Interviews

Let’s Interview: WarioWare DIY Musician Squishy Pixelz!

Let's Interview:

Squishy Pixelz

Musician

Interview conducted by

CM30

Let’s Interview: WarioWare DIY Musician Squishy Pixelz!

When it comes to interviews here at Gaming Reinvented, there seems to be a tendency to interview people whose work we’ve covered here in the past. We interviewed Designing For in early 2019, after having included them in a list of underrated gaming channels beforehand. We’ve interviewed various members of the Mushroom Kingdom Fusion team, after having written articles about its current progress and technical achievements.

And today we’re interviewing another familiar face whose work we’ve covered in the past. Yep, as the title suggests, we’re talking to Squishy Pixelz, creator of numerous WarioWare DIY covers and underrated gaming icon of 2022. It’s an interesting one timing wise too, given that said individual has also become part of the GR team recently too, and is currently working on videos for this site and channel as well as her own.

So let’s find out about her work as a creator, what it takes to make a cover in WarioWare DIY, and the world of video game DAWs as a whole!

The Interview

So, who are you? Who is Squishy Pixelz?

ā€œHi Iā€™m Squishy! I make song covers in WarioWare DIYā€

I had to get that out of my system. A few people who follow Gaming Reinvented already know who I am. But for those who donā€™t, Iā€™m Squishy. Iā€™m most known for my WarioWare DIY content.

Why did you choose that username?

Squishy was always a childhood nickname of mine that kinda just stuck, especially since I have an awkward to pronounce first name. Almost everyone in my life calls me it, even in person. As for the Pixelz part, thatā€™s more complicated and has a story attached to it.

So back in 2014, a YouTuber I used to watch had a Tomodachi Life series and they were accepting Miis of some of their fans. I wanted to submit my Mii, but wasnā€™t comfortable sharing my surname online, so I just made it ā€œPixelsā€ and it stuck outside of that.

Then how I acquired the Z in ā€œPixelzā€ is quite simple.

When I chose the username ā€œSquishy Pixelsā€, I discovered that a company existed with that name. I was too attached to the username at that point, so I just replaced the second S with a Z, thus ā€œSquishy Pixelz” was born.

Itā€™s a good thing too. Although I donā€™t think the Squishy Pixels company exists anymore, thereā€™s actually a Minecraft texture pack called Squishy Pixels with an S, so the Z is still mine.

What was your first game?

My memory is a little fuzzy on this, but I think it was Mario Kart DS. I have very fond memories of playing that game with my sisters, cousins and the neighbourhood kids, plus making weird multicoloured blobs in the emblem maker. That or Nintendogs. I was a DS kid either way.

Mario Kart DS Box Art

Squishy’s first game was Mario Kart DS

And what are you playing at the moment?

Besides the usual Warioware DIY (though Iā€™m not sure if it counts as ā€œplayingā€ at this point), Iā€™m currently back in my Stardew Valley phase, trying to unlock blue chickens and reaching level 100 of the Skull Caverns. Iā€™ve put way too many hours into that game already, but I canā€™t stop.

Iā€™m also playing Mario Kart 8 Deluxe more than usual, since Wave 3 of the Booster Course Pass is out. Definitely the best wave so far and itā€™s been amazing playing with so many different groups of people.

Any games youā€™re excited to play in future?

After finishing Final Fantasy 6 over a month ago, Iā€™ve been really excited to try some of the others in the series. Iā€™m on the fence on whether to jump straight into FF7 or play one of the older ones to balance things out. But Iā€™m excited to be playing something different again,
especially since I love RPGs.

Iā€™ve also been really excited to get into The Legend of Zelda Skyward Sword, since I picked it up earlier in the year and would love to play it sometime before Tears of the Kingdom releases.

Skyward Sword HD

Squishy wants to play Skyward Sword HD before Tears of the Kingdom is released

How did you get interested in video game music?

I just happened to be exposed to DS and Wii games with amazing soundtracks growing up. Games like the Mario and Luigi series, Super Mario Galaxy, Kirbyā€™s Epic Yarn, Drawn to Life and the vocal songs in the Warioware series really influenced my taste in video game music today. Plus, Iā€™m always open to hearing more.

As I got older though, I started listening to more people who covered video game music.

Prior to that, I didnā€™t think that was something people could do, since theyā€™re video games.

Letā€™s talk about WarioWare now. How did you get into that series?

