The Worst Gaming Journalism of 2016

As you probably know by now, gaming journalism… does not have a good reputation. It’s seen as corrupt, filled with obvious clickbait and flooded to the brim with articles based on questionable rumours from sources with absolutely no evidence behind it. Admittedly, that may or may not be a fair assessment of the field. But it’s definitely how the public think of it, for better or worse.

Yet as bad as the reputation may be, there are some examples of ‘journalism’ that well and truly live up to it. These include articles and videos based on questionable rumours, obvious clickbait made to attract pageviews from angry people and all manner of other things besides.

And so here they are. Here are the worst examples of gaming journalism in 2016!

12. SJW Says Super Mario Run is ‘Sexist’ Because She’s Captured in Super Mario Run

So let’s start this party with a bit of a bang. Or in this case, a delusional moron who’s never played Super Mario Run complaining that Peach being kidnapped is ‘sexist’ for the two hundred and fifty millionth time.

https://archive.fo/yrudB

Of course, what makes it all more hilariously bad are the complaints brought up here. Oh no, she’s baking a cake instead of DJ-ing at a party! That’s a sexist stereotype!

No really, that’s actually from the article. As are comments about how the series should be ‘restructured’ to appeal to young girls. Because apparently Super Mario 3D World, Mario & Luigi Paper Jam and various other games where Peach is either an independent character or outright playable don’t exist, do they?

And to put the final nail in the coffin, this is in regards to Super Mario Run. You know, a game where…
Peach actually IS a playable character! No really, you unlock her as a playable character complete with floating ability after playing a bit of Toad Rally.

So not only is the article painfully outdated and cliché with its content, but it was clearly written by someone who’d played four minutes of Kingdom Tour and assumed Peach was only a damsel in distress. Hooray for thorough research there guys!

11. Destructoid Says Minecraft Billionaire ‘Feels Oppressed by Women’

But hey, at least Super Mario Run is sort of relevant news. Cause this Destructoid article (about an argument between Notch and Jennifer Scheurle on Twitter) really isn’t:

https://archive.fo/R2ar0

Basically, the latter posted a picture of a statue and said it was ‘Mansplaining: the statue’, then Notch followed it up with a comment about mansplaining being a sexist term and a joke involving the non word ‘cuntfusing’ some time afterwards.

Fair enough. It’s your usual back and forth between someone with more left wing political views and someone with more right wing political views. Like the other two hundred times it’s occurred on Twitter by now.

Which means it’s not newsworthy. Even if one guy was the creator of Minecraft and the other one was a game designer.

But no, they ran with it. What a pointless article to run on an otherwise respected website.

10. Polygon Tries to Play Doom

But hey, onto something a bit light-hearted now. Namely, Polygon’s absolutely terrible attempt at showcasing the 2016 version of Doom. Here it is, if you haven’t seen it:

It’s pretty obvious that whoever is filming this cannot play the game to save their life. Seriously, even the simple tasks of moving out of the way of enemy fire and not falling off cliffs while trying to shoot opponents seems to be beyond the person holding the controller.

Now admittedly, that’s not an uncommon thing for gaming videos. After all, if you ever saw people trying to play Mario Kart Wii before its release date, it was just one big cringey train wreck filled with karts and bikes flying off the road at every opportunity. And every Pokemon game seemingly gets recorded by an awful lot of gaming journalists and YouTube celebrities who clearly don’t have the slightest clue how the game mechanics work.

But here’s the thing:

Most of those were done by either one man bands or people whose jobs didn’t specifically involve playing games.
Polygon on the other hand, has a team of staff. Of which most of them likely have different interests and game genres they’re good at.

So here, someone who’s played an FPS before should probably have taken the reigns. That way, the video would have shown how the game actually works (aka when played by someone with any interest at all in the genre) and the site’s reputation wouldn’t have dropped even harder the minute the video hit the internet.

Still, it’s a simple mistake to make.

9. Metro Assumes Niantic is Making Harry Potter GO

Which is more than you can say about this one. Where the Metro newspaper is saying that Niantic is working on Harry Potter GO:

http://archive.is/8o5G2

Sounds good, right?

Well, no. Because there’s just one snag here.

They’re not making Harry Potter GO. The original news story was from a questionable site (which might be rightfully classed as ‘fake news’) that ended up being debunked by Snopes.

