Generally, the consensus is that Resident Evil has lost its way in recent years. After the fourth game masterfully combined horror and action like never before, the fifth and sixth titles have gotten a lot of criticism for being unlike the series beforehand. For throwing away the ‘survival horror’ aspect to focus on Hollywood style action movie experiences where the player blasts away enemies like in a standard FPS game.
But according to notable gaming insider and translator Dr Serkan Toto, it seems thing are finally getting back on track. Apparently, Capcom is working on a new Resident Evil game, and this one will be a return to its traditional horror game roots. Here are a few tweets about it:
So what’s interesting here? Well as mentioned above, Resident Evil 4 will be going back to its ‘horror roots’, which should give us something more like the first few games. Additionally, P.T. and Metal Gear Solid V designer Jordan Amaro will be involved as well, indicating that the people at Capcom are trying to hire people with experience in actually making horror games rather than mimicking Call of Duty. Finally (and most interesting), it’ll apparently be shown off at E3 this year.
But will it be enough?
Well, I’m not sure. On the one hand, Resident Evil Revelations 1 and 2 were pretty much exactly what the series needed. Traditional horror game experiences where the player has to solve puzzles and exploring deserted locations filled with horrifying undead monstrosities. So Capcom does still know how to make good horror games. They still have the potential to make something good here.
Above: A fine, traditional Resident Evil game.
On the other one, I hear that Capcom also considered Resident Evil 5 a horror game. Yet while that had some horror elements, it was a far cry from what any actual Resident Evil fans wanted for the series. Running around shooting zombie hordes in a weird version of Africa was a thousand miles away from the slower, more methodical gameplay of Resident Evil 0-3. You were surviving, sure. And there were a few horrifying looking creatures in it. But survival horror is a genre, not just a theme, and the fifth and sixth games didn’t fall under it.
Still, here’s hoping they do something decent here, and actually give us the Resident Evil game the fans have wanted for years now. More mansion and town exploring and less Hollywood style shoot outs please Capcom!
Report: Resident Evil 7 is a Back-to-Roots Horror Game, and Capcom’s Showing it at E3
A short while ago, it was mentioned that the only playable Nintendo game at E3 2016 would be the Legend of Zelda. There would be no Nintendo NX titles. There would be nothing about the console itself. Nor would there be playable versions of titles like Pokemon Sun and Moon or Paper Mario Colour Splash.
Either way, the internet went crazy over it.
Well now they’ve given a few more details about their E3 plans. To cut a long story short, it will be their sole focus at the show. It will be the only playable game at said show.
And what’s more, it seems like there won’t even be a Nintendo Direct to go with it. Instead, their presentation will start on 9 a.m. PT Tuesday, June 14, when Reggie will introduce Treehouse Live. Which will be dedicated to a day of live streamed footage of The Legend of Zelda. Okay, it will have interviews and other behind the scenes stuff to vary it up a bit, but it’s still all about the one game.
Nintendo of America is also holding a contest on Twitter where a lucky fan can win a trip for two to E3 to play the game. To enter, they must tweet to @NintendoAmerica about what the series means to them, while using the hashtags #MyZeldaLegend and #NintendoSweepstakes. As seen in Nintendo’s Twitter post here:
So what can I say about these E3 plans?
Well on the positive side, this does look like it’s going to be an amazing game. The trailers for it looked really good, the open world aspect seems promising and the Sheikah symbol on Nintendo’s E3 site implies that it’ll somehow expand on the group’s backstory in some way. So for those of us who are Zelda fans, the game shouldn’t disappoint.
Above: Something that will excite many a Zelda fan. Especially the ones that like Ocarina of Time or Skyward Sword.
The problem is that not everywhere is a fan of the Zelda series. Sure, about 20 million people obviously are, as seen by the sales numbers. But another few hundred million prefer Mario or Pokemon or Metroid or Super Smash Bros or well… just about any other franchise that Nintendo owns. For these people, Nintendo’s E3 presence is completely uninteresting to them. There’s no reason for them to watch any coverage of Nintendo’s event. So off the bat, Nintendo have restricted their E3 audience to the Legend of Zelda fanbase. That’s not a good move.
