Back in Paper Mario the Thousand Year Door on Gamecube, you could encounter Luigi at various points throughout the game. There, he would mention his quest through the Waffle Kingdom to save Princess Eclair from the evil Chestnut Kingdom.
It was an interesting story (to the point it got an in-universe book written about it), and the various partners he was with seemed like fascinating people. But there was one issue.
We never saw any of it. We saw the outcome, with Luigi and his partner of the chapter. We got a small taster in some (highly exaggerated) in game books. But no one did we actually get to see or play through Luigi’s quest. So for years, the Marvelous Compass, Jazzafrazz Town and all that cool stuff were unseen subjects that the fans could only imagine.
But now this isn’t the case! Thanks to the wonders of the internet, a webcomic series has started up about Luigi’s adventures through the Waffle Kingdom, showing exactly what scrapes Luigi and his partners may have gotten into! Named Super Luigi, the series follows the basic outline of the original story while adding all kinds of new characters, places and jokes into it to make it more entertaining as a Paper Mario story. Here’s the link:
Super Luigi and the Marvelous Compass – Tumblr
As well as a quick preview:
Above: Image from the comic, used to illustrate its concept. If anyone knows who exactly to credit, tell me via contact form or social media.
Interestingly, the art style isn’t the traditional Paper Mario style, but a cross between that and the rubberhose limb stylings of classic Disney cartoons. It’s an odd style to get used to at first, but it suits the story very well and gives it a certain charm that sprite edits wouldn’t have achieved.
Unfortunately, there’s just one snag here.
Despite being around since late 2014, the comic is only up to chapter 2. What’s more, it was last updated in February 2016, so it seems like updates for the story might be few and far between. Which frankly speaking, is an utter shame. It was fun to read, the art style look cool and damn, the little jokes and details and expansions on the original plot were really amazing. And in a time like this where Paper Mario fans have the horrors of Colour Splash to look forward to? This sort of story could be just the thing to cheer them up and bring back memories of the good old days.
Still, if you’re a Paper Mario fan, go ahead and read what’s there right now. You probably won’t regret it, and it’s a million times more interesting than Sticker Star ever was.
Super Luigi and the Marvelous Compass – Tumblr
Do you ever want to see a return to the version of Donkey Kong Island featured in Donkey Kong 64? Or just see how the game would work if Mario was the main character?
If so, you’re in luck! Youtuber and Super Mario 64 hacker Kaze Emanuar has just released Super Donkey Kong 64, a hack of Mario 64 that sends Mario to the various worlds and locations of DK’s Nintendo 64 adventure! Here’s the release trailer:
So what’s interesting about? Well, for one thing, it has references to both Donkey Kong Country and the arcade Donkey Kong games, with Mario’s original love interest Pauline visiting DK Isle alongside Mario. It also has extra moves like the spin jump, and level specific stuff like super high jumping from special pads (ala Banjo-Kazooie). Add in various Mario style missions added into each of the levels and other intriguing changes, and it should at least be a good nostalgia trip for anyone wanting to return to the Nintendo 64 days.
You can get it from the creator’s Google Drive here:
Super Donkey Kong 64 – Google Drive
What do you think about this interesting Super Mario 64 hack? Are you interested in exploring Donkey Kong Island with Mario and friends?
Donkey Kong 64 Hacked into Super Mario 64 – Mario Party Legacy
Okay, I admit I was probably too harsh on Nintendo in this article, and should have stepped back a bit and calmed down before writing this post. But I don’t like it when fan projects get shut down by companies, and in this case, my anger kind of got the better of me. But I do think Nintendo was unfair here, and that the video should have been left up regardless.
Back in February 2016, a popular Youtube user called ‘Hat-Loving Gamer’ posted an interesting Super Mario Kart video. Namely, it was a crossover where 101 different video game characters were racing through Mario Circuit in Super Mario Kart. And dear god, it was impressive. The Koopalings were there. Rayman, Sonic and Bioshock had characters included from them in the animation.
Heck, the main character even got mugged by someone from Grand Theft Auto, before then hijacking Captain Falcon’s Blue Falcon car! It was incredible! Here’s an archived copy of the video:
Above: Also shows how the video was made.
