A short while back, a plucky group of people on decided that Zelda needed a Mario Maker esque level editor. So they developed Zelda Maker, an interesting tool that promised to let players build their own Zelda dungeons and overworlds. Bit like Zelda Classic, except with a much simpler UI and easier to use features.
Unfortunately, said editor was shot down very quickly, with Nintendo sending a DMCA notice to Mediafire about it. Fortunately, it’s back as Legend Maker! And what’s more, the team behind it are now running a Kickstarter campaign for the title!
Here’s the link for it:
Legend Maker by Dream Mix – Kickstarter
As well as a video showing part of it in action:
The claims are impressive. You’ve got full overworld, character and boss creation. You can apparently make worlds 1000 times larger than Hyrule from A Link to the Past. Various puzzles can be implemented in these worlds. All the standard Zelda items are usable and work like expected. Basically, it looks like a dream editor for Zelda fans.
Unfortunately, there are a few issues here:
Firstly, the game doesn’t seem to be planned for a release on a Nintendo system. There’s no Wii U, NX or 3DS stretch goal, as there is for the PS4 and Xbox One.
Does it make sense? Sort of. For one thing, a stretch goal for a Nintendo console release might be a way to get interest back at a later date, like say, a week or so before the campaign closes and an extra few thousand dollars are needed. It’s also possible that with Nintendo shutting dwon the game as Zelda Maker, the team have decided they don’t want to work with the company at any point afterwards. Either way, it’s still disappointing for Wii U or 3DS owners.
The second (and more worrying) issue is that the team seems to have made a few questionable judgements in regards to copyright. For example, these graphics look awfully similar:
It’s only a minor thing, but it’s also not particularly wise on a legality level. Nor are comments like these:
Actually did redraw them, and they are similar. But pretty sure Nintendo doesn’t have a copyright on rocks and bushes, and I’m also pretty sure those bushes and rocks are used in 2323423234 indie games. lol
Via a Reddit Gaming comment here
Generally, if the art is 10% different, it’s not seen as copyright infringing. We borrowed the art style, but an art style is not copyrighted. If it’s an obvious problem, which it seems like, we can go much further when we have money to hire a spriter, and leading up to the Kickstarter. But we took advice from Alttp because it got 16 bit art right. However, we didn’t just take sprites and trace over them. We created everything from scratch. We will take the complaints into consideration leading up to the kickstarter.
Via Reddit Comment here
This shows some rather… laissez faire attitudes towards copyright law. Which is probably not a good thing in indie game development, and is perhaps evidence the team behind this title need to speak to a lawyer fast. Or at least realise that the ‘ten percent’ thing was in regards to school teachers and educational textbooks, not video games and copied tilesets. See this shoot down of the ‘10% = fair use myth’. Or maybe this one.
It also doesn’t help that the game uses a lot of Zelda concepts and basically just ‘files the serial numbers off’, so to speak. There are switch puzzles that cause blue blocks to move up and down from the ground. Enemies that look a bit too much like Hinoxes. All the Zelda standby items included and working like in the actual games. Tilesets that often look more than a tad like the ones from actual Zelda games like A Link to the Past. Again, this could all be fine, it’s hard to tell without being a lawyer. But the team should still perhaps seek legal advice here, since well, there have been cases where games were withdrawn from sale due to similarities, even if actual resources weren’t copied.
Still, it’s there on Kickstarter anyway, and if you want a Mario Maker esque tool for Zelda style action adventure games, then it might be woth contributing to. Who knows, maybe it’ll even inspire Nintendo to make one for the actual Zelda games somewhere along the line!
What do you think of this ‘Legend Maker’ thing?
Legend Maker by Dream Mix – Kickstarter
It’s been a while coming, but now popular survival horror franchise Five Nights at Freddy’s is coming to consoles! Yes, creator Scott Cawthon is in talks with various companies about bringing them to home systems. And what’s more, they’ll be full blown remakes. As said to a forum user who asked about whether the games could come to consoles:
Actually, yes! It will happen. I’m talking with a few companies who are interested in doing console remakes of the original games
However, there’s one catch.
Namely, it seems unlikely that the Wii U will be one of these platforms. Oh sure, it’s the ideal system for the games. And yes, the in game camera switching seems absolutely perfect for the GamePad.
But according to Scott, ut might not happen. Why?
Because he’s unsure if the Wii U will still be a thing when the game’s are finally released. In his own words:
Yeah I doubt the Wii-U will be thing by the time a console release is ready.