WarioWare Touched was one of the first WarioWare games Iā€™ve played. That was the game that introduced me to the wacky gameplay and the fun cast of characters. After that I got Smooth Moves on the Wii, re-lived that feeling and the rest was history.

How about WarioWare DIY? What was your intro to that game?

My intro to DIY was a weird one actually.

So I went to a Catholic primary school where the kids made their confirmation when they reached their final year of primary school. It was a religious milestone where the kidā€™s relatives often gave them money to celebrate, like how youā€™d get money in cards during your birthday or Christmas. When I made my confirmation and got some money from relatives, I almost instantly took it to Toys R Us and bought WarioWare DIY with it (alongside Mario and Luigi Bowserā€™s Inside Story), since the idea of recreating the cool stuff I could play in Touched blew my 11-year-old mind.

Iā€™m no longer religious personally, but had I not been raised Catholic, Iā€™d probably never have gotten into WarioWare DIY or be where I am today.

What about music in general? Did you make much music before playing WarioWare DIY?

I always had an interest in music since I was really young. I did study music as a GCSE in secondary school and took a couple of Music Theory exams. But besides knowing how to read sheet music and attempting some now long-gone vocal covers of songs I liked, I never made much else before DIY.

Why did you decide to work on song covers in DIY? Why not say, games or comics?

To be perfectly honest, I donā€™t have an artsy bone in my body. Any comics I created ended up looking awful, so Iā€™d end up with bad looking ones almost every time. Same with the microgames. Theyā€™d just be mediocre ā€œtap to winā€ games with nice, out of place music.

Were there any other creators who inspired you there?

AKFamilyHome is a big inspiration for my covers. To me, heā€™s one of the greats in the Warioware DIY community due to the high quality of his song covers. His version of ā€œThe Legendā€ from Deltarune still gives me chills and it was released the day after Deltarune itself came out.

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Any other inspiration stems from creators that donā€™t make DIY covers, since there arenā€™t many of us lol. Iā€™d say the Mario Paint community as a whole had a huge impact on creating DIY content, since theyā€™ve been there first and are basically the veterans of creating music in Nintendo games.

How do you choose what songs to cover in your WarioWare DIY covers?

90% of the time Iā€™ll either be playing a game or listening to a soundtrack, then think ā€œOoh I want to cover this!ā€ That or they just pop into my head one day. The other 10% is either fuelled by trends (but mostly only the ones I care about) and suggestions from viewers. Even if I donā€™t cover a suggested song, it usually gives me ideas for other songs.

Are there any songs you want to cover, but found impossible to fit in DIYā€™s limitations?

This is quite a hard question to answer, since Iā€™m pushing the limits of WarioWare DIY every time I want to work on an ā€œimpossibleā€ song. First it was ā€œBattle with Magusā€ from Chrono Trigger that was considered the impossible song, then it was ā€œThrough the Fire and Flamesā€ and various final boss themes or orchestrated covers. Eventually it led to doing ā€œDancing Madā€.

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If I had to give a proper answer and choose an impossible song though, someone did suggest I do ā€œTwo Planets Approach the Roche Limitā€ from Kirby and the Forgotten Land, Itā€™s long, orchestrated and not in the 4/4 time signature, so itā€™s definitely impossible (but this answer might age like milk depending on how insane I am!

How do you handle requests?

I donā€™t tend to call them requests, since that makes it sound like something Iā€™m obligated to do. Iā€™m in this for fun, so I make a point of calling them suggestions instead since thatā€™s more open ended.

I do have a Google Form to keep track of this, which has various questions on what game series people like to see, what covers I should improve and any particular songs people want to hear.

What are your favourite covers and why?

Ooh good question! I have quite a few.

One Iā€™m really proud of is ā€œA Cyberā€™s Worldā€ from Deltarune Chapter 2. Itā€™s one of those songs where playing it safe with the 8-bit sounding instruments really paid off and itā€™s one of my favourite Toby Fox songs I did in DIY.

Next up is ā€œPennyā€™s Songā€ from WarioWare Get it Together. Thereā€™s something very humorous about making a WarioWare song in a WarioWare game. But honestly, I loved how this one turned out. Itā€™s so cute! Plus, Iā€™ve been called Penny at least twice, so it was fitting.

And I canā€™t talk about my favourite DIY covers without mentioning ā€œDancing Madā€ from Final Fantasy 6. I personally consider this one to be my magnum opus, even if it didnā€™t take off stats wise. It took me a year and a half on and off to create.

