It’s been a long time coming. With the Star Fox series being utterly devoid of new games ever since the disappointing Command on DS, many had pretty much given up all possible hope in the series ever getting any sort of revival.
Now though, it seems their prayers have finally been answered. Behold Star Fox Zero, a new Star Fox title by Nintendo and PlatinumGames (the makers of the Bayonetta series and Wonderful 101):
But what makes this game even more interesting are the new features and additions it has. For example, the Arwing can now become both a drone type plane called a Gyrowing and a walker/mech, meaning that more kinds of combat are now possible.
And with classic characters, a simple and intuitive control scheme (analog controls instead of gimmicky motion ones) as well as plenty of side missions to attempt in your runs through the story, it seems this might well be the type of Star Fox games the fans were hoping for. Not to mention Platinum’s involvement, given how every single game they’ve ever made is a hardcore gamer favourite with a hard as nails level of difficulty and nary an annoying gimmick or stupid plot twist to be found.
Here’s some more media of the game:
And what will be the official box art when the game’s released:
But what do you think about Star Fox Zero? Can Platinum Games do the series justice and provide a Star Fox game that Nintendo fans can be proud of? Or will this be another misfire like Command was?
It’s been only a day or so since Mario Maker was rebranded Super Mario Maker and used in the Nintendo World Championships, yet now they’re already showing off even more of the game at E3!
And boy, what an improvement it seems to be from the last version. Remember how previously, you could select maybe five enemies, not really use warp pipes and have little in the way of gimmicks or bosses to use?
Well Super Mario Maker has gotten a bit better now, to the point it may actually give Lunar Magic some competition for once. So what’s new? This:
Multiple playable characters, through Amiibos and challenge mode. Yes, this means you can actually use Link or Samus in your Mario levels. Or Wario probably, if you’re like us and really love the Wario Land series.
Rideable clown cars
Bowser and Bowser Jr as bosses that can be combined with any other enemies, including Hammer Bros.
Pipes and warps to make multiple part levels with different rooms.
Boos, Monty Moles, Firebars, Podoboos, Grinders and other neat enemies.
Oh, and you can also share your levels online. So that’s a thing too.
Here are some pictures and videos showing the game in action:
Want to see more? You’ll have to click the read more link we’re afraid. Nintendos supplied so many resources for Super Mario Maker that actually showing them on the home page would probably kill 99.99% of visitors’ web browsers due to the sheer amount of bandwidth used. So if you want the rest of this game’s resources, click read more and you’ll get it…
Finally Nintendo releases an official Mario level editor! Super Mario Maker lets fans build their own Mario levels and share them with others across the world, utilising various enemies and gimmicks from both classic and new games in the process.
With four art styles based on the original, Super Mario Bros 3, Super Mario World and New Super Mario Bros as well as an array of features including Amiibo compatibility and custom enemy attributes, Super Mario Maker lets you build the Mario levels of your dreams.
- Play a near-limitless number of Mario levels created by Nintendo and players around the world.
- Create your own Mario levels by using the Wii U GamePad controller touch screen to add enemies, blocks, pipes and more.
- Break the conventions of traditional Super Mario gameplay by blending enemies, traps and items into unexpected twists, like Piranha Plant-shooting cannons, power-up-tossing Lakitus, or even Hammer Bros. riding on Bowser while bouncing on trampolines…
- Touch control, instant editing and a robust online ranking and search system makes creating, playing and sharing a seamless process .
- Switch between four distinct themes, each with different art styles and features: Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U.
- Transform into different characters at random with the new Mystery Mushroom item. Expand the roster of possible characters by completing 100 Mario Challenge mode or tapping compatible amiibo. • Tap a 30th Anniversary Mario amiibo figure to the Wii U GamePad controller to add a Big Mushroom power-up to your course! • Each retail copy of the game will come with a special booklet that offers fun ideas for designing courses.
Yes, it’s official. During Nintendo’s pre show in the Nintendo World Championships, Nintendo announced a game that no one ever expected.
Namely, Earthbound Beginnings.
What is it?
Mother 1, translated into English (officially) for the first time ever. Here’s a trailer of the game from their official channel:
So what can we say? The first ever Mother game finally get an English translation? Nintendo is actually translating games that were previously not even released outside of Japan?
That they even remember the Mother series exists?
It’s like a dream come true for Earthbound’s fanbase, isn’t it? All we need now is Mother 3, and the whole trilogy will be complete and available to buy in English for the first time in history.
What do you think about Earthbound Beginnings’ announcement?
Straight from Nintendo themselves, here are the official trailers for the newest additions to Super Smash Bros for Wii U and Super Smash Bros for Nintendo 3DS.
And because Nintendo UK hasn’t uploaded it yet, the trailer for the Mii costumes:
As was mentioned in the recent live stream, all the above characters and content are available to buy in game right now. So if you want anything you see in this post, start up Super Smash Bros for 3DS or Super Smash Bros for Wii U, open the DLC show and buy at your heart’s content.
Enjoy the new characters and costumes!