There’s also the obvious worry that it could all go wrong. I mean, Nintendo isn’t perfect. They’ve made mediocre games in popular franchises, and they’re going to continue to make them in future. That’s just how the world works.
But with the new Legend of Zelda game being the only Nintendo related thing at E3, they literally have zero room to mess this up. If the game has an underwhelming first trailer or the coverage starts out in a boring way, then Nintendo will instantly becoming the laughing stock of the internet. If the game outright looks bad or broken in some sense… well, now they’ve got a situation on par with Wii Music’s announcement and the rest of the E3 2008 disaster. They can’t afford that to happen, since their reputation is already at an all time low with such hated games as Metroid Prime Federation Force and Paper Mario Colour Splash just around the corner.
They also can’t afford to have Zelda U as a mediocre game because of it’s likely role as a Nintendo NX launch game. A good Zelda game will sell people on the new console, like Twilight Princess did for the Wii. A bad one could just about kill the hype outright.
Either way, it’s a risky move Nintendo are making here. Will a one game E3 pay off? Hard to say. But the new Zelda game just has to live up to the hype now, since Nintendo have no margin for error and are resting their hopes for the next ten or so months on this one title.
Microsoft impressed me with a great display of technological prowess at E3 this year. However, I was not so much impressed by the other developers, for the most part.
The conference began with the unveiling of backward compatibility which will even allow the use of all Xbox One’s features, such as Twitch, screencaps, and voice commands. Even the multiplayer from Xbox Live will remain in tact. Pretty impressive start to the conference, I must say!
The next showing was of Bungie’s Halo 5. They teased at the question ‘Is Master Chief a traitor?’ before showing scenes of the new game. I’m not really a fan of this series, but I didn’t see anything new or outstanding to pull me into it since the second game, which was the last one I enjoyed. The graphics were sub-par for the potential of the Xbox One and the gameplay doesn’t look to have gotten any new features that will make people talking up a storm. Armor Abilities are replaced by Spartan Abilities, allowing players to use all of the given set of skills rather than being character-specific. Things such as sliding, or pulling one’s self up a ledge; everything games liek Medal of Honor and Call of Duty have been doing for years. Still awaiting the day they tell me head-shots can OHKO someone, then I’ll come back to the series.
Bethesda announced Fallout 4 and with a doozie of a side treat for Fallout fans; modding! Fallout 4 will allow you to take mods created on the PC and play them on the Xbox One. This is the first time anything like this has been officially done (without tampering with the system in some way) and can open up a whole new door for console gaming! They also showed the real-life Pip-Boy in action, and it was your run-of-the-mill side application, but with a realistic polish on it; I’d like to see more games get this kind of treatment.
Electronic Arts told the audience that Dragon Age: Inquisition is coming to the Xbox One. Plants vs Zombies: Garden Warfare 2 is releasing next spring. The teaser trailer showed Zomburbia having an epic battle with Kenny Loggins’ ‘Danger Zone’ playing in the background. Not exactly sure how I feel about that as I don’t see what it has to do with revving engines or a highway when the game’s setting is a suburb, but whatever. Parodying Titanfall, we watched as a robot (that looked like the one built by the Irkin Elite which Invader Zim uses to destroy his own planet in the first episode) crashes to the Earth at the end of the video.
The preview for Forza Motorsport 6 took my attention from the game and to an actual Ford GT that was slowly descended in the center of the audience. Releasing September 15th, Fora Motorsport 6 will be including this fine vehicle. As always, the graphics look right at home on Microsoft’s current-generation console.