Honourable mention also goes to ā€œGuardia Millennial Fairā€ and ā€œBattle with Magusā€ from Chrono Trigger, ā€œNinja Hideawayā€ from Mario Kart Tour and ā€œMoonstruck Blossomā€ from Kirby Triple Deluxe. Thereā€™s probably a bunch of others, but my mind goes blank when asked this question.

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Any you donā€™t like as much anymore? Or thought have aged poorly?

Oh god thereā€™s a lot of them I wish Iā€™d get around to fixing.

First thereā€™s my cover of ā€œAshleyā€™s Themeā€ from WarioWare Touched. Itā€™s one of my more viewed song that I really wish wasnā€™t. The instrumentation just doesnā€™t sound right and the whole thing feels off. But I can half forgive it, since itā€™s a 2018 cover. Maybe Iā€™ll redo it.

YouTube player

Then thereā€™s my Friday Night Funkinā€™ songs. The songs themselves are good and they did really well on my channel. But thatā€™s one of the few times I jumped on a trend I didnā€™t care about and forced myself to make stuff. Sure, I made some good stuff, but Iā€™m not happy with the circumstances of those uploads. Iā€™ll leave any future Friday Night Funkinā€™ covers to Surielle the Cookieblobber. Heā€™s mastered these Friday Night Funkinā€™ covers and has done some extreme stuff with DIY.

Lastly thereā€™s Baby Shark. Not even gonna give a reason. Itā€™s literally the first half of Baby Shark.

Weā€™ve noticed youā€™ve done quite a few series on YouTube too, like the Legion of Stationary or Rainbow Road ones. What makes you decide to start one of these?

Most of the time, itā€™s just coincidence. Take the Legion of Stationary from Origami King for example. I did the Shifty Sticker first just because itā€™s cool (plus itā€™s my favourite Stationary song). After a while I did Disco Devil and Elastic Entertainer. By that point I realised Iā€™ve already done half of them, so I decided to just do the rest and make a medley out of it. Same applies to Rainbow Road.

Stuff like Kirby Month and Mario Paint Fortnight were actually planned though. Kirby Month in particular was in development since around late January or early February, while I knew I wanted to do a Mario Paint thing for its 30th anniversary for a while.

You also run a Discord community called Studio21, which has done really well recently. What made you decide to create such a community?

The main reason I made it was because no one else did it yet. Iā€™m honestly not the leader type when it comes to being online and never expected to run a community of this size. Iā€™m more of a follower. But with Studio21 I not only wanted a place to share DIY covers, but I wanted it to be the type of place Iā€™d be excited to randomly stumble across if I didnā€™t make it. I hope we succeeded. Itā€™s brought me this far, so thatā€™s amazing.

Are you happy with how itā€™s doing so far? Reaching over a thousand members is very impressive for sure!

Itā€™s not quite at a thousand members yet, but Iā€™m really happy with where itā€™s at (and itā€™s really close), especially since it was recently the serverā€™s 4th anniversary.

Iā€™m really happy with where it is currently and I couldnā€™t have done that without the rest of the staff team. Again, Iā€™m not really the leader type so besides having final large say regarding server issues, Iā€™d consider myself equal to the rest of the mod team and I try my best to give them all as much of a say as I do. I just have all the fancy buttons to make those things happen. So, thanks to them!

The server Affiliates also had a huge impact on growth. These connections can be very important as there arenā€™t many Nintendo game creatives and we gotta stick together. Not to mention the affiliations with other communities Iā€™ve worked with like Gaming Reinvented for Mario Kart tournaments (even before I joined the GR team) and VideoDojo for hyping up my work over the last two years.

If I had to give one thing Iā€™d like to improve, but itā€™s not something Iā€™m unhappy about per say. I’d love to do more collaborations or community events on the server. I know itā€™s something people want and it would be awesome. Itā€™s just something Iā€™ve been hesitant to plan or propose due to not really knowing how high the interest would be once itā€™s put in action. But thatā€™s something I might try for 2023-2024.

Itā€™s interesting to see the Wario community is doing better in recent years too, with communities like that and the WarioWare Cult being super active now. Why do you think the Wario community is more active online now?

I think one of the main reasons is definitely the release of WarioWare Gold, then Get it Together and how that gave people more to do even a year after release. The latter plus Game Builder Garage in the same year brought a lot of fans of WarioWare DIY out of hiding as well.