Unfortunately, someone at Nintendo… didn’t like it for some reason. So now, the good old video is ‘blocked on copyright grounds’. Yes really:
So let me say something here.
What the freaking hell is wrong with the idiots at Nintendo? This wasn’t a hack. This wasn’t linked to any sort of playable game. Heck, do you honestly thing the SNES could actually run a game with 100 playable characters at the same time? Really? You made the damn console, you know what it’s capable of.
In simple terms, this was a parody. Parody videos are legally protected. Don’t like that? Tough crap. Honestly, The Simpsons was right. The world would be a better place if the vast majority of lawyers simply stopped existing. And this is a case of Nintendo’s legal team vastly overstepping their bounds and just ruining things for the fans.
Either way, I hope they learn from their mistakes and remove their copyright strike on this video right now. It is utterly pathetic than a normal fan animation is being shut down for no real reason.
Attempts at remaking Super Mario Maker as a PC game are not a new thing. Whether it’s the infamous ‘Super Mario Remaker’ that was released a few months back or Super Fangame Maker a bit before that, the fan game community loves cloning Nintendo’s Wii U classic. But now there’s a third option. So here’s Super Mario UniMaker:
Made by Youtuber and fan game dev Mario Silva, the game is… actually pretty good. It’s got more themes than the official game. There are enemies like Chargin’ Chucks and Rexes. Heck, there’s a Course World equivalent, and extra power ups like the Blue Shell! Add some nice original graphics, and it goes much further than most Mario Maker clones ever did.
Here’s the official forum for the game, where the download can be found:
Super Mario UniMaker/2D Universe Forum
However, based on Nintendo’s track record here, I’m not particularly optimistic about the future of this game. After all, Super Mario Remaker got blasted off the internet about a day after it hit the front pages of gaming news sites. And heck, Super Fangame Maker went the same way, despite not getting any publicity at all.
So for now… let’s keep it a bit more quiet, okay? Cause if this thing hits the front page of IGN or Kotaku or gets played by pewdiepie, it’s inevitably gonna get screwed by Nintendo’s legal team.
But what do you think about the game? Is this ‘Super Mario UniMaker’ game rather impressive for a free Mario Maker fangame? And have you made any levels in it?
As any budding fan game developer knows, the worst thing that can happen to a project is the IP owner sending a cease and desist notice to shut it down. It happened to Chrono Resurrection. It nearly killed the whole ROM hacking scene for Chrono Trigger. And heck, not a day goes by without some MMORPG private server being taken offline.
But how about for Nintendo fan projects? Well, it turns out that quite a surprising number of those get shut down for ‘legal’ reasons too. Whether it’s Full Screen Mario, Zelda 30 Tribute or Super Mario Remaker, the company certainly isn’t shy about shutting down projects that might hurt their bottom line. So let’s look at some of the many Nintendo fan works screwed over by cease and desists, DMCA notices or other Nintendo legal action…
The Legend of Zelda: The Hero of Time Movie – January 2010
First up, let’s head back to what may well be the first ever Nintendo fan work shut down by Nintendo. The Hero of Time was a Zelda movie that was in production during the early 2000s, and was known for being one of the first live action movies based on the series. Hosted on the Legends and Adventure forums, the project was going to offer a new story set in Hyrule with familiar species like the Gorons and Zoras playing important parts.
Unfortunately, the movie’s creators made a fatal mistake when it came time to release the movie. Why?
Because they tried to sell tickets to showings of the film in actual cinemas.
This got Nintendo’s attention, and give the company credit, they weren’t too harsh on it. In fact, they agreed to license the movie for a few weeks or so, up until the end of the year in fact. Once that time was over, the project stopped and any chance of things like DVDs or live showings went wth it.. Unfortunately, the next project wasn’t quite so lucky…
Super Mario Bros X – April 2011
That project being Super Mario Bros X, a fan game and game maker tool for the Mario series. Designed as a cross between Super Mario All Stars and Super Mario World (with Zelda and Metroid elements added in later), the game let people make their own Mario games in the form of ‘episodes’, with custom graphics and music.
