Pokemon Sun and Moon; New Trailer and Information!

Well, you all knew this was coming. The official Pokemon social media channels had gone on about it for weeks now, and hype was already building up about what was going to be announced in the new trailer.

None the less, here it is. Here is the new trailer for Pokemon Sun and Moon, as of June 2nd 2016:

What’s new? Well, let’s find out with a scene by scene look at the trailer…

So we start out with a look at the new legendary Pokemon. As many predicted from the trademarks, their names are Solgaleo and Lunala. Yeah, pretty predictable so far…



Until the trailer immediately throws a curveball. Namely, Solgaleo is a Psychic/Steel type.

Yes, you heard me. The Pokemon meant to represent the sun, isn’t a Fire type. What’s more, it’s actually weak to them and at a disadvantage when Sunny Day is active.

What the hell.

Either way, we soon learn about its ability and signature move. Apparently, the former is Full Metal Body, which stops its stats being lowered by the opponents moves and abilities. And the latter? A powerful attacking called Sunsteel Strike, which completely disregards the targets ability.

It’s a pretty cool setup for a legendary Pokemon really, and I’m sure Smogon will find a place for it in Ubers when the game is released. Well, cool for most people and Pokemon. Metagross probably disagrees given that it’s now likely utterly outclassed.

Lunala is a bit more predictable, though still surprises with a Psychic/Ghost typing (you would have thought a moon/night Pokemon would be a Dark type, right?). Even so, its ability is Shadow Shield (which causes it to take less damage from attacks at full HP) and it has a move called Moongeist Beam, which acts a lot like Solgaleo’s Sunsteel Strike (ignores target Pokemon abilities). Unfortunately, with a typing like that one, one suspects it will have a pretty hard time in the metagame, given all the powerful Dark types in Ubers (Yveltal could probably shut it down hard).

Moving on, we see that character customisation is back. Not surprising, given its reception in Pokemon X and Y, but it’s nice to see anyway.

Next are the characters. The two player characters are first, with their… surprisingly less unusual designs:

Pokemon Sun and Moon Player Characters

After which we move onto the NPCs. Like the new professor, Professor Kukui. This guy is gonna be popular with certain Pokemon fans, like the ones who found Professor Sycamore attractive in the previous generation. He also seems to be a pretty relaxed guy, both in dress sense and demeanour:

Professor Kukui

Other characters we see are Hau, one of your friends in the game, and a mysterious girl called Lillie (who’s apparently the professor’s assistant).



Above: Hau and Lillie

The latter seems especially interesting, given her blurb on the site outright states ‘she will play an important role in the story of Pokemon Sun and Pokemon Moon’. My opinion here?

She’s the villain.

Think about it. She’s quiet, somewhat suspicious in behaviour, doesn’t seem to like Pokemon battles very much and plays a major role in the storyline.

To me, that screams ‘future antagonist’. Remember, in X and Y that Professor Sycamore and Team Flare’s leader Lysandre were friends and had known each other in the past. This seems like the obvious step on from that. A villain the player meets right away but doesn’t know is evil until late in the story.

But hey, I guess she could also just tie into the legends around the legendary duo/trio, or could just be a red herring included to throw us off the trail of the real villain.

And then the trailer ends on yet another change to the series.

Namely, the Pokedex has a Rotom in it.

Pokedex Rotom 1

Pokedex Rotom 2

Yes, really. And this is apparently meant to be a new way for Pokemon and people to communicate. Well, it’s new alright. But it does make me wonder how many people will desperately want to use said Rotom in battle. Seems mighty tempting in the early game…

Either way, that’s it for the trailer. But there’s more.

You see, the official site was also updated at this time (as seen by the official artwork above). As a result, we now also get a map of the Alola region:

alola map

As predicted by just about everyone, it contains multiple large islands. Well, four large ones, two smaller ones and god knows how many bonus ones likely hidden just off screen (and home to the odd legendary Pokemon). You can see what appear to be shadowy outlines of two more in the bottom left corner of the map.

There’s also an interesting new feature called a QR Scanner. Apparently, you can scan QR codes with the 3DS to add data about various Pokemon to your in game Pokedex.

QR Scanner

Personally, I don’t have much hope for this feature. It sounds cool, but where are you going find these QR codes? In video game stores? On video game boxes? On Pokemon merchandise? Or are they just going to be posted online every now and again?

Either way, I suspect within 48 hours of the game being released, a site will probably pop up listing QR codes for every single species of Pokemon in the Pokedex. That’s how life works nowadays.

Which surprisingly enough, seems to be the intention. The site actually says you can print and share your own codes, so hey, there’s another thing that’s probably going to trend across Twitter and Reddit and various forums once the game comes out…

Pikachu QR code

Finally, the Japanese site has a region overview trailer, as well as Rotom Pokedex trailer and a few other videos. For ease of use, we’ve merged them into one video and posted it here:

And that just about wraps up the new trailer. It’s named a few characters, gave a bit more information about the legendaries and showed up some of the new features added to the game, and it makes Pokemon Sun and Moon look just that bit more interesting than they did before.

