Ever wanted something a bit different from the Call of Duty series? To see what it’d be like if they moved away from modern warfare to something a bit different?
If so, then maybe this scrapped Call of Duty title could have been just the thing! Named Call of Duty Roman Wars, it had the player take control of soldiers in a Roman legion and fight battles in the days of antiquity! Heck, they even could ride elephants like tanks and fight in sea battles with boats!
Here’s a video about the title from Games Radar:
As you can hear, it was in development by Vicarious Visions around 2008, and might have become a launch title for the PS4 or Xbox One had it actually been made.
Unfortunately for some, it wasn’t to be. Activision themselves quite liked what they shown of a demo for the game, but were reluctant to attach the brand to the game. Not surprisingly (given how different Roman Wars looks from the other titles in the series), but disappointing none the less. The game’s development was then scrapped when the team didn’t want to change the branding away from the Call of Duty name and retool it into something else.
Activision went with a pitch that would eventually become Call of Duty Advanced Warfare instead. A much safer concept for sure, but less interesting as a result.
So that was Call of Duty Roman Wars. An interesting concept for a very different Call of Duty title with a more original setting and concept, but one which just didn’t seem right for the Call of Duty franchise because of it.
But what do you think? Would you have played a Call of Duty game set in Roman times? Would the series have worked better if it’d started going back to wars and eras prior to the 20th century?
It’s from a channel called H3h3Productions, and goes into great detail about how two famous YouTubers were stealthily marketing a Counter Strike gambling site on their channel. Here it is:
In short, these two people (known as ProSyndicate and TmarTn) were making dodgy videos showing themselves winning items on a site they themselves personally own. They never mentioned this conflict of interest to the public. They seemingly tried to lie about it all when confronted.
It’s exactly the kind of thing that the FTC looks down upon, and apparently they’ve already been reported for it by video game attorney Ryan Morrison. They might also be in hot water over breaking gambling related laws too.
So yeah, pretty interesting eh? Maybe this might be the case that finally gets lawmakers looking at the weapon trading in Counter Strike Go. Or the FTC cracking down harder on people trying to hide company affiliations and adverts like this.
When it comes to Redstone bricks and Minecraft, lots of impressive projects have already been made. From a computer with screen, to a working hard drive and even a basic clone of Minecraft inside Minecraft, it’s crazy what some builders can make nowadays.
But here’s something that could be even more impressive than much of that. It’s a GBA (running what seems to be Pokemon Fire Red/Leaf Green) inside Minecraft. Yes, Youtube user Requag has made an in game device that lets you play a version of Pokemon inside Minecraft.
Here’s a video showing it in action:
Okay, it’s not quite perfect. The frame rate is low due to how its setup, and it doesn’t seem to have much of the game itself. But still, it’s a working GBA with game and level editor inside Minecraft. That’s an insane technical achievement by itself.
You can download this mod at the link below:
Working Pokemon FireRed GBA – Planet Minecraft
So what do you think about the project? Are you going to try playing Pokemon on an in game GBA in your Minecraft game?
ORION was removed from Steam yesterday. The dinosaur themed FPS game was taken down due to a DMCA notice by Activision. Which claimed that various gun models were stolen from the Call of the Duty series.
But is the takedown justified?
Well, that’s where it gets tricky. On the one hand, the game’s developers say it was a false or incorrect notice. They claim the similarities are coincidental at best, with the following quote about the take down:
I had to guess on weapons as no specific assets or images were provided to me, nor was I contacted by Steam/Valve or Activision prior to having the game removed from Steam.
And based on these comparison images, they’d be right:
However, over on Reddit, people did a bit more sleuthing. And while the comparison images do seem to be very different, these more ‘accurate’ ones show a lot more similarities between the game’s weapons and those in the Call of Duty series:
As you can see, the top section of one of the guns is virtually identical. As is the sight view from one of the other weapons in the game. These seem like more than a coincidence.
And there are lots more examples of comparisons. Bits of various Call of Duty guns seem to been used in the models for the ones in Orion. Seems the company likes taking existing models and tweaking small parts in order to call them their ‘own’.
