When it comes to game breaking bugs, Nintendo doesn’t seem to be having a good year recently. You’ve got ScareScraper bugs in Luigi’s Mansion 2 that cause keys to vanish, people getting locked out final battles and even that nasty gyroscope bug in Mario & Luigi Dream Team that no one seems to have found the cause for.
And now, another game breaking glitch has been found in the game. Behold, the results of a giant battle bug. One that causes the game to become unwinnable by mistake because Mario ends up off screen at the end:
As you can see, Mario’s nowhere to be seen and the game can’t progress. The player can enter menus, save the game or do other such things, but they can’t go anywhere or exit the dream world again. It’s pretty damn bad.
So what caused this? Well according to the finder (allstar64 on the GameFAQs forums), he somehow managed to save the game as the screen was rotating back to normal after the giant battle with Mount Pajamaja. Presumably the save button (usually disabled in these instances) somehow glitched out and worked for a frame or two by mistake.
This then somehow flung Mario out the playable game world, at which point the game got stuck in this ‘soft locked’ state as shown above. Cue one perfectly good save file (with about 20 hours worth of progress) getting pretty much destroyed and made unusable. It’s absolutely shameful to think that something like this got through the quality assurance team, especially at a company like Nintendo. Guess that Mario Club took a day off then…
What do you think of this game breaking glitch? Are you surprised and a bit shocked it occurred in a game like this?