How is this possible? The game was already taken down. Its site was already replaced with a ‘Full Screen Take Down Notice’. It was even mentioned and documented in our list of fan projects shut down by Nintendo a short while ago!
Well, yes. And no. You see, the site itself has been down for years now. But the code for the project was actually posted on GitHub at the same sort of time the site itself launched. The result? The code has been actively developed, forked and had issues reported ever since. It also let you download the game to play locally, or upload it to your own server. Here’s what used to be its repository there:
Full Screen Mario – GitHub Repository
Unfortunately, it seems Nintendo discovered the GitHub version as well. As a result, the repository has been removed with the following notice:
Repository unavailable due to DMCA takedown.
This repository is currently disabled due to a DMCA takedown notice. We have disabled public access to the repository. The notice has been publicly posted.
They also posted the DMCA notice, which seems to be from Nintendo’s typical legal organisation of the moment (Miller Nash Graham & Dunn LLP).
So what do I think about this?
Well to be honest, I do wonder how effective it’ll even be. Sure, you can take down a GitHub repository, but the game is open source (the clone, not the original). As a result, it could easily keep reappearing on GitHub, private websites and torrent sites alike. That’s the ‘magic’ of open source, taking it down is virtually impossible, because of the Streisand Effect and the general tech savvyness of its authors.
Still, it’s done now. Full Screen Mario is now off of GitHub too, thanks to another Nintendo takedown. Will it return? What do you think?
Are you a fan of the Wario series? Someone who really wants to see a Wario Land 6 game, but thinks it’ll never happen officially? Worry that everyone has forgotten about the Wario series?
Well if so, Project Wario Land (previously called Super Wario Land) might be right up your street! In development on Wario Forums for a while (and run by Youtube celebrity and fan game creator WwwWario), Project Wario Land is meant to offer the sort of gameplay fans have wanted for years. It’s got large levels filled with secrets. An open ended mission structure similar to Super Mario 64 and Banjo-Kazooie. Heck, it’s even got some of the caps from Wario Land 1 as items you can use!
Here’s the offical announcement trailer:
As well as a video showing me trying out the beta:
So how is the game so far? Well, pretty decent actually. Okay, it doesn’t feel exactly like a Wario Land game as far as physics go, but it feels a lot closer than most attempts in the past. And dear god, the soundtrack in the game (custom made by Alex Naveira) fits wonderfully. It’s almost all new (with the exception of the mission select screen), yet captures the feel of Wario Land 2-4 perfectly. For example, the cave themes in the demo are remniscient of the Underwater Tunnels theme from Wario Land 2.
The level design is well thought out too. For instance, the game’s first level has everything from a grass land, to a beach, to various caves and even the treetops. And that’s actually going to be a running theme here, the levels won’t be one note ones based on traditional themes. You won’t have a grass land, a desert, an icy mountain and a haunted house as four seperate levels with one core idea apiece. So the ghost house might only be a part of a much bigger stage with a city, some caves, a mountain and an airship as locations to explore. The desert might be part of an area with an ocean, a tropical island with jungle and and the obligatory ancient pyramid to journey through. They’re more akin to the kind of massive, geographically varied areas that Virtual Boy Wario Land got close to rather than the shallow ‘courses’ from New Super Mario Bros.
Either way, if you want to try the game for yourself (or just follow its development), check out the topic about it on Wario Forums today. It’s not finished, and there are notable things to improve somewhere down the line, but it’s a very promising project with some fun gameplay so far.
Remember PartyPlanner 64, that new Mario Party 1 board editor we mentioned yesterday?
Well it seems like the people behind it have decided the tool was getting a bit to well known for comfort, so they’ve taken down all videos on their channel for now. Will they go back up? Probably around the time the tool actually gets released to the public.
You can see this on their Youtube channel here:
PartyPlanner 64 Youtube Channel (no videos)
For the time being though, they’ve decided they’re too risky to leave up. Maybe they read my article about those fan projects screwed over by Nintendo and decided to take no chances. Or maybe they’re worried that GitHub or wherever might pull the tool offline on Nintendo’s request. Either way, they’ve taken down all media until the program is actually ready.
What do you think about this? Is it a wise decision? Or do you wish they’d left the promo videos up online for a bit longer instead?
Videos Going Down for the Time Being – PartyPlanner 64 Twitter
With Mario Party 9, Island Tour and 10 all sticking to the ‘vehicle’ formula, it seems like old school Mario Party fans won’t be enjoying another game for quite a while.
But now, it seems hope is coming! Bored of waiting for Nintendo and NdCube to make a traditional Mario Party game? Want more boards in the style of the Nintendo 64 titles? Think the increase in board linearity is ruining the series?
Above: Not quite the same, is it?
Well if so, you’re going to love PartyPlanner 64, the new editor for Mario Party 1 boards! In development by an unknown individual or team, this editor will let you:
- Change the background image for the board
- Place spaces in whatever layout you like
- Add board events like Toad and Boo
- Change the music to another song
- Rename the board and change its description
- Set the difficulty level
Here’s a video showing Shy Guy’s Jungle Jam (from Mario Party 4) remade as a Mario Party 1 board:
As well as custom boards based on Pac-Man and Super Mario World’s Donut Plains:
There’s also a general promo for the tool here:
And if you want any more updates on its progress? You can subscribe to the PartyPlanner 64 channel on Youtube here, or follow their PartyPlanner 64 Twitter account. There’s no download quite yet (nor an official site), but from the videos, that doesn’t seem too far away at this point.
Either way, it’s good news for us old school Mario Party fans, isn’t it? Heck, the guys at Mario Party Legacy certainly think so, since they’ve posted the videos and news on their home page. So for anyone getting bored of the vehicle gameplay and linearity in the last couple of Mario Party titles, PartyPlanner 64 should be a godsend.
What do you think of this new editor for the game?
PartyPlanner 64, The First Mario Party Custom Board Editor – Mario Party Legacy
Yes, really. As of earlier this morning, Gaming Reinvented is now an official affiliate of Mario Fan Games Galaxy, the biggest site on the internet for Mario fan games and resources. Want to download some of the games mentioned in our interviews, like Psycho Waluigi and Midas Machine? That’s where you’ll find them.
But you don’t really need me to tell you that, do you?
I mean, most of the Mario fandom knows MFGG exists by now, and I’d be surprised if there were many dedicated Nintendo fans that didn’t know of it.
None the less, we’re now affiliates, as seen by the links in the affiliates list. So if there are any major fan game releases or other updates over there, we’ll let people know on Gaming Reinvented too.
This has been a public service announcement from Gaming Reinvented.