’d hover in the air for a bit too long while attacking. That’s now gone, to balance things out a bit more.

Other fixes made include:

  • A fix for explosive ARMS not exploding in certain situations.
  • Another one for ARMS not working after getting caught on the floor.
  • A raise for highest rank in Ranked Mode (it’s now 20)
  • Fixes for stages like Ribbon Ring and the Scrapyard where certain obstacles wouldn’t break when they were meant to.

Plus all manner of damage changes and other balance fixes too. You can find a full list of those here on Nintendo of America’s support page.

So go and get the update right away. Because the new character, modes and fixes make it 100% worth getting.


ARMS Update Details (Nintendo of America)

The Legend of Zelda Breath of the Wild; All DLC Item Locations

About a week or two ago, the Master Trials DLC pack was released for the Legend of Zelda Breath of the Wild. This pack added in various new items and armour pieces, which were then scattered across Hyrule for players to find.

However, their locations were actually quite cleverly concealed here. Indeed, in most cases the items were placed in areas you either didn’t know existed or wandered straight past without noticing. I mean, do you remember the Sage Temple Ruins?

Nope, nor do most people. It was completely irrelevant to your adventure up until this DLC pack.

And so with that being the case for most items, I’ve decided to help everyone out a bit. Namely, by providing a handy little walkthrough illustrating exactly where all this equipment can be located! You can see it in video form here:

Or continue reading for a text based version. So let’s start off the walkthrough shall we? Complete with perhaps the best item addition in the entirety of the Master Trials…

Travel Medallion

  • Location: Lomei Labyrinth (north Akkala)
  • Use: Acts like a warp point you can return to at any time
  • Usefulness Rating: 10/10

Which can be found in the basement of the Lomei Labyrinth in North Akkala. Once you’re there, just go dead south and you’ll find the chest near the wall.

Here’s a picture in case you can’t pinpoint it:

Travel Medallion Location

As well as a screenshot of the map showing where it is:

Travel Medallion Map

Just one small snag though:

Yep, this place is littered with Guardians. Indeed, this very room has five Decayed Guardians and three fully mobile Guardian Stalkers in it!

So once you’ve found the Medallion, you should probably get out of there, stat. Otherwise poor old Link is going to get his head blasted off by all the Guardians in the area.


But now you know where it is, how good is the medallion itself?

Well, it’s actually pretty useful really. You just have to select it from your key items, click place and then warp to it like any other Shrine or Tower.

It’s as simple as you could ever want it to be. However, the tool does have its limits.

For one thing, it doesn’t work inside Divine Beast dungeons. So if you were planning to use it to bypass puzzles there for whatever reason, you’ll need a new strategy. Same goes for shrines, which are again considered separate from the main overworld.

And quite a few other places too. Want to use it to get out of bounds in Hyrule Castle? Tough luck, the game detects you’re not meant to be there and blocks the medallion. Same with most places where you can clip through a wall with the horse clipping glitch.

As well as anywhere which could be used to royally screw up the game’s sequence. For example, if you try and place it inside the area where Yunobo will appear…

Then talk to Bludo to make him appear, the warp point will be automatically deleted. So a lot of the ‘fun’ uses of this thing have been blocked in advance.

But hey, it’s still useful none the less. Definitely something worth picking up as soon as possible.

Phantom Armour

Phantom Armour

  • Defence Stats: 8 per piece
  • Effect: Increases your attack
  • Set Bonus: None
  • Usefulness Rating: 7/10

Which is also the case with the Phantom Armour. Why? Because it acts like the Barbarian Armour, and boosts your attack power for every piece equipped.

Continue Reading…

Mega Maker Brings Super Mario Maker Style Level Editing to the Mega Man Series!

Have you ever wanted to make your own Mega Man levels?

Or felt like Capcom should do the same thing with Mega Man as Nintendo with Mario in Super Mario Maker?

