Welcome to a new upcoming month GL and GR readers, as such Sony is giving its PlayStation users some free games if you have their PSN+ service. Before we get to the usual listing, there is a very important announcement about the PS+ free game changes, as this announcement was always a when and not an if.
Starting next year on March 8th, 2019, the PS Plus monthly games lineup will focus only on PS4 titles and no longer include PlayStation 3 and PlayStation Vita titles. This won’t affect any games you’ve already downloaded, or will download, prior to March 8th, 2019. Those games will always be part of your PS Plus games library as long as you remain a member or renew your membership within 24 months. Your game saves and other benefits of PS Plus will also remain the same – the only change is that no new PS3 and PS Vita games will be added to the PS Plus monthly games lineup after March 8th, 2019.
And now to March 2018’s game list:
- Ratchet & Clank
- Legend of Kay
- Mighty No. 9 (Cross Buy with PS4)
- Claire: Extended Cut (Cross Buy with PS4)
- Bombing Busters (Cross Buy with PS4)
Last year, we saw Crash Bandicoot N Sane Trilogy released for the PlayStation 4. A compilation of the first three Crash games with updated visuals and tweaked gameplay elements, the title got great reviews all round and ended up being one of the surprise hits of the year, with many considering it proof that Crash really had returned to form all over again.
Unfortunately for Nintendo fans, Crash Bandicoot N Sane Trilogy was a PS4 exclusive. That makes sense given Crash’s origins as Sony’s unofficial mascot, but is disappointing for fans of other consoles none the less.
But it seems things may be changing soon. Why? Because according to the Licensing Source Book for Spring 2018, Crash Bandicoot N Sane Trilogy will be heading to other systems this year, with the Switch and PC being among them.
And it doesn’t end there either. Oh no, it seems a new Crash Bandicoot may be on the way too! Yep, as also mentioned in the book, Activision has plans for another Crash game that’ll be released in 2019, with merchandise for the series seemingly being in the works as well. It’s a full-on franchise revival of the highest order.
But hey, don’t take my word for it. Take the word of the magazine’s writers, who state that:
Looking ahead to 2018, Max picks out Crash Bandicoot as one to watch. “The new game was a success at retail with no marketing spend. Next year it will be going broader (Switch and PC) and there will be another game in 2019. Activision have a five-year plan for this, and GB eye is delighted to be fully on board for all products.
Or read the quote for yourself in this image:
As you can see, it’s pretty clear about what it’s saying. There’s no marketing fluff or vagueness, just a direct confirmation that Crash is getting a new game and that his last one is seeing a release on non-Sony related systems.
So, go and have a look at the book if you don’t believe us (the comment in question is on the top right of page 97), and tell us what you think about Activision’s plans for the series. Are you excited to play N Sane Trilogy on Switch? Feel like a brand-new Crash Bandicoot adventure could be amazing to see after all these years?
Let us know what you think here in the comments below or on social media today!
Licensing Source Book Europe – Spring 2018 (page 97)
As you may have noticed, updates have been pretty slow here on Gaming Reinvented.
But don’t panic, there is a reason for this.
Namely, I’m redesigning the entire website. Why? Well to be honest, there are two reasons.
Firstly, the existing site doesn’t really work for its purpose at the moment. It’s meant to be a service, yet currently feels more like a traditional blog. And that’s fine if you’re running a blog.
But I’m not running one. I’m running a service where people are meant to post their own content. It’s basically a social media type site for writers, in the guise of a news site.
And the current design means people don’t understand this. They don’t realise they can post their own articles or content, they keep asking me to post them as if guest blogs were still relevant and gaming sites require professional staff.
So that’s one reason I’m redesigning the site. To encourage people to use it in the way it’s meant to be used, not as yet another blog they have to send messages to about guest posts and staff writer positions.
Reason number 2 on the other hand… well that’s a bit philosophical. Basically, as I realised a few months or so ago, traditional content sites don’t really work anymore. Why is this? Because society has moved on. Instead of using traditional desktop computers, people use smartphones to access the internet through most of their day.
However, most existing sites don’t get this, and as a result, they’re stuck in the desktop era.
And that’s a huge issue. Put simply, the workflow required for old school news sites and platforms doesn’t work in this new world.
Think about it. How convenient is it to post an article on mobile?
On like, any CMS you can think of?
Not very. This means sites like Medium (and traditional CMS systems like WordPress and Drupal) lose out whenever audiences on their phones.
Yet it’s not just limited to them either. No, the same goes for news reporting too. Want to cover a Nintendo Direct? Yeah, good luck doing that on an iPad, since taking and uploading screenshots is hell and videos are even worse. Add glacial upload speeds, fiddly buttons in website interfaces and awkward plugins telling you how hard to read your work is, and things just become a complete nightmare.
But we want to fix this. We want a world where reporting the news is super simple, lightning fast and convenient for everyone. One where authors can write a beautiful story on the bus back from work without worrying that their 3G connection will fail while they’re doing so. Where users can read articles even while offline. Where modern, futuristic looking articles can be written and posted without the backing of a high-tech development team and thousands of dollars in media production skills.
Hence that’s why we’re redesigning Gaming Reinvented right now. Because in today’s smartphone era, the competition just isn’t good enough.