Nintendo cut Paper Mario Sticker Star’s Mini Games because of time
Is this possible evidence that Paper Mario Sticker Star was rushed into shops before the game should have been? Perhaps, because an interview with the developers said that the team went all out with good ideas but couldn’t use them all because of time constraints.
And these good ideas included mini games described as ‘silly’ and ‘fun’ that would have been played as the game went along. Here’s the original quote from producer Kensuke Tanabe:
In Bowser’s Castle, we were planning on having the player complete a number of different mini-games as they went along, but unfortunately we had to cut this because we didn’t have time. I’m sure these mini-games would have been very silly and fun, so that was a bit of a shame.
It’s disappointing really, since I hear from others that Bowser’s Castle and the final world is kind of short in the game and doesn’t have much to do other than the final boss battle. Seems like Paper Mario Sticker Star is yet another great Nintendo game let down by the company trying to rush it out the door to meet deadlines (alongside The Legend of Zelda The Wind Waker, Super Mario Sunshune and quite a few others).
What do you think? Would you have wanted Bowser’s Castle to have had more silly and fun mini games and more content prior to the battles with Kamek and Bowser?