If so, you’ll probably be waiting a while. The company seemingly has no interest in making a Mega Man game not tied to the upcoming cartoon series or smartphones.

For now though, this interesting new fan game should fill a hole. Titled Mega Maker, it allows you to create your own Mega Man levels through an interface similar to Super Mario Maker’s, complete with online level sharing! Here’s the trailer for the fan game if you haven’t seen it already:

It really does look quite incredible if you ask me. Heck, some might even say it looks almost professional quality! That’s super impressive for a fan game, especially a level editor like this one.

And it’ll be available online from Saturday July 15th 2017. So if you’re interested in trying it out, there’s not long to wait.

However, what about the legal side? Will Capcom be okay with this?

Well, it’s hard to say really.

On the one hand, you have to keep in mind that Capcom are far more relaxed about fan games than Nintendo are. Remember, they actually turned Street Fighter X Mega Man into an official product! That in itself is a stark contrast to how Nintendo or Square Enix act around fan projects.

Yet at the same time, they’re still a company. They’ve still got the same interests in protecting their trademarks and defending their IP as anyone else, they’re just a tad more relaxed about enforcing it.

As a result of this, there’s always the possibility that they’ll try and get it taken down. Especially given the amount of news articles and videos created to promote the project.

But hey, it looks like a great fan game none the less. So if you’re a fan of the Mega Man series and want to make your own levels, check it out! Because when it’s released, this will be the Super Mario Maker style experience you’ve been waiting your whole life for!


Mega Maker (official website)

WWE 2018 is Coming to Nintendo Switch!

Where wrestling games are concerned, the number of options is pretty slim. You’ve got the WWE licensed titles, which have been released almost like clockwork since 1991. You’ve got the TNA games, which lasted all of four titles in the late 00s.

And then you’ve got a ton of cancelled series that haven’t seen in the light of day for donkey’s years.

As a result of this, WWE have been the only game in town from 2012 onwards. So wrestling fans only had the WWE tie ins to try out.

Which wasn’t very good for Nintendo fans. Why? Because since 2013’s WWE 13 came out, every WWE game since has skipped Nintendo’s systems entirely. This meant that Nintendo fans were left with few in the way of options for wrestling titles on their systems.

Well, until now that is! Because as announced by Nintendo on Twitter earlier today, the WWE series is making a triumphant return to Nintendo consoles with WWE 2K18 on Nintendo Switch! Here’s the tweet about it from the company’s official account:

It’s pretty good news for everyone really. Wrestling fans can finally experience the games without having to buy another console. Nintendo fans aren’t being left out of a major series for yet another year in a row.

And yes, as Seth Rollins says in the video, actual wrestlers and people working with the promotion can now experience the games while waiting to take part. The Nintendo Switch is a hybrid games console after all!

But hey, what do you think? Are you happy that the WWE games are finally back on Nintendo systems? Could the Switch version of WWE 2K18 be the one you buy this time around?

Or are you sticking to the PS4/Xbox One/PC versions regardless?

Post your thoughts here or on the Gaming Latest forums today!

Super Smash Bros. For Nintendo 3DS

Super Smash Bros.
for Nintendo 3DS

*please keep in mind this review is entirely from my perspective and differs from people to people.*

Let’s talk about crossovers. Crossovers are when two or more characters from different media come together and interact with one-another. In most crossovers, the creators like bringing out the best of each character. For example, their famous quotes, special moves, and more. In this case, I’m talking about Super Smash Bros. for the Nintendo 3DS. In this game, you have the option to play as one or more of your favorite Nintendo characters in a handful of game modes. “Settle it in SMASH!”



