Back in E3 2016, Sony confirmed they were working with Activision to remaster the first Crash Bandicoot trilogy for the PS4. Unfortunately, details were also a tad scarce then. We knew the remakes were coming and that they’d be in HD, yet that was all we did know.
Well, until now! Because in today’s PlayStation Experience showcase, we finally got our first trailer of the Crash Bandicoot remake collection! Complete with the title ‘Crash Bandicoot N. Sane’!
Here’s the video:
As you can see, it looks pretty good so far! You’ve got more detailed models and textures. There are more interesting things in the backgrounds. And well, everything just looks so much more vibrant than it used to!
It’s pretty much exactly what every fan was hoping for, and a game I hope genuinely does well. So we can get an all new Crash Bandicoot game in the same style somewhere down the line.
But what do you think? Are you excited for the remastered trilogy? Post your thoughts on the Gaming Reinvented forums and on social media today!
Well, here’s an article you probably never expected to see on Gaming Reinvented! A recap of an episode on The Apprentice, aka that reality TV show Lord Sugar has been hosting for the last 11 years.
But there’s a good reason for it. And that my friends, is the topic. Because this week, the teams had to actually design their own Virtual Reality game and present it at London Comic Con 2016! Yeah, an actual video game design task on The Apprentice! Who’d have ever seen that one coming?
Not me, that’s for sure. But now it exists, I thought it’d be interesting to give my own thoughts on the episode as well.
And so here they are. Here are my thoughts on the Virtual Reality Game episode of The Apprentice!
Game Development in Two Days
Like say, the sheer insanity of the design and development process here. I mean, how long do you think a game takes to create?
Decades, like Duke Nukem Forever?
A few years, like Nintendo’s Mario and Zelda games?
Maybe a couple of months, like some of EA or Activision’s more annual franchises?
You’d think so. Well, not here.
Because this is a reality TV show. And well, given the filming procedures for The Apprentice (apparently it takes place over about two weeks in the middle of summer), the teams got a… somewhat short period of time to create the game.
Namely, two days.
Yeah, you heard me right. In two days, they had to design, (get someone else to) develop and market the game as a finished product.
Damn, that’s a pretty optimistic timeframe, don’t you think? I mean, can you imagine the insanity that would occur if a real developer did that? Like if Nintendo said “We need Super Mario Switch done and ready by the end of the week”? Yeah, me neither.
But hey, they did it. So I have to give props to everyone involved there. You literally turned around a game in the fastest time known to man.
And let’s also not forget the situations they had to work in either. Coming up with a game is hard with a team of people you actually like and talk to on a regular basis. You know, normal people whose sanity is usually kept in check.
A bunch of ruthless, very self centred ex businessmen and businesswomen like The Apprentice candidates?
Hah, good luck getting anything done with those guys! It’d be like herding cats:
So again, props to the teams. You took a bunch of people who’d never worked on a game before in their lives, gave them two days to create it and actually got something workable out of the wreckage. That’s somewhat impressive, in a slightest twisted way.
Less impressive however, were the games themselves. Like…
After reading some of the stories here, you wouldn’t be blamed for thinking only Nintendo was trying to take down fan projects. After all, we’ve all seen the stories about AM2R right? Or about the likes of Pokemon Uranium?
But now it seems ZeniMax is doing the same. Why? Because they’ve just sent the creator of DoomRL a cease and desist order regarding the project’s website. They say it’s for ‘trademark’ reasons, because the game uses Doom references in the site’s meta tags. Here’s the tweet about it from the project creator:
However, here’s the weird thing;
ZeniMax are in no way being consistent in their requests here. Why?
Because for decades, they’ve been fine with other fan games and projects based on Doom. Like say, Brutal Doom, which they actually tried to get votes for at the 2016 Game Awards.
Heck, DoomRL itself has been available for more than a decade!
So why the takedown? Why all the obsession with getting the official site offline here?
Well, it’s not confirmed, but people are saying spite may have something to do with it. Because as you may or may not know, Zenimax are not too happy with John Carmack himself. To the point they filed a lawsuit against his new employer (Oculus VR), claiming any contributions he made were the ‘intellectual property of ZeniMax’.
Carmack has also now given his support to Jupiter Hell, a spiritual successor by DoomRL by the same developer. And that’s what people are saying has caused so much anger with the ZeniMax. Someone they’re currently suing showing their support for the project in general.
There’s also talk it’s related to Jupiter Hell being monetised (like say, on Kickstarter) despite said project being a unique game and not a reimagining of DoomRL.
Either way, it’s a messy situation for everyone really. Let’s hope ZeniMax and the DoomRL creator sorts this out quickly and peacefully.
Well, it’s been hinted at for a few days now. But as you can see in the teaser below, the Marvel vs Capcom series is returning at last:
As you can see, there are some good characters here. Mega Man, Iron Man, Ryu… at least a few favourites are shown immediately. No Spider-Man and X-Men, though they’ll hopefully be shown later.
But yeah, the new Marvel vs Capcom sequel is now a thing. It’s called Marvel vs Capcom Infinite and is due to be released in 2017.
So what do you think about it so far? Does it look like it could be a good game? Are there characters you wish to see?
Post your thoughts here or on social media today!
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