Mario in Unreal Engine; Looks Decent if Ridiculously Out of Place
Recreating Super Mario 64 in another engine is not something that’s particularly rare. Indeed, we’ve had at least three projects attempting to remake the game in either Unreal Engine or Unity since at least 2012 or so, with one of them already having been shut down.
But here’s a slightly more interesting one. Behold Super Mario 64 as recreated in the Unreal Engine. Or more precisely… as recreated with pretty much entirely stock models and textures:
As you can see, it looks pretty damn amazing regardless of how un Mario like the assets are. I mean yes, they clash like hell with Mario’s character model and don’t remotely resemble anything from a Mario game.
But compared to other ‘stock footage recreations’? This is actually pretty good. Better than the infamous Simpsons opening one anyway…
So that’s something, isn’t it? What do you think of this recreation of part of Mario 64 using entirely stock models and textures? Do you think Youtuber aryoksini did a good job with it?