“Battle it out as your favorite Nintendo characters!”  -Nintendo

This ain’t a joke. Who wouldn’t want to play as everyone’s favorite plumber Mario? How about some of the newcomers: Mega-Man, Villager, or Zero Suit Samus? Oh yeah, and Lady Palutena, too. Don’t forget who some of us have been mumbling about- Mewtwo. Personally, I was disappointed when I heard Mewtwo couldn’t make it to the new installments of the games. Rumors around the internet explain it was due to a lack of space left during the development of the games. It would’ve been nice to use Mewtwo’s Mega Evolution (introduced in Pokémon X and Pokémon Y) as it’s Final Smash. Thankfully, Nintendo fans were praised by Masahiro Sakurai (Creator of Super Smash Bros. among other games) and the rest of the game’s developers, which made it possible to add Mewtwo into the games as a DLC only if you’ve bought both 3DS and Wii U versions. Anyways, you get to play with over 40 Nintendo characters. One negative thing I’ll have to add is: how come some of the characters feel like clones? Correct me if I’m wrong, but wouldn’t you agree that the Koopalings are basically the same? Look at their Final Smashes for instance. I don’t blame them for being siblings, but couldn’t they have had their own special Smashes?


The music in the new installments of Super Smash Bros. consists mostly of remixes from songs in their respective games. These remixes are awesome though. Most returning and new stages have a bit of a ‘rock and roll’ feeling to it. The music is clear and crisp and the quality of the music makes you believe as if you’re right in the stage. In my opinion, the best one I’ve heard so far was the Kalos Pokémon Trainer Battle, which is used in Pokémon-themed stages (Prism Tower and Kalos Pokémon League). most of the time.When you’re in a standard smash match, don’t you just love deciding which stage you’ll want to fight in? Whenever I’m playing on a stage in the game, I can’t help but hum to the beat of the various tracks this one game has. Am I wrong? Be serious. I know you do that too… Right?

Different Ways to Play

Besides your regular Smash Matches, they’ve added a heap of new content. According to the Official Super Smash Bros. Website, “There are three sub-modes in the Stadium: Multi-Man Smash, Home-Run Contest, and the all-new Target Blast.” In Smash Run on the Nintendo 3DS, players choose different paths as they proceed along a map and fight against waiting computer opponents.There are tons of other ways to play and enjoy this game.


Pit from the Kid Icarus series is shown playing Smash Run, exclusively on the 3DS version.

Overall Score

The Super Smash Bros. series are games I always enjoyed playing, but finally having the ability to play it on the go is something else. This really changed the way Nintendo earns its money. There ARE some downsides though. First of all, I believe the game takes a little bit too long to start up. Not to worry though. The New Nintendo 3DS (or should I say: the Smash Bros. Machine) is going to fix that. Another negative thing about the game is the clones (Hence the Koopalings). There are other clones, but I should probably not talk about them as they’d probably enrage some fans.
Another thing I noticed was the Assist Trophies and summoned Pokémon running on 30 frames per second, but I don’t really find that as a bother. Oh yeah, there are also a handful of glitches. Here’s a funny Yoshi Glitch found in the game:

This glitch turns other players into colossal combatants — so huge they fill the entire screen.To perform the glitch, player 1 must select Yoshi and the game must be set to Multi-Man mode against CPU fighters. Once the battle starts, Yoshi uses his Standard Special move, Egg Lay, to capture opponents inside shells. When the encapsulated fighters pop out of Yoshi’s egg shells, they will be transformed — overgrown, clumsy, and careless. Upon successfully performing about 8-9 Egg Lays, the behemoth-sized battlers finally meet their demise once they become too big to fit on the screen.

In conclusion, I give this game a 9.2/10. It’s a fantastic game that rejuvenates the hype we had during our childhoods as we played through the original Smash Bros. for the N64. Not to mention the built-in rage when you play for Glory. The glitches found during gameplay can be a bit frustrating, but that shouldn’t be the cause for not buying this game. With a price of $40 on the market, who wouldn’t want to buy a game this great?


Note: This review may or may not have obsolete claims. This review was made 3 years ago, when I was a sophomore. Please disregard any typos. If you feel a claim is fake, comment about it.