Keeping with the theme of teaser trailers without gameplay footage this year, Dark Souls III was shown with and early 2016 promise for release. Knights, fire, darkness.. all the normal elements from the series atmosphere was there in a cinematic trailer that told nothing about the game. Hopefully, they will fix the crappy multiplayer connection and just make a traditional friend invite system. So sick of playing these games with such troublesome “did you see my chalk mark? no? Let me lie it back down”. Let’s hope they remove that aggravation and the feeling of wanting to face-plant a nail that comes along with it.
Ubisoft announced a new action RPG; Tom Clancy’s The Division. The beta will be available on Xbox One in December 2015. Also announced, Rainbow Six: Siege releases in November with Vegas and Vegas 2 – thanks to the backward compatibility -to come free with purchase.
Gigantic, a windows 10 and Xbox One exclusive, reminds me of Team Fortress if it were set in a desert valley with eccentric animal-based anthromorphs. Textures in this game are very bland and lacking detail, making it feel almost like a Skylanders game or other similar cartoony games – which it is. Kids and furry lovers might enjoy this alternative to the more violent Halo or Battlefield style games. The game will feature arena-based combat with the ability to call forth upon ‘gigantic’ creatures such as Chinese dragons to aid you in pulverizing your foes, will be free to play, and have a beta releasing soon.
Tacoma teaser explains nearly nothing and graphically reminded me of mid-to-late 1990’s PC games. From what was shown you appear to be a holographic silhouette humanoid of some sort that is trying to find out why they are alone in a spaceship-based galactic museum.
Aurora 44’s Ashen also looks visually unstunning, fitting somewhere between Tacoma and Gigantic. The game is said to focus on ‘friend or foe’ choices within its tomb Raider-like dungeon exploration and puzzle solving base.
Beyond Eyes was a very short yet colorful teaser. he way a lot of the graphics appeared within the wall of white made me recall The Unfinished Swan’s artistic creativity. Other than a child walking around in pastel glass-like grass and flowers, not much else was really shown.
The game I am most interested in from Microsoft’s E3 unveiling is Cuphead, a game inspired by 1930’s cartoons. They recreated the look and feel of some of my favorite classic cartoon styles from such minds as Chuck Jones and Tex Avery, or in particular Disney’s Silly Symphony (especially The Skeleton Dance), with spot-on precision. Cuphead will feature arcade-style action side-scrolling similar to Gunstar Heroes and Castle Crashers. The game is said to be ‘Coming 1936 (plus eighty more years)’.
Xbox Game Preview is a new feature coming to the Xbox One which allows people to buy and play games while they are still in development. This will allow gamers to experience the games they are interested in before deciding whether to fund them on Kickstarter or whatever other means is used. Another nice little concept from the PC being moved to console.
Dean Hall’s Day Z is an MMO that will allow players to experience gaming in a variety of new ways, so many that the game may be a bit too ambitious for the Indie Developer to get all of it out right away. the game will be part of the Xbox Game Preview line-up coming out, so some hands-on time to experience these ‘new ways’ will not be out of the question.
Rise of the Tomb Raider is the first game to be shown with impressively life-like graphics since the start of the presentation, and sadly, it was shown near the end. It is a cold day in Hell for Lara as she and her friend have catastrophe after catastrophe whilst scaling an ice-clad frigid mountain of death which seemingly has an extreme prejudice for those wanting to climb it.Look for the game to release in time for the holidays.
Rareware is making a come-back with Rare Replay, a collection of 30+ games from retro days. Also shown was a new multiplayer share-ware game exclusive to Xbox One entitled Sea of Thieves. A pirate game with environments which remind me of ones seen in aforementioned games on this list – very blank and lacking detail in a cartoony way – focusing not only on arena-like combat but cannon-firing ship-to-ship battles as well. It actually seems pretty enjoyable and though I am not a huge pirate fan I have a particular friend who is which I know would enjoy playing this with me if local co-op or versus is allowed.
