Welcome to a new upcoming month and year GR readers, as such Sony is giving its PlayStation users some free games if you have their PSN+ service. So if you do and one of the following consoles, then see what you’re getting this month for free:
- Deus Ex: Mankind Divided
- Batman: The Telltale Series
- Sacred 3
- The Book of Unwritten Tales 2
- Psycho-Pass: Mandatory Happiness (Cross Buy with PS4)
- Uncanny Valley (Cross Buy with PS4)
It’s Christmas time! The turkey’s in the oven, the presents are under the tree (if you’re not in the UK at the moment) and everything’s looking good for the holiday season. New games, new consoles, all that stuff is probably here and present for many of you about now.
But we won’t be posting about any of it. Why? Because like everyone else on the planet, we enjoy our Christmas break and have decided to take the next few days off. So today and tomorrow, there will be no news posts from Gaming Reinvented, nor any updates on social media or over on Wario Forums.
It’s just in the spirit of the season you know? Christmas is a time you spend with your friends and family, not posting on social media or arguing about video game ‘controversies’ with people on internet forums.
So check out the Gaming Latest forums or various subreddits if you desperately need news, and try and spend your time with friends and family. Or heck, actually playing the games you likely got for Christmas rather than talking about them.
Have a merry Christmas and a happy new year!
A while ago, we mentioned how the Nintendo Switch had a hidden golf game you could unlock on Iwata’s birthday. This golf game (which was basically just an updated port of NES Golf) wasn’t much on its own, but acted like a neat little easter egg none the less.
However, note the word ‘had’ in the paragraph above. Because as SciresM on Twitter has found out, it seems Nintendo’s removed the game from the system altogether. Yep, it’s been taken out, with its space replaced with dummy code that doesn’t do anything.
Here’s the tweet where he confirms it:
It’s disappointing really. Indeed, given the Iwata connection in the game, it almost feels like a bit of an insult to his legacy really. Like, Nintendo just removed the one shout out the Switch’s hardware had at all.
But hey, guess it makes sense to some degree. After all, it wasn’t being used much, and while the code that replaces it is garbage now, it’s possible it’ll be replaced with something bigger along the line. Like, an app you can access all year around.
It’s disappointing to be honest, and feels kind of like an insult to Iwata’s legacy in general.
Still, what do you think about it? Are you disappointed the golf game is no more? Why do you think Nintendo removed it from the Switch?
Post your thoughts on the matter here or at the Gaming Latest forums today!
Well, it’s update time for ARMS again! Yep, just a few weeks after Misango and Springtron were added to the game, ARMS Laboratory director Dr Coyle has been added as playable too! Here’s a trailer showing her in action:
As you can see, she’s an… interesting fighter. For one, she completely forgoes the idea of gravity, floating around and merely rising up instead of jumping.
This plus her invisibility/teleporting tricks, makes her something closer to a Kirby boss than a traditional fighting game character, and differentiates her quite well from everyone else in the game.
And that’s not all either. Oh no, she’s also rather important storyline wise too. Indeed, not only was she originally involved in a relationship with ARMS commissioner Max Brass, but her quest for revenge ended up being what made Hedlok and the likes altogether. Pretty neat really, especially given how she’s now the new final boss (on level 7 and above).
Above: Or how she has unique win quotes for every opponent. That’s quite the level of detail!
What’s less neat though, is the DLC situation as a whole. Why?
Because as the ARMS Twitter feed points out, this is the last major update the game will ever get.
Yep, after this, that’s it for new fighters and mechanics in ARMS. You’ll get a few patches, likely some balance updates and other small extras, but the days of regular updates have drawn to a close.
And that’s kind of disappointing really. Remember, ARMS had quite a few unused characters listed in its code. Like say, the mysterious plant themed fighter hinted at a while back. Or the others from the datamine with the codenames Chain, Scroll and Sumo. All of those never seemed to get made into playable characters, despite it clearly being planned.
Were they scrapped? Did Nintendo decide to move on from ARMS a bit early for whatever reason?
It’s honestly hard to tell.
Still, at least Dr Coyle is a fantastic new character, and perhaps the best fighter ARMS could have hoped for. She’s got a great design, interesting mechanics, fun to use attacks and generally everything players could want from a new character. So even if ARMS going out after five updates wasn’t intended, at least the game did go out on a high note.
But hey, what do you think about it? Are you happy with Dr Coyle as a character? Saddened the game won’t be receiving any updates?
Say what you feel about this (and more) in the comments below now!
Dr Coyle Profile (official ARMS website)
Over the years, there have been quite a few interesting game pitches that never ended up going anywhere. There was that Yoshi platformer on N64, which ended up being retooled into Croc. There was Super Mario Spikers by Next Level Games, which tried to bring a crazy version of beach volleyball to the Mario franchise. And well, almost everyone knows about Next Level’s attempt to get another Metroid game off the ground. That one nearly blew up the news cycle back in 2014 or so.
But now it seems the folks at Ubisoft had an even more interesting idea that never entered production. Namely, a port or reimagining of The Legend of Zelda The Wind Waker for GBA!
No, we’re not making that up. As Davide Soliani states on Twitter, he and artist Fabio Pagetti actually put together a few mockups of what a game could look like, and nearly convinced their managing director to let them build a full demo of the idea too. Here’s his post on Twitter about it, complete with a demo ‘screenshot’ to show what it made have looked like:
As you can see, it looked pretty good for the most part. Okay, there’s not much to it, and the style had a few simplifications to match the hardware (cause hey, a GameCube game can’t be perfectly mimicked on a much weaker handheld system). But overall, it looks good, and seems to match the style of the original title as well as can be given the limited hardware.
Alas, that’s all that exists of it. No demo was made, Ubisoft never took up the project as something to pitch to Nintendo and Soliani’s hopes of getting the game redone for the system never went anyway as a result. It’s a real shame really, it certainly looked better than Phantom Hourglass or Spirit Tracks!
But still, what do you think about it? Are you disappointed that Nintendo never approved this project and asked for it to be made into a full game? Would you have wanted a version of the Wind Waker on GBA?
Post your thoughts on this (and more) at the Gaming Latest forums today!
David Soliani on Twitter