And that’s not all! Because you see, they never bothered doing the research or actually looking at where the story came from. Instead, they found a random online gossip blog (which then quoted the fake site), and took their word as gospel. Great work guys! Not only did you not look up whether your source was a reliable one, but you never bothered to look up whether THEIR source was reliable as well!

Just goes to show you how much ‘research’ goes into news reporting this days…

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Shantae: Half-Genie Hero Now Available to Download!

It’s been in development for years, but Shantae: Half-Genie Hero is now available to download! Created by WayForward, it’s part of a great (but underrated) series of 2D platformers dating back to the Game Boy era, and is well worth a buy for anyone interested in that genre.

So yeah, watch the trailer here:

And go buy it on PlayStation 4, Xbox One, Wii U, Vita or Steam right now. Well okay. I guess you could wait for a physical release if that’s your thing. I mean, that’s out in just a week too.

But either way, it’s gonna be a good game. Check it out if you get the chance!

Source:

WayForward’s Announcement on Twitter

Wii U Version of Yooka-Laylee Cancelled

It’s been the main system Yooka-Laylee was meant for since it’s announcement, but now Playtonic Games have posted an important update about the game’s Wii U version.

Namely, it’s cancelled. The game isn’t coming to the Wii U any more. Because of ‘technical issues’.

Yeah, that’s gonna suck for more than a few backers I know. After all, how many backed it to play it on the Wii U? I’m guessing around 50-70% of the game’s audience really.

But don’t despair! Because where the Wii U has gone, the Nintendo Switch has stepped in instead! Yes, Yooka-Laylee is now coming to the Nintendo Switch!

So don’t worry Nintendo fans. You’ll still be playing Yooka-Laylee, it’ll just be on Nintendo’s upcoming system rather than their current one. Nintendo themselves are even working with Playtonic to make that a reality!

And it’s that which makes me wonder whether this is really the full story. Because I don’t believe the game was cancelled for the Wii U due to technical difficulties. I mean yeah, it’s a fairly ambitious title. But the game was being developed for the system to begin with, and all other ports based on that one.

Instead, I suspect the real answer is a bit more pragmatic; Nintendo knew Yooka-Laylee was popular and they wanted it for the Nintendo Switch. Maybe even as a launch title.

So they quickly told Playtonic that hey, the Wii U was going out of fashion soon, maybe move over your game to the new system. You’ll get more tech support, some help with marketing it and what not, and the Nintendo Switch gets a major game right off the bat.

Or maybe they simply realised the market wasn’t there on the Wii U any more. After all, the Wii U isn’t being made any more, and it’s being completely replaced by the Yooka-Laylee release date in 2017. Launching a major game on the Wii U seems like a financially bad decision.

But hey, regardless of why it’s happened, the Wii U version of Yooka-Laylee is cancelled and the Switch one confirmed in development. They’ve released a new trailer too, which is nice:

So what do you think? Are you disappointed? Happy that the Switch will be getting the game? Post your thoughts on the matter at Gaming Reinvented or on social media today!

Source:

Yooka-Laylee Rattles Towards Release (Official Announcement)

10 More Underrated Gaming Channels to Check out in 2016

Back in July, we wrote an article about underrated gaming channels on YouTube. Listing everyone from BlueJackG to Slopes Game Room and Boundary Break, the article showcased some of the best unknown video creators on the site in order to help them get a bit more attention and a few more views.

And oh damn did it succeed. Ever since that article, we’ve had:

  • Slopes Game Room hit the bigtime and reach a massive 22,000 subscribers!
  • Boundary Break… well, break out and bring its creator an even more insane 50,000+ subscribers!
  • Arlo make it to more than 70,000 subscribers

Plus a whole lot more besides! Basically, everyone featured became a YouTube celebrity since their inclusion in the list, to the point many of them actually got their videos posted on big name gaming sites Nintendo Life and Kotaku!

And so we’ve decided to write another article, with ten more underrated gaming channels you should check out and subscribe to right now. Let’s see if these guys can become as popular as the folk on our first one, shall we?