Which is a fair concern to be perfectly honest. Remember, the Nintendo NX is coming out in March 2017. The console ports at Five Nights at Freddy’s haven’t even started development yet, and could easily take until 2017 to remake given that each of the games needs to be rebuilt from the ground up. Could we get an NX version instead? Possibly, though that itself would take even more time given that Scott likely doesn’t own a dev kit for the system yet.
The newest installment in EA’s Battlefield series has been announced. Officially called ‘Battlefield 1’, the game departs from the standard FPS cliches by being set during World War 1 rather than World War 2 or the present day. Here’s a trailer for the game:
Above: Not quite your usual FPS game setup…
As you can see, the setting has done wonders for the game’s originality. You got the brutal trench warfare that characterised this conflict. You’ve got horseback combat, since this was the last major war where mounted calvalry played an important role. The planes are all styled after the old school biplanes of the era. Either way, it seems a bit more interesting than the usual FPS game, and EA says it will feature some of the ‘largest and most dynamic battles in FPS history’.
There will also apparently be a heavy focus on melee combat, since weapons like bayonets, batons and rapiers were used more often in this conflict.
Battlefield 1 will be released on October 21st for the PC, PS4 and Xbox One, and will be available early through EA Access.
But what do you think about the game? Are you interested in the idea of an FPS game set during World War 1? Could this time period and setting make a nice change from the endless glut of modern day and futuristic shooters on the market?
Battlefield 1 Officially Confirmed – IGN
He may already have an Amiibo, but it seems Sonic isn’t quite done with the ‘toys to life’ thing just yet! Indeed, it seems like his next destination might well be LEGO Dimensions! Because you see, back in September 2015, an interesting ‘set’ list was ‘leaked’ for the game. Rumoured to be consisting of everything from Harry Potter to Ghostbusters and the A Team, two of the items on said list (codenamed S and KR) were rumoured to be Sonic and Knight Rider respectively.
More interestingly though, as LEGO news site Brick Inquirer points out, quite a few insiders seem to think this is true. For example, one called ‘Just2Good’ posted:
Hmmm S1, could that be Sonic?
In response to the news, before quickly it out for a simple “That looks interesting” afterwards. Another one (CM4Sci) said flat out that:
Before following up with:
I also know for a fact Sonic is in if that confirms anything
Further more, Brick Inquirer says that these individuals are seen as very reputable in the LEGO community, with the latter’s word being ‘about as good as it comes’. Either way, there’s heavy insider evidence for Sonic being one of the next additions to the game, to the point that said site actually states it as fact based on those statements alone. Bit like the recent Nintendo NX rumours with all those great Nintendo IPs being announced for the system soon.
But while Sonic is now basically a given for the game at this point, what do I think of the situation?
Well honestly, I’m a tad confused. Sonic the Hedgehog is hardly a series many people associate with LEGO, and there hasn’t actually been any physical sets based on him as of this point. It’s also not really the best series for the average LEGO game formula, since Sonic focuses a lot on speed and tight level design whereas the average LEGO game (Dimensions included) have a slower paced setup with puzzle solving, combat and item collecting playing a major part.
Above: As you can somewhat see in the trailer
Still, the idea of Sonic running around Jurassic Park or Gotham City sounds pretty cool. As does the possibility of seeing Eggman/Robotnik teaming up with the Joker and Sauron.
What do you think about the idea of Sonic the Hedgehog coming to LEGO Dimensions?
REPORT: Sonic Is Coming To LEGO Dimensions, Plus Confirming “KR” Is Coming – Brick Inquirer
It’s been delayed three times. Problems with ‘network functionality’ have caused issues for months, and many people have already given up on the game. Indeed, Mighty No 9 was quickly taking up Duke Nukem Forever’s mantle of ‘game that never gets released’ due to all the delays and development problems it’s been having.
But now it seems the Mighty No 9 debacle might finally be coming to a close. The game has now gone gold, and will now be released on June 21st (in America and Asia) and June 24th (everywhere else). What’s more, unlike the previous release dates, the team even outright states that ‘there will be no further delays’. Here’s the announcement post about it on the official Mighty No 9 website:
Mighty No 9 – Goes Gold (official site)
It’s still not everything (apparently the 3DS and Vita ports are coming at a later date), but now it seems the wait for this Mega Man successor is finally over. But will people still care about Keiji Inafune’s project when June rolls around? Will it live up to the hype its generated in the last few months? Will the Wii U version even sell now that the console is being discontinued within a year or two? We’ll have to wait and see.
What do you think about Mighty No 9’s new release date?