The Legend of Zelda Breath of the Wild: Review Roundup

Hey everyone. It’s review round up time again on Gaming Reinvented, the series where we have a look at a new game and well it’s doing in the review score category. And today, we’re focusing on the Legend of Zelda Breath of the Wild.

But this is no ordinary roundup. And there’s a really good reason for that.

Basically, Breath of the Wild is pretty much a perfect game. Every single major critic on the internet has given it a perfect score (or very close to it). As you can see in this critic roundup image by Dystify:

Zelda review scores round up by Dystify

As well as on Metacritic. There it’s joint second on the ‘highest rated games of all time’ list. As in, just one point away from Ocarina of Time. From being seen as the best game ever made:

Breath of The Wild on Metacritic

So hey, no point even summarising the reviews now. It’s an amazing game, and pretty much no one out there is going to give it a negative (or even average) review score.

Instead, just rejoice knowing that you’ll be playing one of the best games ever made tomorrow, and that Breath of the Wild is likely going to do to the series what Ocarina of Time did so many years before. Completely reinvent it from the ground up, laying the framework for the many more great games to come.

It’s an awesome game. Simple as that.

Source:

The Legend of Zelda Breath of the Wild Review Thread (Reddit Games)

Mother 4 Rebrands, Changes to Non Earthbound Game

As anyone who’s visited this site a fair bit now knows, Nintendo has not been too good to fan game developers. They’ve shut down AM2R and Pokemon Uranium, causing massive amounts of controversy online. ROM hacks and ROM hack videos have been occasionally targeted and taken down, like Pokemon Prism. Basically, if something uses Nintendo’s IPs, the chances of it being taken down are significantly higher than they were in the past.

Fortunately though, Mother 4 was not an example here. Nintendo has never targeted it with a DMCA notice. They’ve never asked the team to stop development. And heck, despite tons of media coverage and hype across the internet, no one at Nintendo seems to be bothered in the slightest by the game.

But the developers are still wary about the possibility of a takedown. So guess what?

They’ve decided to rebrand the game entirely. Now, Mother 4 is no longer an Earthbound fan game following on from Mother 3, but a brand new title entirely. Basically, it’s now the Yooka-Laylee to Mother 3’s Banjo-Kazooie. A very similar game with similar ideas but enough originality to not be an outright clone.

Here’s the post about it from the Mother 4 subreddit:

So, this project started a long time ago and leadership has changed hands a number of times. has been worked on by different groups. Over time it has grown/changed from a Mother 3 imitation to something more original. It changed multiple times, and today we’re announcing one more big change.

Yes, we are rebranding…

No! We haven’t [been hit by a DMCA notice]. This change is one part preventative measure, following several large fan project takedowns, and two parts acknowledging what we’ve actually been making – and what we’ve been making is a celebration of the games that meant a lot to us growing up, something familiar but also different. The game has grown up with us. We want to share that…

Most things will stay the same! This is still the story of Travis and his friends fighting the mysterious Modern Men. Leo still lights his smokes with paranormal fire. However, if something is associated with the official Mother games, it won’t be in this one. Mr. Saturn? Bon voyage, amigo. The title will also be changing.

As you can tell, it’s not actually as much of a change as you’d think. Yeah you’re gonna lose a few familiar faces. Like the Mr. Saturn characters from the series (or other elements taken wholesale from past games). But for the most part, the rebranded Mother 4 is basically the same as the original one. Just with a safer name and enough originality that Nintendo won’t demand the project gets taken off the internet.

It’s a smart move, and one that allows the project to have a happy future without fear of take downs. Can’t really hate that.

But still, what do you think of the matter? Are you happy that Mother 4 is now an original game instead of a Mother fan game? Or do you wish they’d stuck to making a simple sequel to the series you know and love?

Post your thoughts here or on social media today!

Source:

Today’s Announcement (Mother 4 subreddit)

Nintendo Made Zelda 1 Style Prototype for Breath of the Wild

Okay everyone. A quick question for you all.

What do you think this picture shows?

Is it the original Zelda 1 on the NES? A Zelda type Mario Maker game? Some sort of 3D classics deal for the NES where Zelda 1 and 2 are reimagined with 3D graphics?

Well no actually. Actually, it’s a prototype of The Legend of Zelda Breath of the Wild on Nintendo Switch.

Yes really. This was Nintendo’s first playable prototype of the new Zelda game that’s being released in a couple of days time. It even ran the same physics engine:

But why does this exist? Why did Nintendo test out their ideas for their flagship 3D Zelda game with a 2D prototype based on the original Legend of Zelda?