Starting with…

Game Sharks

Current Subscriber Count: 934

This interesting, yet depressingly obscure video game discussion channel. Named Game Sharks, this channel has some very interesting videos about game design in Nintendo titles. Like this recent one about Paper Mario Color Splash’s battle system:

Yeah, it’s a bit more low rent than say, Extra Credits. But the ideas are good, and the presentation is decent enough that I do consider it worthy of a bit more attention. So give Game Sharks a chance, because the creator has some great ideas that I think more people need to hear for themselves.

But it’s not only game design channels that need your support here. Oh no, quite a few Let’s Play creators need a bigger fanbase too.

FeatherGame555

Current Subscriber Count: 1,006

Like this guy, whose videos I first found while looking for a Super Mario 64: Last Impact walkthrough. Yeah, he’s another LPer making Let’s Players of video games, but there’s an awful lot to really like about his work. Such as the unique subject matter (he records lots of Mario 64 ROM hacks):

The good picture quality, which provides for a nice clear view of the game being played, as well as the decent commentary that keeps the whole thing interesting. It’s just a decent Let’s Play channel, and one I feel could become the next big thing if a few more people subscribe and share his work.

But you don’t even need to provide commentary to make some great YouTube videos…

Skawo

Current Subscriber Count: 22,934

Just ask Skawo, aka one of the best LPers without a microphone that I’ve ever came across.

Sounds odd doesn’t it?

Yeah, I thought so. The assumption nowadays tends to be that a Let’s Play involves voice commentary. But they don’t have to, and in fact text LPs used to be a huge deal in the olden days of Something Awful. Like this one here.

And that’s what Skawo does. He plays games like Color Splash, while making amusing text commentary and jokes about it in the form of ORLY owls and counters.

Which is then made better by how ‘meta’ most of his commentary is. For example, is the game trapped in a time loop like the Dark Bloo Inn in Color Splash? Then his commentary will initially loop as well, before suddenly realising he’s already said this part and something funny is going on in the background. Did a hurricane suddenly chuck Mario into a giant hole while Huey says something obvious? Cue the owl appearing… before getting blown off the screen.

Heck, you even had a credits sequences with the owls in! Like the one at the end of this Paper Mario Color Splash video:

It’s an amusing gimmick, and provides an otherwise low key video format an edge that keeps it interesting in every episode.

But text Let’s Plays aren’t the only thing on this channel. Oh no, you’ve also got ROM hacking videos too. Because you see, Skawo is also a pretty well known ROM hacker. He’s working on Newer Super Mario Bros DS and Newer Super Mario Bros U on the DS and Wii U respectively, as well as projects involving games like Luigi’s Mansion Dark Moon.

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Capcom: Resident Evil 7 Could Sell Four Million Copies on Day 1

Capcom has high hopes for Resident Evil 7. They say it’s going to revive the series, by taking it in a more ‘horror’ focused direction. They say it’ll be a quality game, after the messes that were Resident Evil 5 and 6. And well, their hopes for its sales are damn high.

Like, 4 million copies sold in one day high.

In their own words:

Ideally, we’d love to sell four million on day one globally. That would be great. Looking at what we see in the preorders and trends these days, we’re pretty confident we are going to get there. All the signs that we have seen across the market, whether it’s from the UK or from other territories, are very positive so far. We’re not sitting back and relaxing at all because we want to push that. The confidence is there

But here’s the issue:

Resident Evil 7 will NEVER sell 4 million copies on day 1. Not without a miracle at least.

And that’s simply because you’re asking for higher sales than for every other game in the series. Seriously, look at the sales figures.

Do you notice anything? Like how if these figures were real, Resident Evil 7 would be the fourth best selling game in the series by the end of day 1?

Or how it would have sold ten times more in day 1 sales than every other game in the series? Because if 4 million sales is the target, that’s what they’re expecting.

They’re also seemingly expecting the game to match Pokemon Sun and Moon (4 million or so sales on day 1, based on online figures for each region) and Call of Duty (Modern Warfare sold about that in Europe and America combined). Again, this is crazy. It’s like if Nintendo thought Kirby would sell 20 million copies.

But hey, that’s Capcom’s hope for Resident Evil 7’s sales. Not a very realistic one, but a sort of goal none the less.

So what do you think? Will Resident Evil 7 sell 4 million copies on day 1?

Source:

Capcom Has High Hopes for Resident Evil 7’s Sales (Gamespot)