Again, another fatal flaw came up. Namely the domain name, which creator Redigit had chosen as ‘SuperMarioBrothers.org’. This name made it awfully easy for Nintendo to say the game was competing with their own products, and they eventually sent a cease and desist notice in 2011. The result was that the original videos and posts about the game were taken down, and the domain eventually transferred to Nintendo themselves.
Above: As you can clearly see on the Whois listing.
However, a lot of people saw this as suspicious. Hence up popped a conspiracy theory that Redigit had faked the legal notice himself to get away from Super Mario Bros X to work on Terraria. This wasn’t the truth (for obvious reasons, the domain is owned by Nintendo now) but Redigit doesn’t have a great reputation because of it regardless.
Still, Super Mario Bros X wasn’t dead for good. Just months later, forums and fan sites had popped up for the game, and those have stayed active to this very day. Heck, development has even restarted under the guidance of the community, with plugins like LunaDLL acting like stopgaps.
This wasn’t the case of the next project though.
Full Screen Mario – November 2013
Which wasn’t something that Nintendo’s legal team was all too pleased about. After all, Full Screen Mario was a carbon copy of SMB 1. You know, that game Nintendo was selling on Virtual Console.
So on November 1st 2013, the project got DMCAed. The game was immediately replaced with a ‘Full Screen Takedown Notice’ page, and the project has been dead ever since. But this wasn’t the only fan remake hit by Nintendo’s lawyers…
Super Mario 64 HD (Bob-omb Battlefield Version) – March 2015
Because a few years later, a fan called Roystan Ross posted a HD remake of Super Mario 64 called Super Mario 64 HD. It wasn’t a full remake (only containing Bob-omb Battlefield and no full missions), but it was enough to excite the internet. And with things like a Gold Mario form unlocked for getting all the coins, it soon became a big thing on Youtube and other video sharing sites:
No, it wasn’t THE Super Mario 64 HD. That was a separate fan project, as seen below:
Above: Not the original trailer
But it was enough for a lot of people, and Nintendo thought it was best to send a copyright infringement notice anyway. As a result, the project is no longer available to download on the developers website.
That was also enough for the other Mario 64 HD team to take the trailer private, go into hiding and keep their own project on the down low for a while. So Nintendo took down one fan remake, and then managed to scare the developers of the other fan remake into vanishing off the internet in response. But demakes weren’t safe from this either…
The Legend of Zelda Ocarina of Time 2D – May 2015
Which brings us to the Legend of Zelda Ocarina of Time 2D, Edition 2,000,199. That title’s probably not much of an exaggeration, since the idea of a 2D Ocarina of Time has been done to death over the last ten or so years. We’ve had Zelda 1 style versions, Minish Cap style versions, an Oracle series style version… and fates ranging from a faked death via car accident to team feuds to another team getting hit by a legal notice. But we’re talking about the current Ocarina of Time 2D game.
The one shown in this trailer:
It was quite an impressive project. From detailed Link to the Past style sprites to redone bosses and dungeons to even an online multiplayer mode, the Legend of Zelda Ocarina of Time 2D was shaping up to be a great game.
Until in May 2015, the download link was taken offline with a DMCA notice in its place.
But hey, it wasn’t the end of the world. Surprisingly, Nintendo only ever went after the download on Dropbox, not the website or its social media channels. Hence as of today, the game is still in development, plans for a version 2 are ongoing and there’s even talk of a deal with Nintendo to license the IP and make it official. Pretty good, compared to the next item on the list.
Zelda Anime (Zeldamotion) – July 2015
That being an anime adaptation of the Legend of Zelda A Link to the Past. Launched as a Kickstarter project by Aeipathy Industries (that was probably a mistake in itself), the series was going to adapt the SNES classic into an anime series. You may recognise it from this MSU-1 mod for the game (which used part of the first episode as an intro):
Either way, the fact a group of fans were trying to collect money for a Zelda adaptation didn’t sit well with the Nintendo lawyers. So as promptly as it went up, the Kickstarter got taken down and the project was cancelled as a result.