Blaster Master Hyper fan made Blaster Master game!

This game is a love letter to the original 8 bit classic Blaster Master made way back in 1988. I was in 3rd grade when I saw this game for the first time in a video game rental store. I picked it up and wanted to try it out not knowing what this game was all about. I fell in love with this game in so many ways that it drove my imagination so wild that I dreamed of making my own Blaster Master game. I would pull out notebooks and design my own worlds. Were talking around 30 years later Im about to write about a Blaster Master game that I designed and coded all myself using the same 8 bit graphics and music. I poured a ton of heart and soul as I created this game and it may never be finished just because I may find different things to change in this game.
So this is Blaster Master HYPER. This is for the most part a LOT like the original game. It plays the same way, tho I added a few different game play mechanics that I think makes the Blaster Master formula better such as Jason having sub items like healing power ups to refill your life. A fire shield and limited number of grenades you can carry. Weapons are designed a little different. Sophia gets new and different upgrades. The story is different as well. I hope any Blaster Master fans that play this game enjoythis!                                                                          https://gamejolt.com/games/beersyprogamejoltio/308992

Video Game Journalism is Dead, but we can resurrect it!

Friends, gamers, casuals…lend me your ears! For I come to bury video game journalism, not praise it. Dramatics aside, that headline seems like an odd and hyperbolic one for a self described Video Game Journalist to write, but I assure you it isn’t. You see, the “Golden” era of Video Game Journalism was nothing more than a lie and the current antagonistic stance so called “Games Journalist” are taking toward actual gamers is sickening. Antagonistic? Yes, just like the current fake news spewed forth from the MSM, Video Game Journalist are choosing more and more to focus on political and social issues instead of the actual game and shame anyone who actually cares about gameplay and not forced diversity. They constantly bitch and moan over the color of a characters skin, what they wear, or why they aren’t a “strong womyn” yet they have the audacity to claim “Gamers” who just want to enjoy good games are the problem. What should be a very simple job, playing games then describing what you played and if you enjoyed it, is now a convoluted mess that requires 3 degrees and a shovel to sift through the pretentious bull crap and get to the pertinent information. I realize many “Game Journalist” want to feel like their gender studies degrees are actually useful, but I implore you to resist the urge to fill your reviews with fecal material not fit to be seen by anyone’s eyes. In the era were pointing out a person’s bullshit is declared a hate crime if you happen to be right of Mao, I am resisting the urge to list the sites and “journalist” but I do advise you to simply Google Cuphead if you want to see the utter contempt the major Video Game outlets have for anyone with any actual skill at playing video games.

Now that I have declared that Video Game Journalism is in fact dead, and many of you probably agree with me, we should talk about just how we can resurrect it and turn it into the thing it was always meant to be, informative articles to assist consumers on their possible video game purchases. First off we have to acknowledge that it won’t be an easy or quick resurrection, especially when the first step is to kill the shuffling corpse that Video Game Journalism is at the moment. Killing the current Video Game Journalism zombie is easier said than done, simply because we humans are both creatures of habit and impatience and so resisting the urge to visit the “major” video game websites for current news and reviews is a pretty big task. It’s made even harder when Google is pushing them in your face and they are being given exclusive game previews and interviews with video game developers. Without our views these sites will fold faster than Superman on laundry day as we all aware that the crowd they currently pander to doesn’t financially support the things they try to change.

Avoiding the major news sites is an important step in killing the Video Game Journalism monster but it is only half of the equation. The other half is supporting good video game websites and journalist and it may be both more important and harder than avoiding the “major” video game sites. You see, finding a good website can be a long, frustrating undertaking and even if you do find a site that has ethical journalist they may not have access to or an interest in covering the type of games you are interested in. Another problem is these smaller sites are usually weeks behind when it comes to covering new releases since they were not gifted with early access review copies. The last issue these sites face is a lack of content as most of the good sites are run by people who still have to work a regular full time job and write video game articles whenever they get the chance. This is why we must not only share these good sites with our friends and fellow gamers but we must actively support them financially until they are able to do it organically on their own.

Another very important thing we as consumers must do to resurrect Video Game Journalism is to remind video game developers that WE are their customers and not the “major” video game websites. Write emails, send tweets, use your wallet as a voice to tell them what WE the consumers of their products want in video games. When one of the “major” video game websites declares something needs to be in a game or taken out, then you need to let your voice be heard that you disagree with that stance and that the “major” video game websites do not speak for the actual consumers of video games. A single video game journalist is no more important than anyone else and we need to remind the video game developers of this fact. Video game journalist are supposed to report on the course of video games not direct it and for too long we have sat back and allowed them to do just that. Now, more than ever, is the time to let your voice be heard lest we find ourselves forced to choose between Gone Home 2 and Life is Strange 3 instead of the next Super Mario Bros. and Halo. The good Halo games, not Halo 5.