WarioWare Get It Together Artwork

WarioWare Get It Together definitely revived some interest in the series

I think another factor is servers like the WarioWare Cult like you said. That server appeared at the right place at the right time and Iā€™m really happy to see that place so active today. Plus having all the major Wario themed communities affiliated with each other, like the WarioWare Cult, Studio21, Diamond City Nights for the Gold Reanimated project and having the Wario Forums integrated into Studio21 helps bridge that gap more.

That and the memes. Wario is a very easy to meme character. lol

Regardless, you donā€™t just make songs in WarioWare DIY now, you also make them in Mario Paint too. What got you interested in that software?

That one is also a bit of a funny story.

So back in 2019, I joined the Mario Paint Hangouts server with full intention to affiliate with them. It was definitely talked about in the server, but I kinda forgot to continue the conversation and just got really into the Mario Paint community.

Then at the end of 2020, I started making my own Mario Paints after being nudged by a few of the MPH members, who Iā€™d now consider great friends. I even joined a few collabs like the Wario Paint one (which is a very fitting first collab), the Undertale Collab and the Kirby Collab this year, plus two Secret Santas. Now Iā€™m hooked and really enjoy it, though Iā€™m not quite up there with the Painters who have more experience yet lol.

Throughout all this. I got so into the Mario Paint community, that the server affiliate thing didnā€™t actually happen until 2022.

And how does it compare to WarioWare DIY? Is it easier or harder to make songs in one or the other?

It depends on what I need from a song to be honest. Mario Paint (the PC one, not the original SNES version) gives me more control with things like how long a note is played, the number of them I can have and better tempo control which makes songs with weird time signatures much easier. Whereas WarioWare DIY is more organised in its UI, I can take it on the go and it has better percussion instruments (sorry Super Mario Paint)

Are there any songs you started for one tool, and moved to another?

Oh definitely! My Mario Paint cover of ā€œMoonlight Canyonā€ was actually originally for WarioWare DIY. But that was changed last minute due to all the instruments available in Paint that worked perfectly for it. Same applies to ā€œMy Castle Townā€ from Deltarune (one of my favourites). Though that one was also due to the weirder time signature.

YouTube player

Sometimes itā€™s also the other way, either because Iā€™m more confident in my WarioWare DIY covers than my Mario Paints ones. But also, because thereā€™s instruments in DIY not present in Mario Paint.

And what other DAWs are you interested in? Are there any others that have sparked your interest recently?

I have dabbled into Tadpole Treble once or twice, but I still have yet to make anything in it. Iā€™ll need to sit down and try something one of these days. Thereā€™s also ā€œComposerā€ on the Nintendo Switch, which is a successor to Mario Paint made by a fan of its music creator. I still have yet to buy that one, but it looks interesting.

I do use the DAW ā€œLMMSā€ for more traditional video game music covers (and a few memes as well). But to be perfectly honest, I wouldnā€™t recommend it as the best free DAW unless you have no other options. Itā€™s awkward to use and the only reason I still do is because I donā€™t feel like earning a new piece of software as large as a traditional DAW.

Regardless, your channel is doing pretty well, with more than a thousand subs and many successful videos. How does it feel to know people like your work like this?

Itā€™s really… weird to be honest? I guess I shouldnā€™t be shocked, since Mario Paint songs are so popular. But the fact that thereā€™s over a thousand people watching me make songs in an underrated DS game from 2009 (yikes) feels so strange to me. Scepticism aside though, Iā€™m really thankful that people are listening to these covers and Iā€™m excited to create more for people. Iā€™ve been going for about seven and a half years and thereā€™s no sign of me stopping at the time of answering this question.

You also seem to be known online as the ā€˜WarioWare DIY Girlā€™. How does that make you feel?

Also very weird. Iā€™m gonna sound very cocky here. But the fact that I can go into an online space filled with likeminded people and be known for my work, which somehow happened three times since I started, is so strange. That and when the topic of WarioWare DIY composers come up, which is really rare naturally. My name appears. Itā€™s something I never thought Iā€™d have to get used to.

WarioWare DIY Girl

A member on the ScareScraper server recognises Squishy

Are you happy with your channelā€™s progress so far?

Iā€™m not super fussed on the statistical side of things, unless a meme song does better than a cover that took me days or weeks to make. Thatā€™s just YouTube being unfair and I donā€™t really appreciate that. But other than that, Iā€™ve always been really happy with my channelā€™s progress. I run a tight and organised, but fun ship and I look forward to seeing what the future holds for it.