Which seems to be a trend here. The Orion series has been quite controversial over the last few years. With lots of cases involving questionable behaviour on the devs part.
Like the case involving a T-Rex from Primal Carnage. They took the model, redid the head and replaced textures. That was enough for them to act as if it was ‘new’.
The various issues involving working conditions. Employees talk of ridiculous hours, cheapskate behaviour and all kinds of other issues there.
Or heck, the plagiarised achievement icons from Orion: Dino Beatdown. There’s part of the Turok box art. An image from an online contest. Heck, there’s even one from someone’s DeviantArt page! It’s pretty shocking really:
View post on imgur.com
Based on the comparisons provided by the company, you’d be right to believe it was a wrongful take down. But based on the community found examples of questionably reused resources, it seems like Activision may have had a point and the game may well have used stolen resources from their Call of Duty games.
It’s a prime example of how what seems like a simple news story can actually turn out a fair bit more complex than initially imagined, especially when those involved might be trying to bend the truth a little.
Unfortunately, that part seems to have not reached certain people on the internet and social media. The evidence says it’s not a David vs Goliath case. But on the internet, simple narratives win, and that one has taken hold.
As a result, we have a petition to overturn the takedown notice:
To overturn the DCMA request by Activision on ORION, and allow it back on steam.
There are comments on social media about how ‘evil’ Activision is for doing this.
Heck, even Trek Industries themselves seems to trying to start up a few hashtags to make this look like a case of unfairness against them. Such as:
But it’s not as simple as that. ORION’s takedown was due to stolen content, and there is clear evidence for that.
Developer claims Valve removed its game from Steam at Activision’s behest – Gamasutra
Are you a fan of the Grand Theft Auto series?
Do you run a YouTube channel about it? Perhaps featuring videos of glitches in the game?
Well if so, you should apparently be very cautious when it comes to showing bugs in GTA V or GTA Online. This is because various YouTube accounts about the game have been hit with copyright strikes by Take-Two Interactive and Rockstar Games.
For example, GoldenGunsGames had various videos showing you how to use glitches in GTA V. As a result, his account was hit with multiple copyright strikes in a matter of weeks. Here’s one of the videos that was taken down:
And another popular YouTuber (RazorGamesHD) warned about this on Twitter:
So yeah, it’s gotten bad over there.
But do you know what’s worse?
How absolutely shortsighted this decision by Rockstar/Take-Two is. Why? Because of two things really.
First up, most people who look for glitches in games don’t look for them to ‘cheat’, they look for them because it’s fun. Because it’s interesting to find bugs in games and do things the developers may not have intended you to. Or heck, because it helps when speedrunning the game, like with Really_Tall and his videos about Mario & Luigi Paper Jam.
So shutting down these accounts and attacking their videos is damaging whatever glitch scene the GTA series has. Rockstar and Take-Two have basically shut down the game’s speedrunning community.
It also doesn’t really help the ‘problem’. I mean okay, let’s assume Rockstar and co were really determined to stop people using unpatched glitches to cheat in their games.
Guess what? Removing videos doesn’t do this.
Instead, they just go underground. So what could have been common knowledge and patched really quickly now becomes known only by hardcore fans on exclusive gaming forums and social media sites. The end result?
The bugs they seem to dislike so much never get patched, because no one’s stupid enough to post about them publically or get their YouTube account struck down to do the same. They might even become valuable enough that people start selling them to those that want to use them to ‘cheat’. So now not only don’t the company know about the bugs, they end up funding a black market for them.
The real solution is to leave videos with glitches alone, and offer a bug bounty for anyone who reports bugs that people can use to cheat at the game. That’s sort of what sites like Facebook, Twitter, Twitch and GitHub do. You get paid money for reporting bugs and exploits, with rewards of up to around $40,000 if it’s serious enough. That’s a much better way to fix glitches in GTA Online or the likes, offer people an incentive to report any important ones and leave people’s YouTube accounts alone.
Either way, don’t post videos about GTA glitches on YouTube, unless you want them taken down. It’s unfortunate, but that’s what’s happening at the moment.
YouTube Channels Showing GTA 5 Glitches Get Shutdown By Rockstar