It’s a tad blurry given that it was used for a thumbnail photo on an internet shop website, but it’s still clear enough to figure out what’s going on. Here it is:
It’s a pretty simple design, but hey, it does seem to get the game’s themes across. You’ve got Bowser right there in the middle using the GamePad (illustrating the new Bowser Party mode in the simplest way possible), a bunch of other Mario characters doing Mario Party esque stuff next to him and a setting which appears to be whatever board you first start on in the game.
So yeah. Nothing flashy, but it works fine at illustrating the game and its new central mechanic.
Lately with the E3 hype dying down, I’ve noticed there hasn’t really been much said about Mario Party 10 for the Wii U. Oh sure, Mario Party Legacy and a couple of other fan sites about the series (some of which we here at Nintendo 3DS Daily endorse as affiliates) hyped the hell out of it. But that’s their job (so to speak), and the coverage about the game from other, more mainstream news outlets has honestly been kind of non existent to mediocre.
But I actually think Mario Party 10 looks great. Why? Because practically speaking, Mario Party is THE series the Wii U was made for.
It’s true. Whenever I think ‘asymmetric multiplayer’, I think Mario Party. I think 1 vs 3 minigames and players being complete jerks to one another in the most meanspirited ways possible.
And Mario Party 10 looks like to amplify that by about a million. Why? Bowser:
Rampaging through boards, smashing the hell out of player carts, trying to blow characters up in the most over the top ways possible… I have a feeling playing as Bowser will be an absolute blast. Especially if you get to set up four difficult CPU players and spend the next hour or so trying to make them suffer horribly to repent for their crimes in past Mario Party and Mario Kart games. Or I guess if you’ve got a bunch of ‘friends’ you don’t really enjoy of the company of all too much. Basically, it’s a griefers dream game.
What’s more, it’s pretty much the perfect marketing tool for the asymmetric multiplayer concept. Oh sure, Nintendo Land exists, but a bunch of Miis running around in Nintendo costumes does not sell. It doesn’t appeal to anyone, Nintendo fans or casuals alike. Game & Wario exists… but it’s usage of the GamePad ranges between decent and utterly abysmal, and Nintendo’s marketing for it was roughly as good as that for the likes of Delgo (or [insert another horribly crashed box office bomb here]). This on the other hand… could be a pretty good way to market the mechanic. After all, Mario Party fans already know how this asymmetry works, they just know it as ‘1 vs 3 minigames’. And the rest? Well, they have to admit that being able to play as a giant turtle dragon thing and wreck other people’s games is a pretty good selling point, right? Whereas Nintendo Land was mostly tech demo and Game & Wario just confused, this game could work by appealing to people’s dark sides.
Above: How to destroy friendships very, very quickly.
Hell, you know what would really sell this game? Asymmetric Bowser mode online. Oh sure, they’ll never add it, because the concept is anti social as heck. But come on, imagine the interesting possibilities you’d get if you could join random people’s games, play as Bowser and just wreck everything. Or if they’re real cruel, if you could join ‘friends only’ games as the designated antagonist and just cause absolute mayhem. Forget Pikmin or Nintendo Land, this game could (in theory) have made for a far more interesting Wii U selling point, an online game specifically designed to encourage antagonistic play and jerkass behaviour rather than punish or prevent it.
So yeah. Mario Party 10 looks pretty damn good to me. Especially the possibilities for ‘anti co-operative’ player potentially allowed for the Bowser Party game mechanic.
Remember Mario Party 10/3DS, the new 3DS exclusive Mario Party game that was announced at a Nintendo Direct early this year? The one which I even feared had fell off the radar altogether due to the complete lack of information about it?
Well it seems like we’ve finally got some new information about it, including the box art, release date and even things like official artwork. So the information drought is now over!
First of all, the release date. This game will be released in the US on November 22nd 2013, and just November 2013 in other regions.
Secondly, here’s the box art:
Which looks pretty good if I say so myself.
Finally, here’s some artwork of the game, which shows both the scene used on the box and some of the characters. Enjoy!
As you can see, the dice block seems to be a tad modified from the norm, having only about six sides rather than the older games ten and in the case of the special one above, perhaps even only four or five sides due to the Banzai Bill activate one being added.
The larger scene also shows a few new characters we don’t know about. Like Boo as a playable character again, Bowser Jr, Flutter (the flying Wiggler from Yoshi’s Island) and even the likes of Waluigi and Kamek as playable too. And wait, is that Rosalina? Does this confirm she’s playable in this game rather than just an NPC?
All in all, there’s some interesting info and things there, and it makes Mario Party Island Tour look like a fantastic game. Perhaps even one that might get me interested in the Mario Party series again or something…
A few months back, a new Mario Party game was announced for the 3DS at a certain Nintendo Direct event. It was shown to have Augmented Reality using mini games, a system based around racing rivals to the finish line rather than the standard board game navigation or car gameplay of the first nine games and some pretty interesting levels based on games like New Super Mario Bros and Super Mario Galaxy (with one level being a reference to Rainbow Road from Mario Kart too). Here was the trailer:
But since then, what the hell happened to it?
We may have a Mario Party title for 3DS as revealed at Nintendo Direct, but is it also possible we might be seeing a 10th home console game in the series being released this year as well? I think it’s fairly plausible based on the history of the series so far.
For example, back in 2003 we had Mario Party e in February 2003, and Mario Party 5 in November 2003. In March 2003 we had Mario Party Advance while we then got Mario Party 7 in November of the same year. And in 2007, the release date gap between Mario Party 8 and Mario Party DS was absolutely tiny, with the former being released in May and the latter again in November (just under six months apart).
Above: Could this two Mario Party games pattern hold out again?
And so with this pattern of each handheld title being released the same year as a home console one being so prevalent, could we see it again in 2013? With Mario Party 3DS being released in late 2013 and Mario Party 10 being released either a month or so later or in early 2014? I think we could and here’s why:
1. Mario Party is a consistent seller that doesn’t require a significant amount of effort (at least as far as Mario games go) to make. Add this to a system which is off to a slow start, and it seems likely Nintendo will release new versions of every single remotely popular franchise they can to get it off the ground.
2. Wii U Party is lined up for autumn this year, but it doesn’t quite appeal to the same people as Mario Party does. So perhaps Nintendo will make a Wii U one to sell some of those fans on the system as well.
3. The classic Mario Party formula is perfectly suited for the Wii U system and tablet controller (especially the 1 vs 3 mini games).
So could we see a Mario Party game on Wii U fairly soon? After all, Wii Party has obviously not become the complete replacement for the franchise Nintendo might have been expecting it to become, and it seems like a good ‘easy’ game to release to get a few quick system sales from the more ‘casual’/party game fan.
What do you think?