Video game journalist are like the Emperor without clothes, they only have power and influence because we allow them to have it. We must remind them that video game journalism is meant to serve gamers not control them (obvious Dragon Age reference is obvious). They sit upon their high horses, judging gamers but they are the ones who need us not the other way around. Gamers like you and me can easily make video game purchases without ever interacting with any video game journalist or website. We quite literally pay their salaries so they must acknowledge that they are beholden to us, not their ideals, radical thinking, or video game developers. They are beholden to us and without us they would be nothing but unemployed mopes with gender degrees.

Someone’s Remaking Mario Maker as a Fan Game?

Well, it’s only the Super Mario Bros 1 side, thankfully.  But it’s apparently going to be a rather accurate remake of the game, complete with its own custom Amiibo costumes based off non Nintendo franchises.  You know, like Winnie the Pooh, Quote from Cave Story, Bob the Builder and Donald Duck.  Not to mention, the ability to make up to 3 million or so of your own via various templates.

Here’s a video:


As well as some pictures showing other Costume Mario style protagonists:

So, what do we think?

Well to be honest, while we do wish lu9 of Mario Fan Games Galaxy well with his project, we also suspect Nintendo might not be best pleased about a game that’s basically offering a quarter of Super Mario Maker for free without Nintendo getting anything in return.  And with their recent actions towards TAS and ROM hacks videos on Youtube and that Mario 64 remake in Unity, we strongly suspect this is going to last all of about five minutes before someone tries to get it shut down for competing with an official Mario game/product.

But hey, guess the costume Mario forms could be cool, if it ever does get completed.  What do you think of this free Mario Maker esque fan game in development over at MFGG?


Unnamed Mario Maker Thing – MFGG

The SNES Was Supposed to be Backwards Compatible?

Well, this is an interesting bit of development history, isn’t it?  Apparently the SNES was meant to be backwards compatible with original NES titles at one point, hence the similarities between the NES and SNES processors (the latter used a 5A22 processor, which was also based on the 6502 chip the NES used).  Unfortunately, cost reasons (aka it would have increased the system’s price by a significant amount) put an end to the idea.

What’s more, it apparently doesn’t end there either.  Nope, the system was also meant to have an add on called the Famicom Adaptor (presumably the NES Adaptor outside of Japan).  This was basically a stripped down, slightly simplified version of the old console and its hardware that would plug in to the SNES to play the classic eight bit games.

Famicom to Super Famicom adaptor

Above: An apparent early demonstration of the adaptor.  As you can tell, the device itself was pretty large and bulky.

Either way, it wasn’t ever released, so the SNES ended up not being backwards compatible with NES games.  Still, it makes for an interesting story, doesn’t it?  The possibility of a universe where the SNES could play games like Super Mario Bros 1-3, Zelda 1 and 2 and the original Kid Icarus and Metroid games is certainly one that I’d like to live in.  Just a shame that tough financial realities ended up getting in the way…


Inside Nintendo 72: Die Geburt des Super Nintendo Entertainment System – Nintendo Online (German)

Twitch Banning Videos of Adults Only Video Games?

In a questionable move that we’re sure won’t go down too well with gamers, Twitch has actually banned all footage of adults only video games from their service.

In other words, if a game has anything more than an M rating, the game cannot be broadcast in a Twitch livestream.  This includes such popular games as Grand Theft Auto San Andreas and Manhunt 2, as well as various less popular and indie titles.

So what do we think of the idea? Well to be honest, we’re not a fan of it.  And there are a few distinct reasons for this:

1. Video games are going to get more and more ‘edgy’ as the medium becomes more popular.  Remember, a lot of what was considered ‘obscene’ or ‘offensive’ in the 90s or 00s is now seen as rather tame, and that’s only going to get more and more the case as time goes on.  By banning games with a certain rating, Twitch is losing out on the popularity than games with said rating might bring, especially if they’re part of an extremely popular franchise like the GTA one.

2. It’s overkill to ban a whole rating worth of video games from a service just to be more ‘family friendly’ or ‘mainstream’.  Wouldn’t the easiest answer be just to add an age gate before videos of certain games and make the viewer enter their date of birth to continue?

Actually, doesn’t that already happen?  We swear we something similar on one of these live streaming services.  Why change it?

3. Wasn’t at least one of the mentioned games only hit with an age rating because of a hidden mini game that was supposedly cut before the release date?  Shouldn’t that just be ignored as far as age ratings go?

But yes, Twitch has banned video games of AO rating games.  It won’t apply to those only rated as such elsewhere (so no censorship because of the overly harsh German or Chinese censors then), but we think it’s still a questionable move that has no real positive effects for the service.

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