Well, it’s been a while coming. We switched over from Nintendo 3DS Daily to Gaming Reinvented in 2015. We started adding more features to the site in 2016.
But now, it’s finally happened. Gaming Reinvented has gone live, and the site is starting up as its own business!
So what’s new on the site then?
Well for starters, our subscription system is now up and running. Only through PayPal so far, but we hope to get it working with Stripe and other systems in the near future.
Above: A monthly subscription from the list
Either way, for just $10 per month, you get access to all kinds of subscriber only articles and features relating to video games. Early looks at new titles, in depth editorials about game design and the industry, miscellaneous pieces about games in general; there’s lots here, and there will be even more in the foreseeable future.
In addition to this, we also now have a user submitted content system.
What does that mean?
Well in short, it means you can register and post your own articles and reviews on the site. Got a game you really want to see reviewed? Have some interesting thoughts about the industry and what’s going on at the moment (like the Counter Strike gambling fiasco)? Got an exclusive interview with someone in the industry?
If so, then you’re in luck. Just sign up to the site and post your work to your heart’s content. It’s all free, and we do not remove content on political grounds. Interviews, reviews and guides are supported along normal articles.
Above: Part of the ‘add new post’ form
Oh, and if it’s a live event you want to cover? That’s fine too. Make a normal post, select the option for a liveblog and you get a liveblog for that post. This lets you add updates from the frontend and them show up immediately.
Above: An example liveblog
What’s more, you can also get paid for your articles. Just enter in your Adsense ID, and most of the revenue on your article will go straight to your Adsense account. You can also chose to make your content subscriber only. And in the future, this will also let you take a cut of the viewer’s subscription fee. So if they read your article and sign up, you’ll be able to get 20% of their registration payment too.
So those are the new features on Gaming Reinvented. Why are they implemented?
Well for subscriptions, it’s because ad supported journalism is becoming seriously unprofitable. Remember, AdBlock numbers are up significantly in the last few years, with around 55% of gaming site visitors not viewing any ads because of it.
That’s not sustainable. Gaming sites can’t survive on nothing.
Hence the subscriptions. We could use Patreon, sure. But what is Patreon really? A middleman for a subscription system. Well, it is for most people that use it anyway.
ANd why have user submitted articles?
As a way of avoiding bias and building trust among our readers. Because in recent times, people don’t generally trust journalists or the media. In 2015, Gallup reported than only 40% of Americans had a great deal of trust in the media (36% of those under 50). Another report (from the American Press Institute) said that 6% of Americans greatly trust the press. Which by comparison, is only 2% more than trust the US Congress!
This is partly down to opinion and social class differences. More people in the media skew to the left of the political spectrum. More writers are from wealthy backgrounds. There is a feeling (among all sides) that the media is an elite that’s out of touch with them. A feeling that social media filter bubbles are only making worse.
So to stop this, we allow anyone to contribute. To help make a site where different takes on gaming related issues are accepted rather than shot down in flames.
We also aim to fix problems relating to writers and video makers not disclosing conflicts of interest. Because as you’ve seen with the CS:GO Lotto fiasco, the gaming world has a big problem with people trying to trick their audience. They received review copies and not disclose it. They have personal dealings with a company or indie dev and don’t disclose it. And as in that case, they own gambling sites and pretend to be their own customers.
As a response to this, all content creators on Gaming Reinvented have to disclose any conflicts of interests up front. These are displayed in an alert box, like this:
Above: An example disclaimer
And if a user thinks they can cheat this?
Well, they get suspended the minute they’re found out, no exceptions. Ads on all their articles will also be deactivated, cutting out much of their income. Hopefully that encourages a bit more honesty here.
Either way, Gaming Reinvented is now live, and we hope the community can make it the truly great gaming site and media platform this industry so desperately needs. Sign up today and tell us what you think!
Ever wanted something a bit different from the Call of Duty series? To see what it’d be like if they moved away from modern warfare to something a bit different?
If so, then maybe this scrapped Call of Duty title could have been just the thing! Named Call of Duty Roman Wars, it had the player take control of soldiers in a Roman legion and fight battles in the days of antiquity! Heck, they even could ride elephants like tanks and fight in sea battles with boats!
Here’s a video about the title from Games Radar:
As you can hear, it was in development by Vicarious Visions around 2008, and might have become a launch title for the PS4 or Xbox One had it actually been made.
Unfortunately for some, it wasn’t to be. Activision themselves quite liked what they shown of a demo for the game, but were reluctant to attach the brand to the game. Not surprisingly (given how different Roman Wars looks from the other titles in the series), but disappointing none the less. The game’s development was then scrapped when the team didn’t want to change the branding away from the Call of Duty name and retool it into something else.