Xbox One and Windows 10 exclusive Fable Legends looked pretty sweet, but the sugary-sweet toothache of awesome is not the graphics, but rather that it is free-to-play AND cross-platform! for those confused between cross-console and cross-platform, the latter means Xbox One users can play with friends on Windows 10 and the former would be Xbox 360 and Xbox One, but the game is exclusive to Windows 10 and Xbox One, so don’t expect cross-console gaming here, in case I confused someone.
Microsoft and Mojang’s Minecraft update displaying the new HoloLens was simply amazing! A person wearing the HoloLens can not just play the game displayed on their wall for them to see, but place it on a table-like surface and bring it to life as though it were a Lego display. Once on the table the game can be zoomed in or out, pulled upward to see what is under where you are, and even pierced by a pillar of light to mark a particular location for other people in game (even those without the HoloLens) to see! The presentation was closed by a simple voice command telling the game to strike a pig pen with lightning, creating zombie pigmen much in the same way as creepers get upgrades or townfolk turn into witches.
Gears of War Ultimate Edition, a GoW remastering to release August 25th, was spoken about briefly before Gears of War 4 (simply called Gears 4) was shown. I’ll admit, the game does look pretty nice, despite the series being one of my least-liked franchises due to the controls and a story that does not keep me interested. Gears 4, however, seems to be taking a lot of inspiration from older 3rd-person shooters with some of the action scenes. I’ll definitely be trying this one out with much optimism.
On the part of Microsoft themselves they are apparently listening to their fans with the inclusion of backward compatibility, some pretty slick new ways of utilizing augmented reality gameplay with the HoloLens, and (though I didn’t mention it earlier) a new metal-cast controller with interchangeable and customizable parts.
Rise of the Tomb Raider, Halo 5, and Fallout 4, Gears of War / Gears 4, Forza 6, Dark Souls 3, and Rainbow 6: Siege are coming soon for fans of those pre-existing franchises.
Rare is making a return to the development scene after what felt like forever!
Unlike Sony, the majority of games shown actually included release dates.
Most of the games were very ‘smooth’ and ‘bland’ texture-wise, lacking the details we’ve come to know from Sony and Microsoft. Rather, they felt as though they belonged on the Wii U.
Too many teaser trailers – even more-so than Sony’s E3 performance – and not enough actual in-game footage.
Ever get the feeling things aren’t working out well?
First we had the criticism. Then we got the petition to shut down Metroid Prime Federal Force…
And now it seems the stock market isn’t too pleased about Nintendo either. Their stock dropped significantly after their digital event at E3, which is perhaps not a good sign for investor confidence in the company. Here’s a quick chart:
Via CNN Money
It’s starting to get better, but yeah, not a good start. Let’s hope the stock recovers in the near future instead of doing the cartoon thing and going through the bottom of the chart, down the wall and through the floor to the area below.
Your thoughts on Nintendo’s awkward stock fall after E3?
It’s been a long time coming. With the Star Fox series being utterly devoid of new games ever since the disappointing Command on DS, many had pretty much given up all possible hope in the series ever getting any sort of revival.
Now though, it seems their prayers have finally been answered. Behold Star Fox Zero, a new Star Fox title by Nintendo and PlatinumGames (the makers of the Bayonetta series and Wonderful 101):
But what makes this game even more interesting are the new features and additions it has. For example, the Arwing can now become both a drone type plane called a Gyrowing and a walker/mech, meaning that more kinds of combat are now possible.
And with classic characters, a simple and intuitive control scheme (analog controls instead of gimmicky motion ones) as well as plenty of side missions to attempt in your runs through the story, it seems this might well be the type of Star Fox games the fans were hoping for. Not to mention Platinum’s involvement, given how every single game they’ve ever made is a hardcore gamer favourite with a hard as nails level of difficulty and nary an annoying gimmick or stupid plot twist to be found.
Here’s some more media of the game:
And what will be the official box art when the game’s released:
But what do you think about Star Fox Zero? Can Platinum Games do the series justice and provide a Star Fox game that Nintendo fans can be proud of? Or will this be another misfire like Command was?