What do you think of it all?

Pokemon GO; First Footage Revealed?

Well, it’s only a rumour at this point, but dear god, it’s looking like an accurate one. Basically, a Pokemon GO panel was supposed to take place at SXSW this year, but it was cancelled. However, Niantic (the company making the game) apparently did hold some sort of presentation, and a video about the game supposedly leaked from said presentation. Here’s the video:

So… what can I say about this title? And the footage shown above?

Well to be honest, I’m not all that impressed so far. For one thing, that Ivysaur certainly didn’t blend in very well with the environment around it, and (as people have pointed out on Twitter), seemingly teleported around the place at random. Yeah, it’s early days, but it’s certainly not giving the 3DS’ AR games competition on the Augmented Reality front…

The Poke Ball select screen having the option to throw Master Balls looks a tad worrying as well. Oh sure, it’s possible we might be getting the latter in rare events and the rest from some sort of in game currency, but there’s a sneaking suspicion that micro transactions might be involved here. That it might be a lot like other ‘freemium’ titles, where the rich people buy the most powerful items outright while the rest of us are limited to whatever we can get in game. I’m hoping that’s not the case, but the small amount of evidence we have so far suggests it could be.

Still, we’ll stay optimistic. After all, we haven’t seen anything of the whole ‘battle’ aspect yet, nor how things like gyms and rival trainers fit into the whole thing. Perhaps the battle mechanics are as deep and well thought out as those in Pokemon X and Y. Maybe the above footage is merely a really early tech demo, or simply fake, and doesn’t actually indicate what encountering a Pokemon will be like in the title.

But based on what I have seen, I’m not all that impressed just yet.


First Look on Pokemon GO Gameplay – Reddit

Luigi’s Mansion Arcade; Final Boss Battle Revealed!

Can you guess who it is?

Yeah, it’s exactly who you think it’ll be.  King Boo is the villain again, and as per the last game, he’s fought at the end of the final mansion.  Here’s a (unfortunately low quality) video from a Japanese YouTube user:

Above: Video by Silent39 on YouTube

However, there are a few interesting things about this level and boss that I thought were interesting.  For one thing, in Dark Moon, King Boo was fought in a ‘paranormal dimension’ set up accessed via the portal on the balcony.  This game?

King Boo Battle

Above: One of the bizarre attacks by King Boo in Luigi’s Mansion Arcade.

He’s fought right next to the portal on said balcony.  And when you mix in how his initial attack involves releasing a swarm of ghosts from said portal, it seems like a weird cross between Paranormal Chaos and A Nightmare to Remember/Shatter the Illusion.  It’s a neat battle too, with effects involving spinning spike balls, multiple clones of King Boo and a bunch of summoned monsters fighting alongside him as the world collapses with the ominous portal spinning away in the background.

So that’s the final boss of Luigi’s Mansion Arcade, at least on one difficulty level.  Is it different on others?  Probably, hard mode is apparently an unlockable in this game rather than being open from the start, and this playthrough did seem a bit short.  But it’s a neat fight regardless.

What do you think about the final boss fight in Luigi’s Mansion Arcade?

The Legend of Zelda for Wii U; New Footage and Analysis!

Yep. It’s a bit overdue given how it was shown at the video game awards a few days ago, but we’ve now got new footage of the Legend of Zelda for Wii U. Here it is, courtesy of GameExplain…

So yeah. It looks pretty good if you ask me. Nice open world that genuinely seems to be as big as the developers are boasting it is. A medieval European fantasy themed throughout, rather than something that looks like its out some Japanese anime series. Link riding Epona and fighting enemies on horseback… it’s definitely more like a good Zelda game than the likes of Skyward Sword was.

However, there are a few things we don’t like about the trailer, that worry us a tad:

1. The lack of enemies.  The original Zelda games weren’t just good because of a large open overworld, but because said overworld had a lot of things to do in it. Every screen had secrets, enemies, caves, heart containers, etc. This game? We saw about four enemies in total and pretty much nothing but scenery in the footage. Hopefully this doesn’t mean it’s like Twilight Princess where the world is just a big empty space with the odd bit of content scattered around the corners.

2. The slow motion dismounts from Epona. Yeah it’s beta, but it currently looks stupid as hell, even more so than ‘bullet time’ did in the later Matrix movies.

But what do you think of the new Zelda game? Does it look good so far? Anything you like or dislike about what you’ve seen?

Pokemon Omega Ruby and Alpha Sapphire; First Glimpse!

And while it’s nothing like a full trailer, it’s still pretty nice looking in it’s own right, what with a few seconds footage of a battle between Groudon and Kyogre being the main focus of the video.  Here’s the footage, as posted by the official Pokemon Youtube channel:

So yes, what do you think about this?  Do you think the game looks good from the roughly twenty seconds of footage we have so far?  Come in and post a comment if you do, or talk about the game on the Nintendo 3DS Community.com forums instead!