Lynn and the Spirits of Inao was an adventure game where players would apparently explore a world inspired by Japanese mythology. Developed by a company called Bloomylight Studio and intended for release on various platforms (Wii U included), the game had apparently been in development for five years and was raising more money as part of a Kickstarter campaign. There’s a pretty nice trailer you can see for it here:
As of today though, it’s no more. The developer has shut down the Kickstarter campaign with a cancellation message, which is as follows:
First of all, thank you to all of the backers who supported Lynn and the Spirits of Inao.
After being deeply affected by the various stories from the past few days, and conscious of the mistakes from the past which are now harming the game, we have taken the difficult decision to end the adventure here. In the face of the violent declarations made to us and the threats uttered against members of the team, we now have to end this project that was born in 2011. It is regrettable that a handful of individuals were able to destroy the work of so many people and that they spent so much energy to cause a relentlessness of incredible violence against our team.
We would like to thank all the people who contributed to the game and got involved in the project. These last five years spent working hard on Lynn and the Spirits of Inao were an unforgettable experience motivated by the passion to create a game of quality and to offer a new experience.
Thank you for your understanding.
But what was the deeper story here? What were the mistakes from the past that got it shut down?
Well, it’s a long story. Basically, the company is said to have a history of hiring interns to work on the game and not paying them for their contributions. This is illegal in France (where the company is based), and apparently it’s even more so if they don’t have any regular employees. As a result, there was a lot of controversy round the game. Facebook pages and Tumblr posts appeared talking about how the game was a scam and how the developer was supposedly mistreating its employees. There was a really interesting Reddit topic about the allegations, which can be viewed here:
French Kickstarter game Lynn and the Spirits of Inao accused of having been developed illegally by unpaid interns – Reddit
And either way, the company (quite rightfully) got hell for this from the gaming community. After all, what did you expect would happen? The the industry’s already got a lot of issues in regards to companies pushing an endless cycle of ‘crunch’, where employees work insanely long hours for fairly little pay and poor working conditions. And what Bloomylight Studio did here seemingly goes a lot further. Indeed, there’s talk in that topic of people at the company being made to sign a document that (wrongfully) said they were being paid for their work when they really weren’t. That’s a pretty sleazy move from anyone if true.
But yeah, as a result the game is cancelled. It’s bad news for adventure game fans (because damn, the game did look really nice in the trailer above), but given the talk of working conditions and pay at the studio, it was inevitable from the start.
Miyazaki-Inspired Lynn and the Spirits of Inao Canceled After Accusations of Not Paying Interns – DualSHOCKERS
It’s been a while coming, but now popular survival horror franchise Five Nights at Freddy’s is coming to consoles! Yes, creator Scott Cawthon is in talks with various companies about bringing them to home systems. And what’s more, they’ll be full blown remakes. As said to a forum user who asked about whether the games could come to consoles:
Actually, yes! It will happen. I’m talking with a few companies who are interested in doing console remakes of the original games
However, there’s one catch.
Namely, it seems unlikely that the Wii U will be one of these platforms. Oh sure, it’s the ideal system for the games. And yes, the in game camera switching seems absolutely perfect for the GamePad.
But according to Scott, ut might not happen. Why?
Because he’s unsure if the Wii U will still be a thing when the game’s are finally released. In his own words:
Yeah I doubt the Wii-U will be thing by the time a console release is ready.
Which is a fair concern to be perfectly honest. Remember, the Nintendo NX is coming out in March 2017. The console ports at Five Nights at Freddy’s haven’t even started development yet, and could easily take until 2017 to remake given that each of the games needs to be rebuilt from the ground up. Could we get an NX version instead? Possibly, though that itself would take even more time given that Scott likely doesn’t own a dev kit for the system yet.
I’m afraid so, the game is now due to be released in 2017 rather than at the end of this year. Still, there’s some good news in it too, as the game is now heading to the Nintendo NX! Yep, just like Twilight Princess before it, Zelda U is now being released on both the Wii U and Nintendo NX systems. This should give early adopters for the latter a Zelda game to play on launch day, assuming it comes out around that time.
It’s also going to be playable at E3 2016, so hey, guess that’s something.
Nintendo have also released a ‘new’ piece of artwork for the game. Well, they say it’s new, it’s really just the same version of Link from the screenshots but in better quality. Here it is:
Here’s a tweet from Nintendo backing up the delayed release date and Nintendo NX release:
So what do you think about this? Are you happy the game is also being released on the Nintendo NX? Or do you wish it had stayed a Wii U only game and been released this year? Post your thoughts in the forums here or on our social media channels now!
Last year, Nintendo CEO Satoru Iwata died from a tumour connected to complications involving a tumour related to his bile duct. But while it was perhaps a bit late for 2015’s Nintendo games to pay the man tribute, it seems Star Fox Zero has done just that. Note this screenshot, showing part of the game’s ending:
The text is as follows:
This game is dedicated to our wingman who fell in battle.
As you can probably guess, it’s a pretty clear reference to Iwata and his untimely demise, and is a really sweet way of paying him tribute in a game he sadly couldn’t see get released. Thanks Platinum Games (and Nintendo), for honouring Iwata’s memory in this game. And also for doing it in such an amazing way, with the tribute feeling like part of the game’s universe.
But what do you think? Are you happy with this tribute to Satoru Iwata in Star Fox Zero? And do you think we might see something similar in some other games Nintendo is going to be releasing soon?
Star Fox Zero Credits Pay Tribute to Satoru Iwata – Nintendo Everything
It’s not been a good time for the Wii U. Launched in 2013 to a fairly tepid reaction and then quickly being overshadowed by Sony and Microsoft’s systems just months later, the console has mostly struggled on at a rate far below that of its predecessors. Indeed, as of December 2015, only about 13 million Wii U systems had been sold, a number just over half that of the Gamecube.
Above: Even Super Mario Maker and Super Smash Bros couldn’t really save the Wii U
But now, it seems the end may be coming for Nintendo’s eighth gen system. A respected Japanese magazine has said that Nintendo will stop production of the Wii U before 2016 is up, and that the Nintendo NX is going to be revealed very shortly. They also say a few of the Wii U’s accessories have already left production.
Is this confirmed? Not really, but it definitely seems like the Wii U’s time is just about up. It didn’t really sell, and Nintendo just wants to move on to their next system.
Still, what do you think about this? Are you disappointed the Wii U is likely to be discontinued before the end of the year? Or do you think the system was doomed to fail from the get go?
Nikkei Magazine (as ‘translated’ by Dr Serkan Toto)