The answer is actually simple. It’s because Breath of the Wild has a ton of new ideas and mechanics, and Nintendo wanted to test them out in a simpler way first. So they decided to prototype their ideas in a 2D environment, and move over to the 3D game once they knew they were fun for the player.

It’s an interesting way to prototype a game really. Yet that’s not all it is either.

Oh no, it’s also a potential money maker for Nintendo too. I mean, think about it. A lot of Zelda fans would definitely buy a Zelda 1 style game with some of the mechanics and depth found in Breath of the Wild. So if they ever end up in a pinch, they can just fix it up a little and stick it on the eShop. Hey presto! Instant cash for a quick prototype!

Still, what do you think of this? Is the idea of a Zelda 1 style prototype for Breath of the Wild an interesting one? And would you buy it if Nintendo polished it up a bit and stuck it on the eShop for a couple of dollars?

Post your thoughts in the comments below!

Nintendo Shows Scrapped Modern Designs for Link and Ganondorf in GDC Presentation

Today, Nintendo held a presentation about The Legend of Zelda Breath of the Wild at the Game Developers Conference 2017. Focused on reinventing the series and taking advantage of the new hardware, this presentation was a chance for Nintendo to show the game design lessons they’d learn while making the new game for the Switch.

You know, all typical things you’d expect to see at a game design event.

But as we know, Nintendo likes to do a bit more than ‘what’s typical’. And so they showed us something else that was quite interesting in said GDC presentation. Namely, Link and Ganon as characters in a modern day world!

No, we’re not joking. Somewhere in Nintendo’s concept art collection, they had designs showing Link as a modern teen and Ganondorf as a heavy metal fan. Here are the pictures if you want to see them for yourself:

As you can see, they’re certainly different from what you’d expect in the Zelda series. I mean, yeah, Zelda did always have a few futuristic elements. And games like Skyward Sword and Breath of the Wild have put a bit more focus on those.

Yet Nintendo’s designs go even further than that. They seem to imply that at one time Nintendo was actually considering a cyberpunk Legend of Zelda game. A full on futuristic title with Link stopping Ganon in a modern day setting. Like say, the old rumoured Valley of the Flood game that went around the internet a few years back.

And things get more interesting still. Why? Because the artwork shown by Nintendo in their tweet doesn’t actually picture all of their futuristic concepts for Link. Instead, there’s one more they didn’t show. Which is featured here:

Yeah, it’s basically Link in Samus Aran style power armour. This opens up a lot of interesting possibilities for game design, to an even greater extent than the drastic setting/design change hinted at above. Like say, a game with some of the mechanics from Metroid implemented in a Zelda type open world.

There’s also a few hints at other sci-fi themes being tested for the Zelda series too. Like the title concept of ‘Hyrule Wars’ (obviously referencing Star Wars) and ‘Legend of Zelda Invasion’ (based on an alien attack)

Either way, it’s some really interesting concept art, and it makes me want to see what a futuristic Zelda game actually could be like. Maybe that cyberpunk Zelda game concept isn’t as unbelievable as we originally thought after all!

But still, what do you think? Do you find these artworks intriguing? And how do you think they could have got a modern or futuristic Zelda game working?

Post your thoughts here or on social media today!

The Nintendo Switch Controller Works Fine on PC

Up until now, using console controllers on a PC was a troublesome process. Oh sure, you had a few exceptions which were made to work like that (such as the Xbox controllers), but the vast majority required special adaptors and drivers just to get the PC to recognise the dang thing. Like say, this one for Gamecube controllers:

Or this special driver for the NES Classic Mini ones.

Either way, it was a tedious pain in the ass.

But it seems things are changing with the Nintendo Switch! Why? Because as the title suggests, the Pro Controller now works with computers straight out of the box!

No, we’re not kidding. Just set up the controller to look for a device to sync too, then find said controller in the ‘Manage Bluetooth devices’ menu in Windows. That’s it. No USB or special drivers needed at all.

Here’s a video showing it in action, in case you’re sceptical:

As well as an FAQ by the same author showing how it all works:

It’s all very nice and convenient, and means using your Nintendo Switch controller for PC games is as simple an endeavour as possible.

So thanks Nintendo. Thanks for making your new controller usable for more than just the Nintendo Switch. It’s so appreciated to have a controller that’s so easy to setup and use this way.