YouTube player

Interestingly, it seems your content has diversified quite a bit recently, with everything from streams to normal music covers to tutorial videos. What made you decide to move away from just WarioWare and Mario Paint?

The normal music covers happened because there was a time in 2020 for about two months where I lost my copy of WarioWare DIY and I couldnā€™t make them. That was before I started making Mario Paints, so I needed something else for the channel and discovered my love for making music without limits (I still prefer DIY and Mario Paint though).

The other stuff like live streams and tutorials were more as a way to get my voice out there and to entertain or educate in other ways. I have a Journalism qualification and wanted more opportunities to use the skills I learnt from that course. I havenā€™t streamed or worked on the tutorial in a while, but I do plan on returning to streaming once I figure out how it works on YouTube. The tutorial will have to wait though, as Iā€™m doing a lot more research for it then my last attempt.

Is YouTube your full-time job? Do you want it to be so?

Itā€™s not my full-time job, since Iā€™m not making anything off of it. But since the events of 2020, it has been the main focus in my life. Part of me wouldnā€™t mind it being my full-time job. But Iā€™d be scared of losing the main reasons why I make YouTube content in the first place. I do it for fun and I worry that it wouldnā€™t be fun anymore if it turned into a job.

That and Iā€™d feel really awkward about getting money for something Iā€™ve been doing for free over the last nearly eight years. At least until Iā€™m eligible to make money on YouTube or something, Iā€™d rather not make a penny off of it. Once Iā€™m at that point, Iā€™ll look into it further.

Any other creators you want to work with in future?

Not that I can think of. Iā€™ve already collaborated with a couple of WarioWare DIY content creators (shout out to SuperLeo and Warioā€™s D.I.Y House) and Iā€™m involved in a few Mario Paint Collabs like I mentioned earlier in the interview. But other than that, no one comes to mind. If anyone is up for collaborating with me though, theyā€™re free to ask. Unless theyā€™ve given me a reason not to, Iā€™m too busy or even if the collab idea isnā€™t my thing. The worst I can say is no or not yet. I appreciate those who ask, even if I decline.

Finally, what advice would you give someone wanting to get started in making WarioWare DIY covers? Or for those who want to become a YouTuber or creator in general?

For those in the DIY community. I cannot stress this enough. Donā€™t feel discouraged from doing a song just because I or another DIY content creator beat you to it. If this was the case even outside of WarioWare DIY covers, there wouldnā€™t be multiple different takes on your favourite songs. A world with only the original and one cover of Dire Dire Docks or Song of Storms would be a really boring one. Plus, Iā€™ve covered over 400 songs at this point. That doesnā€™t mean those 400 are off limits. I wanna see other peopleā€™s takes on them.

As for those who want to become a content creator. I have multiple things to say. Firstly, keep track of everything you do early if you ever feel like you want that information documented. Otherwise, youā€™ll end up like me spending 2-3 hours on a Wednesday evening going through my YouTube channel, putting 300 DIY covers in one by one.

Next, donā€™t feel discouraged by content with lower or below average views. Even if you have 20k subs, there will still be videos every now and then that flop. A few bad videos doesnā€™t mean that your channel/site/wherever is dying.

Lastly, have fun! Thereā€™s a high chance you might not make money from it. And even if you do, it will be pocket change unless multiple things go viral. But none of that really doesnā€™t matter if thatā€™s not the main point in the first place.


Thanks Squish! Yeah, you’re right about not worrying about other people covering a song for sure. It’s like with any content creator really, you can’t always be the first or only one to cover a topic, and you really shouldn’t worry about that in general. Everyone’s take on an idea is different, and there are always plenty of people keen to see your version, no matter how many others came before you.

And your other advice makes sense too. Some videos will flop, others will succeed. It’s not the end of the world either way. Same goes with content creation needing to be fun too. That way, even if your work isn’t as popular as expected, you’ll at least be able to learn things and enjoy the process nonetheless.

Still, that’s the interview over. Thanks to Squishy for accepting the interview, and thanks to you guys for reading it! It’s been amazing to have done 99 of these so far, and we’re super excited to see what the future holds for them in the years to come too. Hopefully we’ll have lots more exciting articles in 2022 and 2023 as well!

Regardless, if you enjoyed it, check out Squishy’s work on social media below, and if you have any thoughts on anything mentioned in the interview, post them in the comments below, on social media, or on our Discord server today!

Squishy Pixelz on Social Media