Activision went with a pitch that would eventually become Call of Duty Advanced Warfare instead. A much safer concept for sure, but less interesting as a result.
So that was Call of Duty Roman Wars. An interesting concept for a very different Call of Duty title with a more original setting and concept, but one which just didn’t seem right for the Call of Duty franchise because of it.
But what do you think? Would you have played a Call of Duty game set in Roman times? Would the series have worked better if it’d started going back to wars and eras prior to the 20th century?
It’s from a channel called H3h3Productions, and goes into great detail about how two famous YouTubers were stealthily marketing a Counter Strike gambling site on their channel. Here it is:
In short, these two people (known as ProSyndicate and TmarTn) were making dodgy videos showing themselves winning items on a site they themselves personally own. They never mentioned this conflict of interest to the public. They seemingly tried to lie about it all when confronted.
It’s exactly the kind of thing that the FTC looks down upon, and apparently they’ve already been reported for it by video game attorney Ryan Morrison. They might also be in hot water over breaking gambling related laws too.
So yeah, pretty interesting eh? Maybe this might be the case that finally gets lawmakers looking at the weapon trading in Counter Strike Go. Or the FTC cracking down harder on people trying to hide company affiliations and adverts like this.
When it comes to Redstone bricks and Minecraft, lots of impressive projects have already been made. From a computer with screen, to a working hard drive and even a basic clone of Minecraft inside Minecraft, it’s crazy what some builders can make nowadays.
But here’s something that could be even more impressive than much of that. It’s a GBA (running what seems to be Pokemon Fire Red/Leaf Green) inside Minecraft. Yes, Youtube user Requag has made an in game device that lets you play a version of Pokemon inside Minecraft.
Here’s a video showing it in action:
Okay, it’s not quite perfect. The frame rate is low due to how its setup, and it doesn’t seem to have much of the game itself. But still, it’s a working GBA with game and level editor inside Minecraft. That’s an insane technical achievement by itself.
You can download this mod at the link below:
Working Pokemon FireRed GBA – Planet Minecraft
So what do you think about the project? Are you going to try playing Pokemon on an in game GBA in your Minecraft game?
ORION was removed from Steam yesterday. The dinosaur themed FPS game was taken down due to a DMCA notice by Activision. Which claimed that various gun models were stolen from the Call of the Duty series.
But is the takedown justified?
Well, that’s where it gets tricky. On the one hand, the game’s developers say it was a false or incorrect notice. They claim the similarities are coincidental at best, with the following quote about the take down:
I had to guess on weapons as no specific assets or images were provided to me, nor was I contacted by Steam/Valve or Activision prior to having the game removed from Steam.
And based on these comparison images, they’d be right:
However, over on Reddit, people did a bit more sleuthing. And while the comparison images do seem to be very different, these more ‘accurate’ ones show a lot more similarities between the game’s weapons and those in the Call of Duty series:
As you can see, the top section of one of the guns is virtually identical. As is the sight view from one of the other weapons in the game. These seem like more than a coincidence.
And there are lots more examples of comparisons. Bits of various Call of Duty guns seem to been used in the models for the ones in Orion. Seems the company likes taking existing models and tweaking small parts in order to call them their ‘own’.
Which seems to be a trend here. The Orion series has been quite controversial over the last few years. With lots of cases involving questionable behaviour on the devs part.
Like the case involving a T-Rex from Primal Carnage. They took the model, redid the head and replaced textures. That was enough for them to act as if it was ‘new’.
The various issues involving working conditions. Employees talk of ridiculous hours, cheapskate behaviour and all kinds of other issues there.
Or heck, the plagiarised achievement icons from Orion: Dino Beatdown. There’s part of the Turok box art. An image from an online contest. Heck, there’s even one from someone’s DeviantArt page! It’s pretty shocking really:
View post on imgur.com
Based on the comparisons provided by the company, you’d be right to believe it was a wrongful take down. But based on the community found examples of questionably reused resources, it seems like Activision may have had a point and the game may well have used stolen resources from their Call of Duty games.
It’s a prime example of how what seems like a simple news story can actually turn out a fair bit more complex than initially imagined, especially when those involved might be trying to bend the truth a little.
Unfortunately, that part seems to have not reached certain people on the internet and social media. The evidence says it’s not a David vs Goliath case. But on the internet, simple narratives win, and that one has taken hold.
As a result, we have a petition to overturn the takedown notice:
To overturn the DCMA request by Activision on ORION, and allow it back on steam.
There are comments on social media about how ‘evil’ Activision is for doing this.
Heck, even Trek Industries themselves seems to trying to start up a few hashtags to make this look like a case of unfairness against them. Such as:
But it’s not as simple as that. ORION’s takedown was due to stolen content, and there is clear evidence for that.
Developer claims Valve removed its game from Steam at Activision’s behest – Gamasutra